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Existing keyframe-based motion synthesis mainly focuses on the generation of cyclic actions or short-term motion, such as walking, running, and transitions between close postures. However, these methods will significantly degrade the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-14 Junjun Pan , Siyuan Wang , Junxuan Bai , Ju Dai

Effective movement primitives should be capable of encoding and generating a rich repertoire of trajectories -- typically collected from human demonstrations -- conditioned on task-defining parameters such as vision or language inputs.…

Robotics · Computer Science 2025-01-09 Yonghyeon Lee , Byeongho Lee , Seungyeon Kim , Frank C. Park

Humanoid robots are expected to execute agile and expressive whole-body motions in real-world settings. Existing text-to-motion generation models are predominantly trained on captured human motion datasets, whose priors assume human…

Diffusion policies have shown to be very efficient at learning complex, multi-modal behaviors for robotic manipulation. However, errors in generated action sequences can compound over time which can potentially lead to failure. Some…

Robotics · Computer Science 2026-03-12 Zixing Wang , Devesh K. Jha , Ahmed H. Qureshi , Diego Romeres

Imitation learning method has shown immense promise for robotic manipulation, yet its practical deployment is fundamentally constrained by the data scarcity. Despite prior work on collecting large-scale datasets, there still remains a…

In contrast to training traditional machine learning (ML) models in data centers, federated learning (FL) trains ML models over local datasets contained on resource-constrained heterogeneous edge devices. Existing FL algorithms aim to learn…

Machine Learning · Computer Science 2022-09-13 El Houcine Bergou , Konstantin Burlachenko , Aritra Dutta , Peter Richtárik

Car-following (CF) modeling, a fundamental component in microscopic traffic simulation, has attracted increasing interest of researchers in the past decades. In this study, we propose an adaptable personalized car-following framework…

Machine Learning · Computer Science 2024-06-26 Xianda Chen , Kehua Chen , Meixin Zhu , Hao , Yang , Shaojie Shen , Xuesong Wang , Yinhai Wang

Personalized federated learning (pFL) aims to adapt models to client specific data distributions, yet it often fails to reliably preserve personalized information. Local training is hindered by high variance gradients induced by limited and…

Machine Learning · Computer Science 2026-05-05 Dongwon Kim , Gyuejeong Lee

Gait analysis is crucial for the diagnosis and monitoring of movement disorders like Parkinson's Disease. While computer vision models have shown potential for objectively evaluating parkinsonian gait, their effectiveness is limited by…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Vida Adeli , Soroush Mehraban , Majid Mirmehdi , Alan Whone , Benjamin Filtjens , Amirhossein Dadashzadeh , Alfonso Fasano , Andrea Iaboni , Babak Taati

Subject motion in whole-body dynamic PET introduces inter-frame mismatch and seriously impacts parametric imaging. Traditional non-rigid registration methods are generally computationally intense and time-consuming. Deep learning approaches…

Image and Video Processing · Electrical Eng. & Systems 2022-06-29 Xueqi Guo , Bo Zhou , David Pigg , Bruce Spottiswoode , Michael E. Casey , Chi Liu , Nicha C. Dvornek

Motion trajectories offer reliable references for physics-based motion learning but suffer from sparsity, particularly in regions that lack sufficient data coverage. To address this challenge, we introduce a self-supervised, structured…

Machine Learning · Computer Science 2024-02-22 Chenhao Li , Elijah Stanger-Jones , Steve Heim , Sangbae Kim

Human pose capture is essential for sports analysis, enabling precise evaluation of athletes' movements. While deep learning-based human pose estimation (HPE) models from RGB videos have achieved impressive performance on public datasets,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-07 Qi Gan , Sao Mai Nguyen , Eric Fenaux , Stephan Clémençon , Mounîm El Yacoubi

Convolutional video models have an order of magnitude larger computational complexity than their counterpart image-level models. Constrained by computational resources, there is no model or training method that can train long video…

Computer Vision and Pattern Recognition · Computer Science 2021-03-23 Bo Pang , Gao Peng , Yizhuo Li , Cewu Lu

Locomotion gaits are fundamental for control of soft terrestrial robots. However, synthesis of these gaits is challenging due to modeling of robot-environment interaction and lack of a mathematical framework. This work presents an…

Robotics · Computer Science 2025-03-11 Caitlin Freeman , Arun Niddish Mahendran , Vishesh Vikas

In healthcare applications, there is a growing need to develop machine learning models that use data from a single source, such as that from a wrist wearable device, to monitor physical activities, assess health risks, and provide immediate…

Machine Learning · Computer Science 2024-05-28 Haoting Zhang , Donglin Zhan , Yunduan Lin , Jinghai He , Qing Zhu , Zuo-Jun Max Shen , Zeyu Zheng

We propose a new method for realistic human motion transfer using a generative adversarial network (GAN), which generates a motion video of a target character imitating actions of a source character, while maintaining high authenticity of…

Graphics · Computer Science 2023-05-09 Yang-Tian Sun , Qian-Cheng Fu , Yue-Ren Jiang , Zitao Liu , Yu-Kun Lai , Hongbo Fu , Lin Gao

Predicting human motion in unstructured and dynamic environments is difficult as humans naturally exhibit complex behaviors that can change drastically from one environment to the next. In order to alleviate this issue, we propose to encode…

Robotics · Computer Science 2019-07-01 Philipp Kratzer , Marc Toussaint , Jim Mainprice

Human locomotion emerges from high-dimensional neuromuscular control, making predictive musculoskeletal simulation challenging. We present a physiology-informed reinforcement-learning framework that constrains control using muscle…

Machine Learning · Computer Science 2026-05-29 Ilseung Park , Eunsik Choi , Jangwhan Ahn , Jooeun Ahn

Generative modeling of human motion has broad applications in computer animation, virtual reality, and robotics. Conventional approaches develop separate models for different motion synthesis tasks, and typically use a model of a small size…

Computer Vision and Pattern Recognition · Computer Science 2022-12-07 Jianxin Ma , Shuai Bai , Chang Zhou

We propose a novel policy gradient method for multi-agent reinforcement learning, which leverages two different variance-reduction techniques and does not require large batches over iterations. Specifically, we propose a momentum-based…

Machine Learning · Computer Science 2021-12-07 Zhanhong Jiang , Xian Yeow Lee , Sin Yong Tan , Kai Liang Tan , Aditya Balu , Young M. Lee , Chinmay Hegde , Soumik Sarkar
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