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Unsupervised self-rehabilitation exercises and physical training can cause serious injuries if performed incorrectly. We introduce a learning-based framework that identifies the mistakes made by a user and proposes corrective measures for…

Computer Vision and Pattern Recognition · Computer Science 2022-08-08 Ziyi Zhao , Sena Kiciroglu , Hugues Vinzant , Yuan Cheng , Isinsu Katircioglu , Mathieu Salzmann , Pascal Fua

Generating human motion guided by conditions such as textual descriptions is challenging due to the need for datasets with pairs of high-quality motion and their corresponding conditions. The difficulty increases when aiming for finer…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Pablo Ruiz-Ponce , German Barquero , Cristina Palmero , Sergio Escalera , José García-Rodríguez

Motion planning is a crucial aspect of robot autonomy as it involves identifying a feasible motion path to a destination while taking into consideration various constraints, such as input, safety, and performance constraints, without…

Robotics · Computer Science 2023-06-14 Dengyu Zhang , Guobin Zhu , Qingrui Zhang

In recent years, personalized federated learning (pFL) has attracted increasing attention for its potential in dealing with statistical heterogeneity among clients. However, the state-of-the-art pFL methods rely on model parameters…

Machine Learning · Computer Science 2021-11-05 Jie Zhang , Song Guo , Xiaosong Ma , Haozhao Wang , Wencao Xu , Feijie Wu

MeanFlow (MF) has recently been established as a framework for one-step generative modeling. However, its ``fastforward'' nature introduces key challenges in both the training objective and the guidance mechanism. First, the original MF's…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Zhengyang Geng , Yiyang Lu , Zongze Wu , Eli Shechtman , J. Zico Kolter , Kaiming He

As sports training becomes more data-driven, traditional dart coaching based mainly on experience and visual observation is increasingly inadequate for high-precision, goal-oriented movements. Although prior studies have highlighted the…

Machine Learning · Computer Science 2026-04-09 Zhantao Chen , Dongyi He , Jin Fang , Xi Chen , Yishuo Liu , Xiaozhen Zhong , Xuejun Hu

Human motion synthesis is an important problem with applications in graphics, gaming and simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we…

Computer Vision and Pattern Recognition · Computer Science 2022-08-15 Kevin Xie , Tingwu Wang , Umar Iqbal , Yunrong Guo , Sanja Fidler , Florian Shkurti

With the motivation of practical gait recognition applications, we propose to automatically create a large-scale synthetic gait dataset (called VersatileGait) by a game engine, which consists of around one million silhouette sequences of…

Computer Vision and Pattern Recognition · Computer Science 2021-01-06 Huanzhang Dou , Wenhu Zhang , Pengyi Zhang , Yuhan Zhao , Songyuan Li , Zequn Qin , Fei Wu , Lin Dong , Xi Li

As our population ages, neurological impairments and degeneration of the musculoskeletal system yield gait abnormalities, which can significantly reduce quality of life. Gait rehabilitative therapy has been widely adopted to help patients…

Computer Vision and Pattern Recognition · Computer Science 2017-02-02 Ioannis Papavasileiou , Wenlong Zhang , Xin Wang , Jinbo Bi , Li Zhang , Song Han

We consider distributed optimization under communication constraints for training deep learning models. We propose a new algorithm, whose parameter updates rely on two forces: a regular gradient step, and a corrective direction dictated by…

Machine Learning · Computer Science 2022-04-29 Yunfei Teng , Wenbo Gao , Francois Chalus , Anna Choromanska , Donald Goldfarb , Adrian Weller

Gesture recognition is a much studied research area which has myriad real-world applications including robotics and human-machine interaction. Current gesture recognition methods have focused on recognising isolated gestures, and existing…

Computer Vision and Pattern Recognition · Computer Science 2021-09-22 Harshala Gammulle , Simon Denman , Sridha Sridharan , Clinton Fookes

We present a novel approach to performing fitness approximation in genetic algorithms (GAs) using machine-learning (ML) models, through dynamic adaptation to the evolutionary state. Maintaining a dataset of sampled individuals along with…

Neural and Evolutionary Computing · Computer Science 2024-05-22 Itai Tzruia , Tomer Halperin , Moshe Sipper , Achiya Elyasaf

Current exergaming sensors and inertial systems attached to sports equipment or the human body can provide quantitative information about the movement or impact e.g. with the ball. However, the scope of these technologies is not to…

Human-Computer Interaction · Computer Science 2018-04-27 Boris Bačić

Humanoid locomotion is a challenging task due to its inherent complexity and high-dimensional dynamics, as well as the need to adapt to diverse and unpredictable environments. In this work, we introduce a novel learning framework for…

Robotics · Computer Science 2025-10-16 Hyunyoung Jung , Zhaoyuan Gu , Ye Zhao , Hae-Won Park , Sehoon Ha

Optimizing the performance of computational fluid dynamics (CFD) applications accelerated by graphics processing units (GPUs) is crucial for efficient simulations. In this study, we employed a machine learning-based autotuning technique to…

Performance · Computer Science 2024-02-21 Weicheng Xue , Christohper John Roy

The problem of automatic software generation is known as Machine Programming. In this work, we propose a framework based on genetic algorithms to solve this problem. Although genetic algorithms have been used successfully for many problems,…

Neural and Evolutionary Computing · Computer Science 2023-04-04 Shantanu Mandal , Todd A. Anderson , Javier S. Turek , Justin Gottschlich , Shengtian Zhou , Abdullah Muzahid

One of the most efficient ways of generating goal-directed walking motions is synthesising the final motion based on footprints. Nevertheless, current implementations have not examined the generation of continuous motion based on…

Graphics · Computer Science 2014-11-10 Christos Mousas , Paul Newbury , Christos-Nikolaos Anagnostopoulos

Maneuvering target tracking is a challenging problem for sensor systems because of the unpredictability of the targets' motions. This paper proposes a novel data-driven method for learning the dynamical motion model of a target.…

Signal Processing · Electrical Eng. & Systems 2022-11-28 Mengwei Sun , Mike E. Davies , Ian K. Proudler , James R. Hopgood

Robots in dynamic environments need fast, accurate models of how objects move in their environments to support agile planning. In sports such as ping pong, analytical models often struggle to accurately predict ball trajectories with spins…

Robotics · Computer Science 2025-02-24 Qingyu Xiao , Zixuan Wu , Matthew Gombolay

Federated learning (FL) enables leveraging distributed private data for model training in a privacy-preserving way. However, data heterogeneity significantly limits the performance of current FL methods. In this paper, we propose a novel FL…

Machine Learning · Computer Science 2023-12-12 Rui Ye , Xinyu Zhu , Jingyi Chai , Siheng Chen , Yanfeng Wang