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Top-leading solutions for Video Scene Graph Generation (VSGG) typically adopt an offline pipeline. Though demonstrating promising performance, they remain unable to handle real-time video streams and consume large GPU memory. Moreover,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Mu Chen , Liulei Li , Wenguan Wang , Yi Yang

An effective understanding of the environment and accurate trajectory prediction of surrounding dynamic obstacles are indispensable for intelligent mobile systems (e.g. autonomous vehicles and social robots) to achieve safe and high-quality…

Computer Vision and Pattern Recognition · Computer Science 2024-10-28 Jiachen Li , Hengbo Ma , Zhihao Zhang , Jinning Li , Masayoshi Tomizuka

Motion prediction systems aim to capture the future behavior of traffic scenarios enabling autonomous vehicles to perform safe and efficient planning. The evolution of these scenarios is highly uncertain and depends on the interactions of…

Artificial Intelligence · Computer Science 2022-12-08 Sandra Carrasco Limeros , Sylwia Majchrowska , Joakim Johnander , Christoffer Petersson , David Fernández Llorca

Simulation engines are widely adopted in robotics. However, they lack either full simulation control, ROS integration, realistic physics, or photorealism. Recently, synthetic data generation and realistic rendering has advanced tasks like…

Robotics · Computer Science 2023-05-29 Elia Bonetto , Chenghao Xu , Aamir Ahmad

The advent of single-cell technology has significantly improved our understanding of cellular states and subpopulations in various tissues under normal and diseased conditions by employing data-driven approaches such as clustering and…

We propose a new approach for the modeling large datasets of nonstationary spatial processes that combines a latent low rank process and a sparse covariance model. The low rank component coefficients are endowed with a flexible graphical…

Methodology · Statistics 2025-10-08 Matthew LeDuc , William Kleiber , Tomoko Matsuo

Scene-understanding is an important topic in the area of Computer Vision, and illustrates computational challenges with applications to a wide range of domains including remote sensing, surveillance, smart agriculture, robotics, autonomous…

Computer Vision and Pattern Recognition · Computer Science 2022-06-22 Zachary A Daniels , Dimitris Metaxas

The real world is awash with multi-agent problems that require collective action by self-interested agents, from the routing of packets across a computer network to the management of irrigation systems. Such systems have local incentives…

Multiagent Systems · Computer Science 2021-02-16 Michiel A. Bakker , Richard Everett , Laura Weidinger , Iason Gabriel , William S. Isaac , Joel Z. Leibo , Edward Hughes

Discrete choice models (DCMs) have been widely utilized in various scientific fields, especially economics, for many years. These models consider a stochastic environment influencing each decision maker's choices. Extensive research has…

General Economics · Economics 2026-01-13 Amirreza Talebi

A comprehensive semantic understanding of a scene is important for many applications - but in what space should diverse semantic information (e.g., objects, scene categories, material types, texture, etc.) be grounded and what should be its…

Computer Vision and Pattern Recognition · Computer Science 2019-10-08 Iro Armeni , Zhi-Yang He , JunYoung Gwak , Amir R. Zamir , Martin Fischer , Jitendra Malik , Silvio Savarese

Distributed Services Architecture with support for mobile agents between services, offer significantly improved communication and computational flexibility. The uses of agents allow execution of complex operations that involve large amounts…

Distributed, Parallel, and Cluster Computing · Computer Science 2008-11-26 Aamir Shafi , Umer Farooq , Saad Kiani , Maria Riaz , Anjum Shehzad , Arshad Ali , Iosif Legrand , Harvey Newman

Despite recent advancements in single-domain or single-object image generation, it is still challenging to generate complex scenes containing diverse, multiple objects and their interactions. Scene graphs, composed of nodes as objects and…

Computer Vision and Pattern Recognition · Computer Science 2021-08-13 Sarthak Garg , Helisa Dhamo , Azade Farshad , Sabrina Musatian , Nassir Navab , Federico Tombari

Ambiguity poses a major challenge to large language models (LLMs) used as robotic planners. In this letter, we present Scene Graph-Chain-of-Thought (SG-CoT), a two-stage framework where LLMs iteratively query a scene graph representation of…

Robotics · Computer Science 2026-03-23 Akshat Rana , Peeyush Agarwal , K. P. S. Rana , Amarjit Malhotra

We introduce a system called Amorphous Fortress -- an abstract, yet spatial, open-ended artificial life simulation. In this environment, the agents are represented as finite-state machines (FSMs) which allow for multi-agent interaction…

Artificial Intelligence · Computer Science 2023-06-26 M Charity , Dipika Rajesh , Sam Earle , Julian Togelius

Despite impressive advancements in Autonomous Driving Systems (ADS), navigation in complex road conditions remains a challenging problem. There is considerable evidence that evaluating the subjective risk level of various decisions can…

Computer Vision and Pattern Recognition · Computer Science 2020-09-15 Shih-Yuan Yu , Arnav V. Malawade , Deepan Muthirayan , Pramod P. Khargonekar , Mohammad A. Al Faruque

Scene graph generation (SGG) is a sophisticated task that suffers from both complex visual features and dataset long-tail problem. Recently, various unbiased strategies have been proposed by designing novel loss functions and data balancing…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Xiaoguang Chang , Teng Wang , Shaowei Cai , Changyin Sun

Semantic world models enable embodied agents to reason about objects, relations, and spatial context beyond purely geometric representations. In Organic Computing, such models are a key enabler for objective-driven self-adaptation under…

Artificial Intelligence · Computer Science 2026-05-27 Roman Küble , Marco Hüller , Mrunmai Phatak , Rainer Lienhart , Jörg Hähner

3D Scene Graphs (3DSGs) constitute a powerful representation of the physical world, distinguished by their abilities to explicitly model the complex spatial, semantic, and functional relationships between entities, rendering a foundational…

Robotics · Computer Science 2025-12-18 Yunheng Wang , Yixiao Feng , Yuetong Fang , Shuning Zhang , Tan Jing , Jian Li , Xiangrui Jiang , Renjing Xu

The generation of realistic and diverse traffic scenarios in simulation is essential for developing and evaluating autonomous driving systems. However, most simulation frameworks rely on rule-based or simplified models for scene generation,…

Multiagent Systems · Computer Science 2025-12-02 Jiaguo Tian , Zhengbang Zhu , Shenyu Zhang , Li Xu , Bo Zheng , Xu Liu , Weiji Peng , Shizeng Yao , Weinan Zhang

Learning physical interaction skills, such as dancing, handshaking, or sparring, remains a fundamental challenge for agents operating in human environments, particularly when the agent's morphology differs significantly from that of the…

Robotics · Computer Science 2025-08-05 Tianyu Li , Hengbo Ma , Sehoon Ha , Kwonjoon Lee