English

PAGS: Priority-Adaptive Gaussian Splatting for Dynamic Driving Scenes

Computer Vision and Pattern Recognition 2025-10-15 v1

Abstract

Reconstructing dynamic 3D urban scenes is crucial for autonomous driving, yet current methods face a stark trade-off between fidelity and computational cost. This inefficiency stems from their semantically agnostic design, which allocates resources uniformly, treating static backgrounds and safety-critical objects with equal importance. To address this, we introduce Priority-Adaptive Gaussian Splatting (PAGS), a framework that injects task-aware semantic priorities directly into the 3D reconstruction and rendering pipeline. PAGS introduces two core contributions: (1) Semantically-Guided Pruning and Regularization strategy, which employs a hybrid importance metric to aggressively simplify non-critical scene elements while preserving fine-grained details on objects vital for navigation. (2) Priority-Driven Rendering pipeline, which employs a priority-based depth pre-pass to aggressively cull occluded primitives and accelerate the final shading computations. Extensive experiments on the Waymo and KITTI datasets demonstrate that PAGS achieves exceptional reconstruction quality, particularly on safety-critical objects, while significantly reducing training time and boosting rendering speeds to over 350 FPS.

Keywords

Cite

@article{arxiv.2510.12282,
  title  = {PAGS: Priority-Adaptive Gaussian Splatting for Dynamic Driving Scenes},
  author = {Ying A and Wenzhang Sun and Chang Zeng and Chunfeng Wang and Hao Li and Jianxun Cui},
  journal= {arXiv preprint arXiv:2510.12282},
  year   = {2025}
}
R2 v1 2026-07-01T06:35:55.831Z