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In this paper, we introduce a neural rendering pipeline for transferring the facial expressions, head pose, and body movements of one person in a source video to another in a target video. We apply our method to the challenging case of Sign…
Sign Language is used to facilitate the communication between Deaf and non-Deaf people. It uses signs-words with basic structural elements such as handshape, parts of face, body or space, and the orientation of the fingers-palm. Sign…
Human action recognition and motion generation are two active research problems in human-centric computer vision, both aiming to align motion with textual semantics. However, most existing works study these two problems separately, without…
Artificial agents, particularly humanoid robots, interact with their environment, objects, and people using cameras, actuators, and physical presence. Their communication methods are often pre-programmed, limiting their actions and…
Sign Language helps people with Speaking and Hearing Disabilities communicate with others efficiently. Sign Language identification is a challenging area in the field of computer vision and recent developments have been able to achieve near…
This report reviews recent advancements in human motion prediction, reconstruction, and generation. Human motion prediction focuses on forecasting future poses and movements from historical data, addressing challenges like nonlinear…
We present Large Sign Language Models (LSLM), a novel framework for translating 3D American Sign Language (ASL) by leveraging Large Language Models (LLMs) as the backbone, which can benefit hearing-impaired individuals' virtual…
We introduce SeeingSounds, a lightweight and modular framework for audio-to-image generation that leverages the interplay between audio, language, and vision-without requiring any paired audio-visual data or training on visual generative…
Learning structured task representations from human demonstrations is essential for understanding long-horizon manipulation behaviors, particularly in bimanual settings where action ordering, object involvement, and interaction geometry can…
Existing end-to-end sign-language animation systems suffer from low naturalness, limited facial/body expressivity, and no user control. We propose a human-centered, real-time speech-to-sign animation framework that integrates (1) a…
Large Language Models (LLMs) hold rich implicit knowledge and powerful transferability. In this paper, we explore the combination of LLMs with the human skeleton to perform action classification and description. However, when treating LLM…
In this article, we present a fresh perspective on language, combining ideas from various sources, but mixed in a new synthesis. As in the minimalist program, the question is whether we can formulate an elegant formalism, a universal…
Audio is the primary modality for human communication and has driven the success of Automatic Speech Recognition (ASR) technologies. However, such audio-centric systems inherently exclude individuals who are deaf or hard of hearing. Visual…
Motion synthesis for diverse object categories holds great potential for 3D content creation but remains underexplored due to two key challenges: (1) the lack of comprehensive motion datasets that include a wide range of high-quality…
Sign languages are dynamic visual languages that involve hand gestures, in combination with non manual elements such as facial expressions. While video recordings of sign language are commonly used for education and documentation, the…
Sign language recognition is a challenging gesture sequence recognition problem, characterized by quick and highly coarticulated motion. In this paper we focus on recognition of fingerspelling sequences in American Sign Language (ASL)…
This paper addresses the problem of diversity-aware sign language production, where we want to give an image (or sequence) of a signer and produce another image with the same pose but different attributes (\textit{e.g.} gender, skin color).…
This work studies the challenge of transfer animations between characters whose skeletal topologies differ substantially. While many techniques have advanced retargeting techniques in decades, transfer motions across diverse topologies…
The hand gestures are one of the typical methods used in sign language. It is very difficult for the hearing-impaired people to communicate with the world. This project presents a solution that will not only automatically recognize the hand…
Topological consistency plays a crucial role in the task of boundary segmentation for reticular images, such as cell membrane segmentation in neuron electron microscopic images, grain boundary segmentation in material microscopic images and…