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Named Entity Recognition (NER), a classic sequence labelling task, is an essential component of natural language understanding (NLU) systems in task-oriented dialog systems for slot filling. For well over a decade, different methods from…

Computation and Language · Computer Science 2018-12-07 Pratik Jayarao , Chirag Jain , Aman Srivastava

Large language models has catalyzed the development of personalized dialogue systems, numerous role-playing conversational agents have emerged. While previous research predominantly focused on enhancing the model's capability to follow…

Computation and Language · Computer Science 2024-11-18 Yuxuan Huang

Large Language Models (LLMs) struggle with long-horizon tasks due to the "context bottleneck" and the "lost-in-the-middle" phenomenon, where accumulated noise from verbose environments degrades reasoning over multi-turn interactions. To…

Artificial Intelligence · Computer Science 2026-04-14 Xiaozhe Li , Tianyi Lyu , Yizhao Yang , Liang Shan , Siyi Yang , Ligao Zhang , Zhuoyi Huang , Qingwen Liu , Yang Li

We investigate the use of Large Language Models (LLMs) to equip neural robotic agents with human-like social and cognitive competencies, for the purpose of open-ended human-robot conversation and collaboration. We introduce a modular and…

Robotics · Computer Science 2024-09-30 Philipp Allgeuer , Hassan Ali , Stefan Wermter

While Large Language Models (LLMs) can serve as agents to simulate human behaviors (i.e., role-playing agents), we emphasize the importance of point-in-time role-playing. This situates characters at specific moments in the narrative…

Computation and Language · Computer Science 2024-05-29 Jaewoo Ahn , Taehyun Lee , Junyoung Lim , Jin-Hwa Kim , Sangdoo Yun , Hwaran Lee , Gunhee Kim

Large Language Models (LLMs) have increasingly enhanced or replaced traditional Non-Player Characters (NPCs) in video games. However, these LLM-based NPCs inherit underlying social biases (e.g., race or class), posing fairness risks during…

Artificial Intelligence · Computer Science 2026-01-22 Bingkang Shi , Jen-tse Huang , Long Luo , Tianyu Zong , Hongzhu Yi , Yuanxiang Wang , Songlin Hu , Xiaodan Zhang , Zhongjiang Yao

Accurate multi-turn intent classification is essential for advancing conversational AI systems. However, challenges such as the scarcity of comprehensive datasets and the complexity of contextual dependencies across dialogue turns hinder…

Computation and Language · Computer Science 2024-11-20 Junhua Liu , Yong Keat Tan , Bin Fu , Kwan Hui Lim

Dialogue policies play a crucial role in developing task-oriented dialogue systems, yet their development and maintenance are challenging and typically require substantial effort from experts in dialogue modeling. While in many situations,…

Computation and Language · Computer Science 2024-06-24 Makesh Narsimhan Sreedhar , Traian Rebedea , Christopher Parisien

The recent explosion of large language models (LLMs), each with its own general or specialized strengths, makes scalable, reliable benchmarking more urgent than ever. Standard practices nowadays face fundamental trade-offs: closed-ended…

The Werewolf Game is a communication game where players' reasoning and discussion skills are essential. In this study, we present a Werewolf AI agent developed for the AIWolfDial 2024 shared task, co-hosted with the 17th INLG. In recent…

Large Language Models (LLMs) have advanced the capability of game agents in social deduction games (SDGs). These games rely heavily on conversation-driven interactions and require agents to infer, make decisions, and express based on such…

Artificial Intelligence · Computer Science 2025-01-14 Zheng Zhang , Yihuai Lan , Yangsen Chen , Lei Wang , Xiang Wang , Hao Wang

Given the advancements in conversational artificial intelligence, the evaluation and assessment of Large Language Models (LLMs) play a crucial role in ensuring optimal performance across various conversational tasks. In this paper, we…

Pre-trained language models (PrLM) has been shown powerful in enhancing a broad range of downstream tasks including various dialogue related ones. However, PrLMs are usually trained on general plain text with common language model (LM)…

Computation and Language · Computer Science 2021-08-03 Yi Xu , Hai Zhao

Large Language Models (LLMs) have revolutionized open-domain dialogue agents but encounter challenges in multi-character role-playing (MCRP) scenarios. To address the issue, we present Neeko, an innovative framework designed for efficient…

Computation and Language · Computer Science 2024-12-17 Xiaoyan Yu , Tongxu Luo , Yifan Wei , Fangyu Lei , Yiming Huang , Hao Peng , Liehuang Zhu

While modern dialogue systems heavily rely on large language models (LLMs), their implementation often goes beyond pure LLM interaction. Developers integrate multiple LLMs, external tools, and databases. Therefore, assessment of the…

Artificial Intelligence · Computer Science 2025-07-23 Roman Mayr , Michel Schimpf , Thomas Bohné

Building an intelligent dialogue system with the ability to select a proper response according to a multi-turn context is a great challenging task. Existing studies focus on building a context-response matching model with various neural…

Computation and Language · Computer Science 2020-09-15 Ruijian Xu , Chongyang Tao , Daxin Jiang , Xueliang Zhao , Dongyan Zhao , Rui Yan

The rapid advancement of Large Language Models (LLMs) has necessitated more robust evaluation methods that go beyond static benchmarks, which are increasingly prone to data saturation and leakage. In this paper, we propose a dynamic…

Computation and Language · Computer Science 2026-01-15 Haryo Akbarianto Wibowo , Alaa Elsetohy , Qinrong Cui , Alham Fikri Aji

The growing adoption of large language models (LLMs) presents potential for deeper understanding of human behaviours within game theory frameworks. Addressing research gap on multi-player competitive games, this paper examines the strategic…

General Economics · Economics 2024-10-04 Siting Estee Lu

The rapid advancement of large language models (LLMs) has revolutionized role-playing, enabling the development of general role-playing models. However, current role-playing training has two significant issues: (I) Using a predefined role…

Computation and Language · Computer Science 2025-06-10 Yeyong Yu , Runsheng Yu , Haojie Wei , Zhanqiu Zhang , Quan Qian