Related papers: StereoSync: Spatially-Aware Stereo Audio Generatio…
Movie dubbing aims to synthesize speech that preserves the vocal identity of a reference audio while synchronizing with the lip movements in a target video. Existing methods fail to achieve precise lip-sync and lack naturalness due to…
Video synchronization-aligning multiple video streams capturing the same event from different angles-is crucial for applications such as reality TV show production, sports analysis, surveillance, and autonomous systems. Prior work has…
We introduce a real-time, multichannel speech enhancement algorithm which maintains the spatial cues of stereo recordings including two speech sources. Recognizing that each source has unique spatial information, our method utilizes a…
We are witnessing a revolution in conditional image synthesis with the recent success of large scale text-to-image generation methods. This success also opens up new opportunities in controlling the generation and editing process using…
Foley art plays a pivotal role in enhancing immersive auditory experiences in film, yet manual creation of spatio-temporally aligned audio remains labor-intensive. We propose FoleyDesigner, a novel framework inspired by professional Foley…
This paper tackles the problem of novel view audio-visual synthesis along an arbitrary trajectory in an indoor scene, given the audio-video recordings from other known trajectories of the scene. Existing methods often overlook the effect of…
This paper presents StereoNet, the first end-to-end deep architecture for real-time stereo matching that runs at 60 fps on an NVidia Titan X, producing high-quality, edge-preserved, quantization-free disparity maps. A key insight of this…
Spatial audio, which focuses on immersive 3D sound rendering, is widely applied in the acoustic industry. One of the key problems of current spatial audio rendering methods is the lack of personalization based on different anatomies of…
We introduce a novel training strategy for stereo matching and optical flow estimation that utilizes image-to-image translation between synthetic and real image domains. Our approach enables the training of models that excel in real image…
Recent advancements in audio generation have enabled the creation of high-fidelity audio clips from free-form textual descriptions. However, temporal relationships, a critical feature for audio content, are currently underrepresented in…
This paper introduces Stereo-Talker, a novel one-shot audio-driven human video synthesis system that generates 3D talking videos with precise lip synchronization, expressive body gestures, temporally consistent photo-realistic quality, and…
Zero-shot learning enables models to generalise to unseen classes by leveraging semantic information, bridging the gap between training and testing sets with non-overlapping classes. While much research has focused on zero-shot learning in…
High-quality video generation is crucial for many fields, including the film industry and autonomous driving. However, generating videos with spatiotemporal consistencies remains challenging. Current methods typically utilize attention…
Audio-driven talking head synthesis strives to generate lifelike video portraits from provided audio. The diffusion model, recognized for its superior quality and robust generalization, has been explored for this task. However, establishing…
Video dubbing aims to generate high-fidelity speech that is precisely temporally aligned with the visual content. Existing methods still suffer from limitations in speech naturalness and audio-visual synchronization, and are limited to…
Real-time synthesis of high-fidelity 3D character motion from audio is a pivotal component for next-generation interactive avatars and virtual assistants. However, most existing approaches are limited to offline processing of complete audio…
Moving around in the world is naturally a multisensory experience, but today's embodied agents are deaf---restricted to solely their visual perception of the environment. We introduce audio-visual navigation for complex, acoustically and…
We consider the problem of reconstructing a dynamic scene observed from a stereo camera. Most existing methods for depth from stereo treat different stereo frames independently, leading to temporally inconsistent depth predictions. Temporal…
Modern day multimedia content generation and dissemination is moving towards the presentation of more and more `realistic' scenarios. The switch from 2-dimensional (2D) to 3-dimensional (3D) has been a major driving force in that direction.…
Humans can robustly recognize and localize objects by integrating visual and auditory cues. While machines are able to do the same now with images, less work has been done with sounds. This work develops an approach for dense semantic…