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Related papers: SIMSplat: Predictive Driving Scene Editing with La…

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Corner cases are crucial for training and validating autonomous driving systems, yet collecting them from the real world is often costly and hazardous. Editing objects within captured sensor data offers an effective alternative for…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Jiusi Li , Jackson Jiang , Jinyu Miao , Miao Long , Tuopu Wen , Peijin Jia , Shengxiang Liu , Chunlei Yu , Maolin Liu , Yuzhan Cai , Kun Jiang , Mengmeng Yang , Diange Yang

Sensor simulation is pivotal for scalable validation of autonomous driving systems, yet existing Neural Radiance Fields (NeRF) based methods face applicability and efficiency challenges in industrial workflows. This paper introduces a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Xianming Zeng , Sicong Du , Qifeng Chen , Lizhe Liu , Haoyu Shu , Jiaxuan Gao , Jiarun Liu , Jiulong Xu , Jianyun Xu , Mingxia Chen , Yiru Zhao , Peng Chen , Yapeng Xue , Chunming Zhao , Sheng Yang , Qiang Li

3D Gaussian Splatting (3DGS) techniques have achieved satisfactory 3D scene representation. Despite their impressive performance, they confront challenges due to the limitation of structure-from-motion (SfM) methods on acquiring accurate…

Computer Vision and Pattern Recognition · Computer Science 2025-01-28 Ao Gao , Luosong Guo , Tao Chen , Zhao Wang , Ying Tai , Jian Yang , Zhenyu Zhang

Modeling and understanding the 3D world is crucial for various applications, from augmented reality to robotic navigation. Recent advancements based on 3D Gaussian Splatting have integrated semantic information from multi-view images into…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Xingrui Wang , Cuiling Lan , Hanxin Zhu , Zhibo Chen , Yan Lu

Constructing a 3D scene capable of accommodating open-ended language queries, is a pivotal pursuit, particularly within the domain of robotics. Such technology facilitates robots in executing object manipulations based on human language…

Reactive control can gracefully coordinate the motion of the base and the arm of a mobile manipulator. However, incorporating an accurate representation of the environment to avoid obstacles without involving costly planning remains a…

Robotics · Computer Science 2025-12-11 Nicolas Marticorena , Tobias Fischer , Niko Suenderhauf

We propose a novel cross-spectral rendering framework based on 3D Gaussian Splatting (3DGS) that generates realistic and semantically meaningful splats from registered multi-view spectrum and segmentation maps. This extension enhances the…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Saptarshi Neil Sinha , Holger Graf , Michael Weinmann

We introduce Control4D, an innovative framework for editing dynamic 4D portraits using text instructions. Our method addresses the prevalent challenges in 4D editing, notably the inefficiencies of existing 4D representations and the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Ruizhi Shao , Jingxiang Sun , Cheng Peng , Zerong Zheng , Boyao Zhou , Hongwen Zhang , Yebin Liu

Place recognition is a crucial component that enables autonomous vehicles to obtain localization results in GPS-denied environments. In recent years, multimodal place recognition methods have gained increasing attention. They overcome the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Zhangshuo Qi , Junyi Ma , Jingyi Xu , Zijie Zhou , Luqi Cheng , Guangming Xiong

This paper presents GS-RoadPatching, an inpainting method for driving scene completion by referring to completely reconstructed regions, which are represented by 3D Gaussian Splatting (3DGS). Unlike existing 3DGS inpainting methods that…

Computer Vision and Pattern Recognition · Computer Science 2025-09-25 Guo Chen , Jiarun Liu , Sicong Du , Chenming Wu , Deqi Li , Shi-Sheng Huang , Guofeng Zhang , Sheng Yang

We introduce GaussianCut, a new method for interactive multiview segmentation of scenes represented as 3D Gaussians. Our approach allows for selecting the objects to be segmented by interacting with a single view. It accepts intuitive user…

Computer Vision and Pattern Recognition · Computer Science 2024-11-13 Umangi Jain , Ashkan Mirzaei , Igor Gilitschenski

3D Gaussian Splatting (3DGS) has shown great potential in autonomous driving simulation and data generation, enabling photorealistic reconstruction and flexible scene manipulation. However, existing 3DGS scene editing methods have limited…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Feng Zhou , Jian Zhang , Yuhang Sun , He Wang , Qiong Wen , Debao Kong , Tieru Wu , Rui Ma

We propose DrivingForward, a feed-forward Gaussian Splatting model that reconstructs driving scenes from flexible surround-view input. Driving scene images from vehicle-mounted cameras are typically sparse, with limited overlap, and the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Qijian Tian , Xin Tan , Yuan Xie , Lizhuang Ma

We introduce G-Style, a novel algorithm designed to transfer the style of an image onto a 3D scene represented using Gaussian Splatting. Gaussian Splatting is a powerful 3D representation for novel view synthesis, as -- compared to other…

Graphics · Computer Science 2024-09-06 Áron Samuel Kovács , Pedro Hermosilla , Renata G. Raidou

Reconstructing intricate, ever-changing environments remains a central ambition in computer vision, yet existing solutions often crumble before the complexity of real-world dynamics. We present DynaSplat, an approach that extends Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Junli Deng , Ping Shi , Qipei Li , Jinyang Guo

Humans naturally interact with their 3D surroundings using language, and modeling 3D language fields for scene understanding and interaction has gained growing interest. This paper introduces ChatSplat, a system that constructs a 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Hanlin Chen , Fangyin Wei , Gim Hee Lee

Controllable driving scene generation is critical for realistic and scalable autonomous driving simulation, yet existing approaches struggle to jointly achieve photorealism and precise control. We introduce HorizonForge, a unified framework…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Yifan Wang , Francesco Pittaluga , Zaid Tasneem , Chenyu You , Manmohan Chandraker , Ziyu Jiang

The field of Embodied AI predominantly relies on simulation for training and evaluation, often using either fully synthetic environments that lack photorealism or high-fidelity real-world reconstructions captured with expensive hardware. As…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Gunjan Chhablani , Xiaomeng Ye , Muhammad Zubair Irshad , Zsolt Kira

Reconstructing dynamic 3D urban scenes is crucial for autonomous driving, yet current methods face a stark trade-off between fidelity and computational cost. This inefficiency stems from their semantically agnostic design, which allocates…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Ying A , Wenzhang Sun , Chang Zeng , Chunfeng Wang , Hao Li , Jianxun Cui

Text-driven 3D scene editing has attracted considerable interest due to its convenience and user-friendliness. However, methods that rely on implicit 3D representations, such as Neural Radiance Fields (NeRF), while effective in rendering…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Pengcheng Xue , Yan Tian , Qiutao Song , Ziyi Wang , Linyang He , Weiping Ding , Mahmoud Hassaballah , Karen Egiazarian , Wei-Fa Yang , Leszek Rutkowski