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Achieving generalizable manipulation in unconstrained environments requires the robot to proactively resolve information uncertainty, i.e., the capability of active perception. However, existing methods are often confined in limited types…

Robotics · Computer Science 2026-02-05 Jialiang Li , Yi Qiao , Yunhan Guo , Changwen Chen , Wenzhao Lian

Egocentric videos present unique challenges for 3D scene understanding due to rapid camera motion, frequent object occlusions, and limited object visibility. This paper introduces a novel approach to instance segmentation and tracking in…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Yash Bhalgat , Vadim Tschernezki , Iro Laina , João F. Henriques , Andrea Vedaldi , Andrew Zisserman

First-person video naturally brings the use of a physical environment to the forefront, since it shows the camera wearer interacting fluidly in a space based on his intentions. However, current methods largely separate the observed actions…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Tushar Nagarajan , Yanghao Li , Christoph Feichtenhofer , Kristen Grauman

Short-term action anticipation (STA) in first-person videos is a challenging task that involves understanding the next active object interactions and predicting future actions. Existing action anticipation methods have primarily focused on…

Computer Vision and Pattern Recognition · Computer Science 2023-06-26 Sanket Thakur , Cigdem Beyan , Pietro Morerio , Vittorio Murino , Alessio Del Bue

Mistake action detection is crucial for developing intelligent archives that detect workers' errors and provide feedback. Existing studies have focused on visually apparent mistakes in free-style activities, resulting in video-only…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Yuto Haneji , Taichi Nishimura , Hirotaka Kameko , Keisuke Shirai , Tomoya Yoshida , Keiya Kajimura , Koki Yamamoto , Taiyu Cui , Tomohiro Nishimoto , Shinsuke Mori

Vision-language models (VLMs) have recently shown promising results in traditional downstream tasks. Evaluation studies have emerged to assess their abilities, with the majority focusing on the third-person perspective, and only a few…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Sijie Cheng , Zhicheng Guo , Jingwen Wu , Kechen Fang , Peng Li , Huaping Liu , Yang Liu

Perceiving the world from both egocentric (first-person) and exocentric (third-person) perspectives is fundamental to human cognition, enabling rich and complementary understanding of dynamic environments. In recent years, allowing the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Yuping He , Yifei Huang , Guo Chen , Lidong Lu , Baoqi Pei , Jilan Xu , Tong Lu , Yoichi Sato

Recent high-capacity vision-language-action (VLA) models have demonstrated impressive performance on a range of robotic manipulation tasks by imitating human demonstrations. However, exploiting offline data with limited visited states will…

Robotics · Computer Science 2025-05-27 Guanxing Lu , Wenkai Guo , Chubin Zhang , Yuheng Zhou , Haonan Jiang , Zifeng Gao , Yansong Tang , Ziwei Wang

Recent progress in Vision-Language-Action (VLA) models has enabled embodied agents to interpret multimodal instructions and perform complex tasks. However, existing VLAs are mostly confined to short-horizon, table-top manipulation, lacking…

Egocentric vision is an emerging field of computer vision that is characterized by the acquisition of images and video from the first person perspective. In this paper we address the challenge of egocentric human action recognition by…

Computer Vision and Pattern Recognition · Computer Science 2019-05-03 Georgios Kapidis , Ronald Poppe , Elsbeth van Dam , Lucas P. J. J. Noldus , Remco C. Veltkamp

Advancements in egocentric video datasets like Ego4D, EPIC-Kitchens, and Ego-Exo4D have enriched the study of first-person human interactions, which is crucial for applications in augmented reality and assisted living. Despite these…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Joungbin An , Yunsu Park , Hyolim Kang , Seon Joo Kim

Human-object interaction is one of the most important visual cues and we propose a novel way to represent human-object interactions for egocentric action anticipation. We propose a novel transformer variant to model interactions by…

Computer Vision and Pattern Recognition · Computer Science 2024-01-12 Debaditya Roy , Ramanathan Rajendiran , Basura Fernando

Articulation perception aims to recover the motion and structure of articulated objects (e.g., drawers and cupboards), and is fundamental to 3D scene understanding in robotics, simulation, and animation. Existing learning-based methods rely…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Yihao Wang , Yang Miao , Wenshuai Zhao , Wenyan Yang , Zihan Wang , Joni Pajarinen , Luc Van Gool , Danda Pani Paudel , Juho Kannala , Xi Wang , Arno Solin

Imitation learning has proven to be highly effective in teaching robots dexterous manipulation skills. However, it typically relies on large amounts of human demonstration data, which limits its scalability and applicability in dynamic,…

Robotics · Computer Science 2025-03-03 Minjie Zhu , Yichen Zhu , Jinming Li , Zhongyi Zhou , Junjie Wen , Xiaoyu Liu , Chaomin Shen , Yaxin Peng , Feifei Feng

Capturing interaction of hands with objects is important to autonomously detect human actions from egocentric videos. In this work, we present a pyramid video transformer with a dynamic class token generator for egocentric action…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Chenbin Pan , Zhiqi Zhang , Senem Velipasalar , Yi Xu

We empirically study autoregressive pre-training from videos. To perform our study, we construct a series of autoregressive video models, called Toto. We treat videos as sequences of visual tokens and train transformer models to…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Jathushan Rajasegaran , Ilija Radosavovic , Rahul Ravishankar , Yossi Gandelsman , Christoph Feichtenhofer , Jitendra Malik

To operate effectively in the real world, robots should integrate multimodal reasoning with precise action generation. However, existing vision-language-action (VLA) models often sacrifice one for the other, narrow their abilities to…

Robotics · Computer Science 2026-03-04 Shuai Yang , Hao Li , Bin Wang , Yilun Chen , Yang Tian , Tai Wang , Hanqing Wang , Feng Zhao , Yiyi Liao , Jiangmiao Pang

In this paper, we claim that spatial understanding is the keypoint in robot manipulation, and propose SpatialVLA to explore effective spatial representations for the robot foundation model. Specifically, we introduce Ego3D Position Encoding…

Robotics · Computer Science 2025-05-20 Delin Qu , Haoming Song , Qizhi Chen , Yuanqi Yao , Xinyi Ye , Yan Ding , Zhigang Wang , JiaYuan Gu , Bin Zhao , Dong Wang , Xuelong Li

Vision-Language-Action (VLA) models aim to predict robotic actions based on visual observations and language instructions. Existing approaches require fine-tuning pre-trained visionlanguage models (VLMs) as visual and language features are…

We present a novel system for real-time tracking of facial expressions using egocentric views captured from a set of infrared cameras embedded in a virtual reality (VR) headset. Our technology facilitates any user to accurately drive the…