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We present Lang2Motion, a framework for language-guided point trajectory generation by aligning motion manifolds with joint embedding spaces. Unlike prior work focusing on human motion or video synthesis, we generate explicit trajectories…
Text-driven motion generation offers a powerful and intuitive way to create human movements directly from natural language. By removing the need for predefined motion inputs, it provides a flexible and accessible approach to controlling…
The people in the world who are hearing impaired face many obstacles in communication and require an interpreter to comprehend what a person is saying. There has been constant scientific research and the existing models lack the ability to…
We propose a novel approach for the synthesis of sign language videos using GANs. We extend the previous work of Stoll et al. by using the human semantic parser of the Soft-Gated Warping-GAN from to produce photorealistic videos guided by…
Generating conversational gestures from speech audio is challenging due to the inherent one-to-many mapping between audio and body motions. Conventional CNNs/RNNs assume one-to-one mapping, and thus tend to predict the average of all…
Co-speech gesture is crucial for human-machine interaction and digital entertainment. While previous works mostly map speech audio to human skeletons (e.g., 2D keypoints), directly generating speakers' gestures in the image domain remains…
Sign Language Assessment (SLA) tools are useful to aid in language learning and are underdeveloped. Previous work has focused on isolated signs or comparison against a single reference video to assess Sign Languages (SL). This paper…
Sign languages play a crucial role in the communication of deaf communities, but they are often marginalized, limiting access to essential services such as healthcare and education. This study proposes an automatic sign language recognition…
Generating speech-consistent body and gesture movements is a long-standing problem in virtual avatar creation. Previous studies often synthesize pose movement in a holistic manner, where poses of all joints are generated simultaneously.…
In this paper, the task of recognizing signs made by hearing impaired people at sentence level has been addressed. A novel method of extracting spatial features to capture hand movements of a signer has been proposed. Frames of a given…
Self-supervised audio-visual learning aims to capture useful representations of video by leveraging correspondences between visual and audio inputs. Existing approaches have focused primarily on matching semantic information between the…
Vision-language models encode continuous geometry that their text pathway fails to express: a 6,000-parameter linear probe extracts hand joint angles at 6.1 degrees MAE from frozen features, while the best text output achieves only 20.0…
Sign Language Production (SLP) is the task of generating sign language video from spoken language inputs. The field has seen a range of innovations over the last few years, with the introduction of deep learning-based approaches providing…
Handshapes serve a fundamental phonological role in signed languages, with American Sign Language employing approximately 50 distinct shapes. However,computational approaches rarely model handshapes explicitly, limiting both recognition…
Sign languages are the language of hearing-impaired people who use visuals like the hand, facial, and body movements for communication. There are different signs and gestures representing alphabets, words, and phrases. Nowadays…
This study explores two frameworks for co-speech gesture generation, AQ-GT and its semantically-augmented variant AQ-GT-a, to evaluate their ability to convey meaning through gestures and how humans perceive the resulting movements. Using…
Establishing dense correspondence across 3D shapes is crucial for fundamental downstream tasks, including texture transfer, shape interpolation, and robotic manipulation. However, learning these mappings without manual supervision remains a…
We introduce Talk2Move, a reinforcement learning (RL) based diffusion framework for text-instructed spatial transformation of objects within scenes. Spatially manipulating objects in a scene through natural language poses a challenge for…
The primary concern of this research is to take American Sign Language (ASL) data through real time camera footage and be able to convert the data and information into text. Adding to that, we are also putting focus on creating a framework…
Despite continuous advancements in deep learning for understanding human motion, existing models often struggle to accurately identify action timing and specific body parts, typically supporting only single-round interaction. Such…