Related papers: StereoSync: Spatially-Aware Stereo Audio Generatio…
Acoustic matching aims to re-synthesize an audio clip to sound as if it were recorded in a target acoustic environment. Existing methods assume access to paired training data, where the audio is observed in both source and target…
Self-supervised audio-visual learning aims to capture useful representations of video by leveraging correspondences between visual and audio inputs. Existing approaches have focused primarily on matching semantic information between the…
This report presents our systems submitted to the audio-only and audio-visual tracks of the DCASE2025 Task 3 Challenge: Stereo Sound Event Localization and Detection (SELD) in Regular Video Content. SELD is a complex task that combines…
Stereo video synthesis from a monocular input is a demanding task in the fields of spatial computing and virtual reality. The main challenges of this task lie on the insufficiency of high-quality paired stereo videos for training and the…
Stereo image and video generation, stereo geometry estimation, and condition-controlled view synthesis require paired data in which the variables that determine binocular geometry -- camera baseline, intrinsics, scene depth, and camera…
Unpaired video-to-video translation aims to translate videos between a source and a target domain without the need of paired training data, making it more feasible for real applications. Unfortunately, the translated videos generally suffer…
Spatial audio is essential for enhancing the immersiveness of audio-visual experiences, yet its production typically demands complex recording systems and specialized expertise. In this work, we address a novel problem of generating…
Spatial audio reasoning enables machines to interpret auditory scenes by understanding events and their spatial attributes. In this work, we focus on spatial audio understanding with an emphasis on reasoning about moving sources. First, we…
Real-time Stereo Matching is a cornerstone algorithm for many Extended Reality (XR) applications, such as indoor 3D understanding, video pass-through, and mixed-reality games. Despite significant advancements in deep stereo methods,…
Immersive spatial audio has become increasingly critical for applications ranging from AR/VR to home entertainment and automotive sound systems. However, existing generative methods remain constrained to low-dimensional formats such as…
Animating still face images with deep generative models using a speech input signal is an active research topic and has seen important recent progress.However, much of the effort has been put into lip syncing and rendering quality while the…
Humans are able to localize objects in the environment using both visual and auditory cues, integrating information from multiple modalities into a common reference frame. We introduce a system that can leverage unlabeled audio-visual data…
Audio-driven visual scene editing endeavors to manipulate the visual background while leaving the foreground content unchanged, according to the given audio signals. Unlike current efforts focusing primarily on image editing, audio-driven…
Generating music that aligns with the visual content of a video has been a challenging task, as it requires a deep understanding of visual semantics and involves generating music whose melody, rhythm, and dynamics harmonize with the visual…
We propose a new task named Audio-driven Per-formance Video Generation (APVG), which aims to synthesizethe video of a person playing a certain instrument guided bya given music audio clip. It is a challenging task to gener-ate the…
Event cameras are dynamic vision sensors inspired by the biological retina, characterized by their high dynamic range, high temporal resolution, and low power consumption. These features make them capable of perceiving 3D environments even…
Binaural audio delivers spatial cues essential for immersion, yet most consumer videos are monaural due to capture constraints. We introduce SIREN, a visually guided mono to binaural framework that explicitly predicts left and right…
We introduce MMAudioSep, a generative model for video/text-queried sound separation that is founded on a pretrained video-to-audio model. By leveraging knowledge about the relationship between video/text and audio learned through a…
Audio generation has long been fragmented, with speech, music, and sound effects produced by domain-specific models that fail to jointly generate coherent audio scenes from a single description. The key obstacles are insufficient…
To explore the potential advantages of utilizing spatial cues from images for generating stereo singing voices with room reverberation, we introduce VS-Singer, a vision-guided model designed to produce stereo singing voices with room…