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Spatial audio understanding is essential for accurately perceiving and interpreting acoustic environments. However, existing audio-language models exhibit limitations in processing spatial audio and perceiving spatial acoustic scenes. To…

Sound · Computer Science 2025-09-19 Jinbo Hu , Yin Cao , Ming Wu , Zhenbo Luo , Jun Yang

Spatial audio is fundamental to immersive virtual experiences, yet synthesizing high-fidelity binaural audio from sparse observations remains a significant challenge. Existing methods typically rely on implicit neural representations…

Sound · Computer Science 2026-04-13 Chunhao Bi , Houqiang Zhong , Zhixin Xu , Li Song , Zhengxue Cheng

During the Covid, online meetings have become an indispensable part of our lives. This trend is likely to continue due to their convenience and broad reach. However, background noise from other family members, roommates, office-mates not…

Sound · Computer Science 2022-07-22 Wei Sun , Mei Wang , Lili Qiu

Diffusion models have recently advanced photorealistic human synthesis, although practical talking-head generation (THG) remains constrained by high inference latency, temporal instability such as flicker and identity drift, and imperfect…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Soumya Mazumdar , Vineet Kumar Rakesh

We present an overview of the methodology used to build a new stereo vision solution that is suitable for System on Chip. This new solution was developed to bring computer vision capability to embedded devices that live in a power…

Computer Vision and Pattern Recognition · Computer Science 2020-01-15 Luca Puglia , Cormac Brick

With the popularity of video-based user-generated content (UGC) on social media, harmony, as dictated by human perceptual principles, is critical in assessing the rhythmic consistency of audio-visual UGCs for better user engagement. In this…

Multimedia · Computer Science 2025-06-10 Xinyi Wu , Haohong Wang , Aggelos K. Katsaggelos

Camera-controlled generative video re-rendering methods, such as ReCamMaster, have achieved remarkable progress. However, despite their success in single-view setting, these works often struggle to maintain consistency across multi-view…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Xiao Fu , Shitao Tang , Min Shi , Xian Liu , Jinwei Gu , Ming-Yu Liu , Dahua Lin , Chen-Hsuan Lin

Synthetic datasets are a crucial ingredient for training stereo matching networks, but the question of what makes a stereo dataset effective remains underexplored. We investigate the design space of synthetic datasets by varying the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 David Yan , Alexander Raistrick , Jia Deng

We introduce SoundSpaces 2.0, a platform for on-the-fly geometry-based audio rendering for 3D environments. Given a 3D mesh of a real-world environment, SoundSpaces can generate highly realistic acoustics for arbitrary sounds captured from…

Recent studies on learning-based sound source localization have mainly focused on the localization performance perspective. However, prior work and existing benchmarks overlook a crucial aspect: cross-modal interaction, which is essential…

Multimedia · Computer Science 2024-07-19 Arda Senocak , Hyeonggon Ryu , Junsik Kim , Tae-Hyun Oh , Hanspeter Pfister , Joon Son Chung

Many operations on sensory data -- comparison, memory, retrieval, and reasoning -- are naturally expressed over discrete symbolic structures. In language this interface is given by tokens; in audio, it must be learned. Existing audio…

Machine Learning · Computer Science 2026-05-08 Adhiraj Banerjee , Vipul Arora

Compared with ample visual-text pre-training research, few works explore audio-text pre-training, mostly due to the lack of sufficient parallel audio-text data. Most existing methods incorporate the visual modality as a pivot for audio-text…

Sound · Computer Science 2024-03-06 Xuenan Xu , Zhiling Zhang , Zelin Zhou , Pingyue Zhang , Zeyu Xie , Mengyue Wu , Kenny Q. Zhu

The study of spatial audio and room acoustics aims to create immersive audio experiences by modeling the physics and psychoacoustics of how sound behaves in space. In the long history of this research area, various key technologies have…

Audio and Speech Processing · Electrical Eng. & Systems 2025-03-18 Shoichi Koyama , Enzo De Sena , Prasanga Samarasinghe , Mark R. P. Thomas , Fabio Antonacci

Scene understanding is paramount in robotics, self-navigation, augmented reality, and many other fields. To fully accomplish this task, an autonomous agent has to infer the 3D structure of the sensed scene (to know where it looks at) and…

Computer Vision and Pattern Recognition · Computer Science 2020-02-26 Pier Luigi Dovesi , Matteo Poggi , Lorenzo Andraghetti , Miquel Martí , Hedvig Kjellström , Alessandro Pieropan , Stefano Mattoccia

Video generation requires synthesizing consistent and persistent frames with dynamic content over time. This work investigates modeling the temporal relations for composing video with arbitrary length, from a few frames to even infinite,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-15 Qihang Zhang , Ceyuan Yang , Yujun Shen , Yinghao Xu , Bolei Zhou

Recent advances in large reconstruction and generative models have significantly improved scene reconstruction and novel view generation. However, due to compute limitations, each inference with these large models is confined to a small…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Shangjin Zhai , Zhichao Ye , Jialin Liu , Weijian Xie , Jiaqi Hu , Zhen Peng , Hua Xue , Danpeng Chen , Xiaomeng Wang , Lei Yang , Nan Wang , Haomin Liu , Guofeng Zhang

Talking face generation aims to create realistic videos with accurate lip synchronization and high visual quality, using given audio and reference video while preserving identity and visual characteristics. In this paper, we start by…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Dogucan Yaman , Fevziye Irem Eyiokur , Leonard Bärmann , Hazim Kemal Ekenel , Alexander Waibel

Sight and hearing are two senses that play a vital role in human communication and scene understanding. To mimic human perception ability, audio-visual learning, aimed at developing computational approaches to learn from both audio and…

Computer Vision and Pattern Recognition · Computer Science 2022-08-23 Yake Wei , Di Hu , Yapeng Tian , Xuelong Li

The matching of the soundtrack in a movie or a video can have an enormous influence in the message being conveyed and its impact, in the sense of involvement and engagement, and ultimately in their aesthetic and entertainment qualities. Art…

Multimedia · Computer Science 2013-04-10 Jorge Gomes , Fernando Silva , Teresa Chambel

In this paper, we address the challenge of generating temporally consistent videos with motion guidance. While many existing methods depend on additional control modules or inference-time fine-tuning, recent studies suggest that effective…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Xinyu Zhang , Zicheng Duan , Dong Gong , Lingqiao Liu
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