Related papers: Chip-Firing Games on Banana Trees
We study the interplay between chip-firing games and potential theory on graphs, characterizing reduced divisors ($G$-parking functions) on graphs as the solution to an energy (or potential) minimization problem and providing an algorithm…
Chip-firing is a combinatorial game played on an undirected graph in which we place chips on vertices. We study chip-firing on an infinite binary tree in which we add a self-loop to the root to ensure each vertex has degree 3. A vertex can…
The scramble number of a graph is an invariant recently developed to study chip-firing games and divisorial gonality. In this paper we introduce the screewidth of a graph, based on a variation of the existing literature on tree-cut…
The parallel chip-firing game is a periodic automaton on graphs in which vertices "fire" chips to their neighbors. In 1989, Bitar conjectured that the period of a parallel chip-firing game with n vertices is at most n. Though this…
This paper provides a friendly introduction to chip-firing games and graph gonality. We use graphs coming from the five Platonic solids to illustrate different tools and techniques for studying these games, including independent sets,…
In this paper, we give a constructive proof of the fact that the treewidth of a graph is at most its divisorial gonality. The proof gives a polynomial time algorithm to construct a tree decomposition of width at most $k$, when an effective…
Chip-firing is a combinatorial game played on a graph in which we place and disperse chips on vertices until a stable state is reached. We study a chip-firing variant played on an infinite rooted directed $k$-ary tree, where we place…
We introduce a natural variant of the parallel chip-firing game, called the diffusion game. Chips are initially assigned to vertices of a graph. At every step, all vertices simultaneously send one chip to each neighbour with fewer chips. As…
To any graph we associate a sequence of integers called the gonality sequence of the graph, consisting of the minimum degrees of divisors of increasing rank on the graph. This is a tropical analogue of the gonality sequence of an algebraic…
We prove a theorem computing the number of solutions to a system of equations which is generic subject to the sparsity conditions embodied in a graph. We apply this theorem to games obeying graphical models and to extensive-form games. We…
Baker and Norine introduced a graph-theoretic analogue of the Riemann-Roch theory. A central notion in this theory is the rank of a divisor. In this paper we prove that computing the rank of a divisor on a graph is NP-hard. The…
We consider a variant of metrised graphs where the edge lengths take values in a commutative monoid, as a higher-rank generalisation of the notion of a tropical curve. Divisorial gonality, which Baker and Norine defined on combinatorial…
Chip firing provides a way to study the sandpile group (also known as the Jacobian) of a graph. We use a generalized version of chip firing to bound the number of invariant factors of the critical group of an arithmetical structure on a…
The divisorial gonality of a graph is the minimum degree of a positive rank divisor on that graph. We introduce the multiplicity-free gonality of a graph, which restricts our consideration to divisors that place at most \(1\) chip on each…
We continue our studies of burn-off chip-firing games from [Discrete Math. Theor. Comput. Sci. 15 (2013), no. 1, 121-132; MR3040546] and [Australas. J. Combin. 68 (2017), no. 3, 330-345; MR3656659]. The latter article introduced randomness…
Without further ado, we present the P_3-game. The P_3-game is decidable for elementary classes of graphs such as paths and cycles. From an algorithmic point of view, the connected P_3-game is fascinating. We show that the connected P_3-game…
Kirchhoff's matrix-tree theorem states that the number of spanning trees of a graph G is equal to the value of the determinant of the reduced Laplacian of $G$. We outline an efficient bijective proof of this theorem, by studying a canonical…
The scramble number of a graph, a natural generalization of bramble number, is an invariant recently developed to study chip-firing games and graph gonality. We introduce the carton number of a graph, defined to be the minimum size of a…
Graph Pebbling is a well-studied single-player game on graphs. We introduce the game of Blocking Pebbles which adapts Graph Pebbling into a two-player strategy game in order to examine it within the context of Combinatorial Game Theory.…
The parallel chip-firing game is an automaton on graphs in which vertices "fire" chips to their neighbors when they have enough chips to do so. The game is always periodic, and we concern ourselves with the firing sequences of vertices. We…