Related papers: Chip-Firing Games on Banana Trees
In this article, we provide three formulas allowing to compute the minimum amount of initial chips leading to an infinite Chip-firing game. These formulas hold for strongly connected directed loop-free multigraphs and generalize what was…
We study a variant of the chip-firing game called \emph{diffusion}. In diffusion on a graph, each vertex of the graph is initially labelled with an integer interpreted as the number of chips at that vertex, and at each subsequent step, each…
The gonality of a graph measures how difficult it is to move chips around the entirety of a graph according to certain chip-firing rules without introducing debt. In this paper we study the gonality of circulant graphs, a class of…
In this paper, we study the problem of partitioning a graph into connected and colored components called blocks. Using bivariate generating functions and combinatorial techniques, we determine the expected number of blocks when the vertices…
In 1992, Bitar and Goles introduced the parallel chip-firing game on undirected graphs. Two years later, Prisner extended the game to directed graphs. While the properties of parallel chip-firing games on undirected graphs have been…
Given a graph $G$, and terminal vertices $s$ and $t$, the TRACKING PATHS problem asks to compute a minimum number of vertices to be marked as trackers, such that the sequence of trackers encountered in each s-t path is unique. TRACKING…
This paper introduces a variant of the impartial combinatorial game nim, called tree nim, as well as a particular case of tree nim called tripod nim. A certain existence-uniqueness result and a periodicity result are proven about the…
A periodic behavior is a well observed phenomena in biological and economical systems. We show that evolutionary games on graphs with imitation dynamics can display periodic behavior for an arbitrary choice of game theoretical parameters…
We introduce the idea of an n-simplex graph and games upon simplicial complexes. We then define moves on a labeled graph and pose the problem of whether given two labelings of a graph it is possible to change one into another via these…
Graph polynomials encode fundamental combinatorial invariants of graphs. Their computation is investigated using tree and path decomposition frameworks, with formal definitions of treewidth, k-trees, and pathwidth establishing the…
By considering graphs as discrete analogues of Riemann surfaces, Baker and Norine (Adv. Math. 2007) developed a concept of linear systems of divisors for graphs. Building on this idea, a concept of gonality for graphs has been defined and…
For non-monotone single and two-populations time-dependent Mean-Field Game systems we obtain the existence of an infinite number of branches of non-trivial solutions. These non-trivial solutions are in particular shown to exhibit an…
Let G=(V,E) be a connected graph. A set U subseteq V is convex if G[U] is connected and all vertices of V\U have at most one neighbor in U. Let sigma(W) denote the unique smallest convex set that contains W subseteq V. Two players play the…
We consider problems related to the combinatorial game (Free-)Flood-It, in which players aim to make a coloured graph monochromatic with the minimum possible number of flooding operations. We show that the minimum number of moves required…
The reversible pebble game is a combinatorial game played on rooted DAGs. This game was introduced by Bennett (1989) motivated by applications in designing space efficient reversible algorithms. Recently, Chan (2013) showed that the…
We study various binomial and monomial ideals arising in the theory of divisors, orientations, and matroids on graphs. We use ideas from potential theory on graphs and from the theory of Delaunay decompositions for lattices to describe…
In this thesis we study toric rank functions for chip firing games and prove special cases of a conjectural Riemann-Roch. The original motivation for an investigation into this area of study came for the adaptation (due to Matt Baker) of…
Chip-firing and rotor-routing are two well-studied examples of abelian networks. We study the complexity of their respective reachability problems. We show that the rotor-routing reachability problem is decidable in polynomial time, and we…
Graph burning runs on discrete time steps. The aim is to burn all the vertices in a given graph in the least number of time steps. This number is known to be the burning number of the graph. The spread of social influence, an alarm, or a…
We initiate the study of property testing in arbitrary planar graphs. We prove that bipartiteness can be tested in constant time, improving on the previous bound of $\tilde{O}(\sqrt{n})$ for graphs on $n$ vertices. The constant-time…