Related papers: Ponimator: Unfolding Interactive Pose for Versatil…
Humans exhibit complex motions that vary depending on the task that they are performing, the interactions they engage in, as well as subject-specific preferences. Therefore, forecasting future poses based on the history of the previous…
A long-standing challenge in scene analysis is the recovery of scene arrangements under moderate to heavy occlusion, directly from monocular video. While the problem remains a subject of active research, concurrent advances have been made…
We tackle the task of diverse 3D human motion prediction, that is, forecasting multiple plausible future 3D poses given a sequence of observed 3D poses. In this context, a popular approach consists of using a Conditional Variational…
Action-conditioned video prediction models (often referred to as world models) have shown strong potential for robotics applications, but existing approaches are often slow and struggle to capture physically consistent interactions over…
Creating pose-driven human avatars is about modeling the mapping from the low-frequency driving pose to high-frequency dynamic human appearances, so an effective pose encoding method that can encode high-fidelity human details is essential…
Imitation can allow us to quickly gain an understanding of a new task. Through a demonstration, we can gain direct knowledge about which actions need to be performed and which goals they have. In this paper, we introduce a new approach to…
Human pose forecasting is the task of predicting articulated human motion given past human motion. There exists a number of popular benchmarks that evaluate an array of different models performing human pose forecasting. These benchmarks do…
Human-object interaction(HOI) detection is a critical task in scene understanding. The goal is to infer the triplet <subject, predicate, object> in a scene. In this work, we note that the human pose itself as well as the relative spatial…
Multi-person social interactions are inherently built on coherence and relationships among all individuals within the group, making multi-person localization and body pose estimation essential to understanding these social dynamics. One…
This paper introduces a novel human pose estimation approach using sparse inertial sensors, addressing the shortcomings of previous methods reliant on synthetic data. It leverages a diverse array of real inertial motion capture data from…
Human movement is goal-directed and influenced by the spatial layout of the objects in the scene. To plan future human motion, it is crucial to perceive the environment -- imagine how hard it is to navigate a new room with lights off.…
Human image animation aims to generate human videos of given characters and backgrounds that adhere to the desired pose sequence. However, existing methods focus more on human actions while neglecting the generation of background, which…
Understanding the human-object interactions (HOIs) from a video is essential to fully comprehend a visual scene. This line of research has been addressed by detecting HOIs from images and lately from videos. However, the video-based HOI…
The rising demand for creating lifelike avatars in the digital realm has led to an increased need for generating high-quality human videos guided by textual descriptions and poses. We propose Dancing Avatar, designed to fabricate human…
We present a review on the current state of publicly available datasets within the human action recognition community; highlighting the revival of pose based methods and recent progress of understanding person-person interaction modeling.…
When executing whole-body motions, humans are able to use a large variety of support poses which not only utilize the feet, but also hands, knees and elbows to enhance stability. While there are many works analyzing the transitions involved…
Creating a realistic animatable avatar from a single static portrait remains challenging. Existing approaches often struggle to capture subtle facial expressions, the associated global body movements, and the dynamic background. To address…
Generating realistic and physically plausible 3D Human-Object Interactions (HOI) remains a key challenge in motion generation. One primary reason is that describing these physical constraints with words alone is difficult. To address this…
Virtual and augmented reality systems increasingly demand intelligent adaptation to user behaviors for enhanced interaction experiences. Achieving this requires accurately understanding human intentions and predicting future situated…
Predicting high-fidelity future human poses, from a historically observed sequence, is decisive for intelligent robots to interact with humans. Deep end-to-end learning approaches, which typically train a generic pre-trained model on…