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Image editing has advanced significantly with the development of diffusion models using both inversion-based and instruction-based methods. However, current inversion-based approaches struggle with big modifications (e.g., adding or…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Yaowei Li , Yuxuan Bian , Xuan Ju , Zhaoyang Zhang , Junhao Zhuang , Ying Shan , Yuexian Zou , Qiang Xu

Introducing user-specified visual concepts in image editing is highly practical as these concepts convey the user's intent more precisely than text-based descriptions. We propose FreeEdit, a novel approach for achieving such reference-based…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Runze He , Kai Ma , Linjiang Huang , Shaofei Huang , Jialin Gao , Xiaoming Wei , Jiao Dai , Jizhong Han , Si Liu

We present TRACE, a mesh-guided 3DGS editing framework that achieves automated, high-fidelity scene transformation. By anchoring video diffusion with explicit 3D geometry, TRACE uniquely enables fine-grained, part-level manipulatio--such as…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Jiyuan Hu , Zechuan Zhang , Zongxin Yang , Yi Yang

We introduce Free3D, a simple accurate method for monocular open-set novel view synthesis (NVS). Similar to Zero-1-to-3, we start from a pre-trained 2D image generator for generalization, and fine-tune it for NVS. Compared to other works…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Chuanxia Zheng , Andrea Vedaldi

Controlled video generation has seen drastic improvements in recent years. However, editing actions and dynamic events, or inserting contents that should affect the behaviors of other objects in real-world videos, remains a major challenge.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Vladimir Kulikov , Roni Paiss , Andrey Voynov , Inbar Mosseri , Tali Dekel , Tomer Michaeli

Training-free 3D editing aims to modify 3D shapes based on human instructions without model finetuning. It plays a crucial role in 3D content creation. However, existing approaches often struggle to produce strong or geometrically stable…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Zhenglin Zhou , Fan Ma , Chengzhuo Gui , Xiaobo Xia , Hehe Fan , Yi Yang , Tat-Seng Chua

With the help of Score Distillation Sampling (SDS) and the rapid development of neural 3D representations, some methods have been proposed to perform 3D editing such as adding additional geometries, or overwriting textures. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Yige Chen , Teng Hu , Yizhe Tang , Siyuan Chen , Ang Chen , Ran Yi

Diffusion models have revolutionized text-driven video editing. However, applying these methods to real-world editing encounters two significant challenges: (1) the rapid increase in GPU memory demand as the number of frames grows, and (2)…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Shuzhou Yang , Chong Mou , Jiwen Yu , Yuhan Wang , Xiandong Meng , Jian Zhang

Numerous diffusion models have recently been applied to image synthesis and editing. However, editing 3D scenes is still in its early stages. It poses various challenges, such as the requirement to design specific methods for different…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Shuangkang Fang , Yufeng Wang , Yi Yang , Yi-Hsuan Tsai , Wenrui Ding , Shuchang Zhou , Ming-Hsuan Yang

Recent advances in large multimodal models (LMMs) have enabled instruction-based image editing, allowing users to modify visual content via natural language descriptions. However, existing approaches often struggle with high-level semantic…

Human-Computer Interaction · Computer Science 2026-03-09 Minheng Ni , Yutao Fan , Zhengyuan Yang , Yeli Shen , Yuxiang Wei , Yaowen Zhang , Lijuan Wang , Lei Zhang , Wangmeng Zuo

Recent advances in text-to-image (T2I) diffusion models have significantly improved semantic image editing, yet most methods fall short in performing 3D-aware object manipulation. In this work, we present FFSE, a 3D-aware autoregressive…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Xincheng Shuai , Zhenyuan Qin , Henghui Ding , Dacheng Tao

Recent advancements in generative models have enabled the creation of dynamic 4D content - 3D objects in motion - based on text prompts, which holds potential for applications in virtual worlds, media, and gaming. Existing methods provide…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Ohad Rahamim , Ori Malca , Dvir Samuel , Gal Chechik

Text-guided diffusion models have shown superior performance in image/video generation and editing. While few explorations have been performed in 3D scenarios. In this paper, we discuss three fundamental and interesting problems on this…

Computer Vision and Pattern Recognition · Computer Science 2023-10-13 Gang Li , Heliang Zheng , Chaoyue Wang , Chang Li , Changwen Zheng , Dacheng Tao

Triangle meshes are fundamental to 3D applications, enabling efficient modification and rasterization while maintaining compatibility with standard rendering pipelines. However, current automatic mesh generation methods typically rely on…

Computer Vision and Pattern Recognition · Computer Science 2025-08-15 Yuxuan Wang , Xuanyu Yi , Haohan Weng , Qingshan Xu , Xiaokang Wei , Xianghui Yang , Chunchao Guo , Long Chen , Hanwang Zhang

User-friendly 3D object editing is a challenging task that has attracted significant attention recently. The limitations of direct 3D object editing without 2D prior knowledge have prompted increased attention towards utilizing 2D…

Graphics · Computer Science 2024-05-10 Sitian Shen , Jing Xu , Yuheng Yuan , Xingyi Yang , Qiuhong Shen , Xinchao Wang

The creation of 3D scenes has traditionally been both labor-intensive and costly, requiring designers to meticulously configure 3D assets and environments. Recent advancements in generative AI, including text-to-3D and image-to-3D methods,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Ziyang Yan , Yihua Shao , Minwen Liao , Siyu Chen , Nan Wang , Muyuan Lin , Jenq-Neng Hwang , Hao Zhao , Fabio Remondino , Lei Li

Generalizing open-vocabulary 3D instance segmentation (OV-3DIS) to diverse, unstructured, and mesh-free environments is crucial for robotics and AR/VR, yet remains a significant challenge. We attribute this to two key limitations of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Zhishan Zhou , Siyuan Wei , Zengran Wang , Chunjie Wang , Xiaosheng Yan , Xiao Liu

Recent advances in text-driven 3D scene editing and stylization, which leverage the powerful capabilities of 2D generative models, have demonstrated promising outcomes. However, challenges remain in ensuring high-quality stylization and…

Graphics · Computer Science 2026-03-03 Haruo Fujiwara , Yusuke Mukuta , Tatsuya Harada

Text-driven video editing aims to modify video content based on natural language instructions. While recent training-free methods have leveraged pretrained diffusion models, they often rely on an inversion-editing paradigm. This paradigm…

Computer Vision and Pattern Recognition · Computer Science 2025-12-15 Guangzhao Li , Yanming Yang , Chenxi Song , Chi Zhang

Instruction-based image editing through natural language has emerged as a powerful paradigm for intuitive visual manipulation. While recent models achieve impressive results on single edits, they suffer from severe quality degradation under…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Yucheng Liao , Jiajun Liang , Kaiqian Cui , Baoquan Zhao , Haoran Xie , Wei Liu , Qing Li , Xudong Mao