English
Related papers

Related papers: SIMSplat: Predictive Driving Scene Editing with La…

200 papers

Recent 4D dynamic scene editing methods require editing thousands of 2D images used for dynamic scene synthesis and updating the entire scene with additional training loops, resulting in several hours of processing to edit a single dynamic…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Joohyun Kwon , Hanbyel Cho , Junmo Kim

High-fidelity visual reconstruction and novel-view synthesis are essential for realistic closed-loop evaluation in autonomous driving. While 4D Gaussian Splatting (4DGS) offers a promising balance of accuracy and efficiency, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Haibao Yu , Kuntao Xiao , Jiahang Wang , Ruiyang Hao , Yuxin Huang , Guoran Hu , Haifang Qin , Bowen Jing , Yuntian Bo , Ping Luo

Recognizing arbitrary or previously unseen categories is essential for comprehensive real-world 3D scene understanding. Currently, all existing methods rely on 2D or textual modalities during training or together at inference. This…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Yue Li , Qi Ma , Runyi Yang , Huapeng Li , Mengjiao Ma , Bin Ren , Nikola Popovic , Nicu Sebe , Ender Konukoglu , Theo Gevers , Luc Van Gool , Martin R. Oswald , Danda Pani Paudel

We propose NEDS-SLAM, a dense semantic SLAM system based on 3D Gaussian representation, that enables robust 3D semantic mapping, accurate camera tracking, and high-quality rendering in real-time. In the system, we propose a Spatially…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Yiming Ji , Yang Liu , Guanghu Xie , Boyu Ma , Zongwu Xie

We present latentSplat, a method to predict semantic Gaussians in a 3D latent space that can be splatted and decoded by a light-weight generative 2D architecture. Existing methods for generalizable 3D reconstruction either do not scale to…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Christopher Wewer , Kevin Raj , Eddy Ilg , Bernt Schiele , Jan Eric Lenssen

3D Gaussian Splatting (3DGS) has gained significant attention for its real-time, photo-realistic rendering in novel-view synthesis and 3D modeling. However, existing methods struggle with accurately modeling scenes affected by transient…

Computer Vision and Pattern Recognition · Computer Science 2025-07-30 Chuanyu Fu , Yuqi Zhang , Kunbin Yao , Guanying Chen , Yuan Xiong , Chuan Huang , Shuguang Cui , Xiaochun Cao

3D affordance reasoning, the task of associating human instructions with the functional regions of 3D objects, is a critical capability for embodied agents. Current methods based on 3D Gaussian Splatting (3DGS) are fundamentally limited to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Di Li , Jie Feng , Jiahao Chen , Weisheng Dong , Guanbin Li , Yuhui Zheng , Mingtao Feng , Guangming Shi

Computer vision-based technologies significantly enhance surgical automation by advancing tool tracking, detection, and localization. However, Current data-driven approaches are data-voracious, requiring large, high-quality labeled image…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Tianle Zeng , Junlei Hu , Gerardo Loza Galindo , Sharib Ali , Duygu Sarikaya , Pietro Valdastri , Dominic Jones

A key challenge in fine-grained 3D-based interactive editing is the absence of an efficient representation that balances diverse modifications with high-quality view synthesis under a given memory constraint. While 3D meshes provide…

We present a novel framework for enhancing the visual fidelity and consistency of text-guided 3D Gaussian Splatting (3DGS) editing. Existing editing approaches face two critical challenges: inconsistent geometric reconstructions across…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Xuanqi Zhang , Jieun Lee , Chris Joslin , Wonsook Lee

Feed-forward 3D reconstruction for autonomous driving has advanced rapidly, yet existing methods struggle with the joint challenges of sparse, non-overlapping camera views and complex scene dynamics. We present UniSplat, a general…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Chen Shi , Shaoshuai Shi , Xiaoyang Lyu , Chunyang Liu , Kehua Sheng , Bo Zhang , Li Jiang

For robots to robustly understand and interact with the physical world, it is highly beneficial to have a comprehensive representation - modelling geometry, physics, and visual observations - that informs perception, planning, and control…

Robotics · Computer Science 2024-06-18 Jad Abou-Chakra , Krishan Rana , Feras Dayoub , Niko Sünderhauf

3D Gaussian Splatting (3D-GS) is a recent 3D scene reconstruction technique that enables real-time rendering of novel views by modeling scenes as parametric point clouds of differentiable 3D Gaussians. However, its rendering speed and model…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Alex Hanson , Allen Tu , Geng Lin , Vasu Singla , Matthias Zwicker , Tom Goldstein

Image-goal navigation enables a robot to reach the location where a target image was captured, using visual cues for guidance. However, current methods either rely heavily on data and computationally expensive learning-based approaches or…

Robotics · Computer Science 2024-09-17 Wugang Meng , Tianfu Wu , Huan Yin , Fumin Zhang

3D Gaussian Splatting is emerging as a state-of-the-art technique in novel view synthesis, recognized for its impressive balance between visual quality, speed, and rendering efficiency. However, reliance on third-degree spherical harmonics…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Yiwen Wang , Siyuan Chen , Ran Yi

Achieving fully autonomous driving systems requires learning rational decisions in a wide span of scenarios, including safety-critical and out-of-distribution ones. However, such cases are underrepresented in real-world corpus collected by…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Haochen Tian , Tianyu Li , Haochen Liu , Jiazhi Yang , Yihang Qiu , Guang Li , Junli Wang , Yinfeng Gao , Zhang Zhang , Liang Wang , Hangjun Ye , Tieniu Tan , Long Chen , Hongyang Li

Volumetric video seeks to model dynamic scenes as temporally coherent 4D representations. While recent Gaussian-based approaches achieve impressive rendering fidelity, they primarily emphasize appearance but are largely agnostic to…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Yuheng Jiang , Yiwen Cai , Zihao Wang , Yize Wu , Sicheng Li , Zhuo Su , Shaohui Jiao , Lan Xu

3D Shape represented as point cloud has achieve advancements in multimodal pre-training to align image and language descriptions, which is curial to object identification, classification, and retrieval. However, the discrete representations…

Computer Vision and Pattern Recognition · Computer Science 2024-02-14 Haoyuan Li , Yanpeng Zhou , Yihan Zeng , Hang Xu , Xiaodan Liang

Articulated object recognition -- the task of identifying both the geometry and kinematic joints of objects with movable parts -- is essential for enabling robots to interact with everyday objects such as doors and laptops. However,…

Robotics · Computer Science 2025-08-25 Seungyeon Kim , Junsu Ha , Young Hun Kim , Yonghyeon Lee , Frank C. Park

Professional color editing requires precise control over both color (hue and saturation) and lightness, ideally through separate, independent controls. We present a real-time interactive color editing framework for 3D Gaussian Splatting…

Graphics · Computer Science 2026-04-03 Cheng-Kang Ted Chao , Yotam Gingold
‹ Prev 1 8 9 10 Next ›