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Open-vocabulary 3D Scene Graph (3DSG) can enhance various downstream tasks in robotics by leveraging structured semantic representations, yet current 3DSG construction methods suffer from semantic inconsistencies caused by noisy cross-image…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yue Chang , Rufeng Chen , Zhaofan Zhang , Yi Chen , Yifan Tian , Sihong Xie

We present a novel, open-source social network simulation framework, MOSAIC, where generative language agents predict user behaviors such as liking, sharing, and flagging content. This simulation combines LLM agents with a directed social…

Computation and Language · Computer Science 2025-10-28 Genglin Liu , Vivian Le , Salman Rahman , Elisa Kreiss , Marzyeh Ghassemi , Saadia Gabriel

In this article, we propose a novel navigation framework that leverages a two layered graph representation of the environment for efficient large-scale exploration, while it integrates a novel uncertainty awareness scheme to handle dynamic…

Robotics · Computer Science 2024-02-07 Akash Patel , Mario A V Saucedo , Christoforos Kanellakis , George Nikolakopoulos

Identifying objects in an image and their mutual relationships as a scene graph leads to a deep understanding of image content. Despite the recent advancement in deep learning, the detection and labeling of visual object relationships…

Computer Vision and Pattern Recognition · Computer Science 2021-07-13 Rajat Koner , Poulami Sinhamahapatra , Volker Tresp

We present a novel Multi-Relational Graph Convolutional Network (MRGCN) based framework to model on-road vehicle behaviors from a sequence of temporally ordered frames as grabbed by a moving monocular camera. The input to MRGCN is a…

Computer Vision and Pattern Recognition · Computer Science 2020-08-17 Sravan Mylavarapu , Mahtab Sandhu , Priyesh Vijayan , K Madhava Krishna , Balaraman Ravindran , Anoop Namboodiri

Generative models such as diffusion models, excel at capturing high-dimensional distributions with diverse input modalities, e.g. robot trajectories, but are less effective at multi-step constraint reasoning. Task and Motion Planning (TAMP)…

This technical report presents the Drama Engine, a novel framework for agentic interaction with large language models designed for narrative purposes. The framework adapts multi-agent system principles to create dynamic, context-aware…

Artificial Intelligence · Computer Science 2024-08-22 Martin Pichlmair , Riddhi Raj , Charlene Putney

The ability to handle objects in cluttered environment has been long anticipated by robotic community. However, most of works merely focus on manipulation instead of rendering hidden semantic information in cluttered objects. In this work,…

Robotics · Computer Science 2023-10-17 Yuhong Deng , Qie Sima , Di Guo , Huaping Liu , Yi Wang , Fuchun Sun

Surgical scene understanding is crucial for computer-assisted intervention systems, requiring visual comprehension of surgical scenes that involves diverse elements such as surgical tools, anatomical structures, and their interactions. To…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Jongmin Shin , Enki Cho , Ka Young Kim , Jung Yong Kim , Seong Tae Kim , Namkee Oh

This paper discusses the latest generation of the MONARC (MOdels of Networked Analysis at Regional Centers) simulation framework, as a design and modelling tool for large scale distributed systems applied to HEP experiments. A…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-06-28 Ciprian Dobre , Corina Stratan

Agent-Based Models (ABMs) are powerful tools for studying emergent properties in complex systems. In ABMs, agent behaviors are governed by local interactions and stochastic rules. However, these rules are, in general, non-differentiable,…

Artificial Intelligence · Computer Science 2025-11-27 Francesco Cozzi , Marco Pangallo , Alan Perotti , André Panisson , Corrado Monti

This article proposes a methodology to model and simulate complex systems, based on IRM4MLS, a generic agent-based meta-model able to deal with multi-level systems. This methodology permits the engineering of dynamic multi-level agent-based…

Multiagent Systems · Computer Science 2013-11-21 Jean-Baptiste Soyez , Gildas Morvan , Daniel Dupont , Rochdi Merzouki

Graph neural networks are often used to model interacting dynamical systems since they gracefully scale to systems with a varying and high number of agents. While there has been much progress made for deterministic interacting systems,…

Machine Learning · Computer Science 2023-05-04 Andreas Look , Melih Kandemir , Barbara Rakitsch , Jan Peters

Diffusion models are advancing autonomous driving by enabling realistic data synthesis, predictive end-to-end planning, and closed-loop simulation, with a primary focus on temporally consistent generation. However, large-scale 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Yu Yang , Alan Liang , Jianbiao Mei , Yukai Ma , Yong Liu , Gim Hee Lee

Scene graph generation aims to capture detailed spatial and semantic relationships between objects in an image, which is challenging due to incomplete labelling, long-tailed relationship categories, and relational semantic overlap. Existing…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Zeeshan Hayder , Xuming He

Maps have played an indispensable role in enabling safe and automated driving. Although there have been many advances on different fronts ranging from SLAM to semantics, building an actionable hierarchical semantic representation of urban…

Robotics · Computer Science 2024-09-12 Elias Greve , Martin Büchner , Niclas Vödisch , Wolfram Burgard , Abhinav Valada

Medical imaging systems are commonly assessed and optimized by use of objective-measures of image quality (IQ) that quantify the performance of an observer at specific tasks. Variation in the objects to-be-imaged is an important source of…

Image and Video Processing · Electrical Eng. & Systems 2021-02-02 Weimin Zhou , Sayantan Bhadra , Frank J. Brooks , Jason L. Granstedt , Hua Li , Mark A. Anastasio

Human-object-scene interactions (HOSI) generation has broad applications in embodied AI, simulation, and animation. Unlike human-object interaction (HOI) and human-scene interaction (HSI), HOSI generation requires reasoning over dynamic…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Yude Zou , Junji Gong , Xing Gao , Zixuan Li , Tianxing Chen , Guanjie Zheng

While physics conveys knowledge of nature built from an interplay between observations and theory, it has been considered less importantly in deep neural networks. Especially, there are few works leveraging physics behaviors when the…

Machine Learning · Computer Science 2019-02-12 Sungyong Seo , Yan Liu

When exploring new areas, robotic systems generally exclusively plan and execute controls over geometry that has been directly measured. When entering space that was previously obstructed from view such as turning corners in hallways or…

Robotics · Computer Science 2024-03-19 Alec Reed , Brendan Crowe , Doncey Albin , Lorin Achey , Bradley Hayes , Christoffer Heckman
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