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Related papers: Developing Vision-Language-Action Model from Egoce…

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Different video understanding tasks are typically treated in isolation, and even with distinct types of curated data (e.g., classifying sports in one dataset, tracking animals in another). However, in wearable cameras, the immersive…

Computer Vision and Pattern Recognition · Computer Science 2023-04-10 Zihui Xue , Yale Song , Kristen Grauman , Lorenzo Torresani

For reliable autonomous robot navigation in urban settings, the robot must have the ability to identify semantically traversable terrains in the image based on the semantic understanding of the scene. This reasoning ability is based on…

Robotics · Computer Science 2024-12-30 Yunho Kim , Jeong Hyun Lee , Choongin Lee , Juhyeok Mun , Donghoon Youm , Jeongsoo Park , Jemin Hwangbo

We present Ego-Only, the first approach that enables state-of-the-art action detection on egocentric (first-person) videos without any form of exocentric (third-person) transferring. Despite the content and appearance gap separating the two…

Computer Vision and Pattern Recognition · Computer Science 2023-05-23 Huiyu Wang , Mitesh Kumar Singh , Lorenzo Torresani

Robotic real-world reinforcement learning (RL) with vision-language-action (VLA) models is bottlenecked by sparse, handcrafted rewards and inefficient exploration. We introduce VLAC, a general process reward model built upon InternVL and…

Egocentric video reasoning centers on an unobservable agent behind the camera who dynamically shapes the environment, requiring inference of hidden intentions and recognition of fine-grained interactions. This core challenge limits current…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Baoqi Pei , Yifei Huang , Jilan Xu , Yuping He , Guo Chen , Fei Wu , Yu Qiao , Jiangmiao Pang

Egocentric videos are characterised by their ability to have the first person view. With the popularity of Google Glass and GoPro, use of egocentric videos is on the rise. Recognizing action of the wearer from egocentric videos is an…

Computer Vision and Pattern Recognition · Computer Science 2016-04-08 Suriya Singh , Chetan Arora , C. V. Jawahar

With the recent advances in video and 3D understanding, novel 4D spatio-temporal methods fusing both concepts have emerged. Towards this direction, the Ego4D Episodic Memory Benchmark proposed a task for Visual Queries with 3D Localization…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Jinjie Mai , Abdullah Hamdi , Silvio Giancola , Chen Zhao , Bernard Ghanem

Large policies pretrained on a combination of Internet-scale vision-language data and diverse robot demonstrations have the potential to change how we teach robots new skills: rather than training new behaviors from scratch, we can…

We design a new approach that allows robot learning of new activities from unlabeled human example videos. Given videos of humans executing the same activity from a human's viewpoint (i.e., first-person videos), our objective is to make the…

Robotics · Computer Science 2017-07-25 Jangwon Lee , Michael S. Ryoo

Recent advances in Multimodal Large Language Models (MLLMs) have significantly pushed the frontier of egocentric video question answering (EgocentricQA). However, existing benchmarks and studies are mainly limited to common daily activities…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Yanjun Li , Yuqian Fu , Tianwen Qian , Qi'ao Xu , Silong Dai , Danda Pani Paudel , Luc Van Gool , Xiaoling Wang

In this paper, we address the challenge of understanding human activities from an egocentric perspective. Traditional activity recognition techniques face unique challenges in egocentric videos due to the highly dynamic nature of the head…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Zachary Chavis , Stephen J. Guy , Hyun Soo Park

The ability of robots to model their own dynamics is key to autonomous planning and learning, as well as for autonomous damage detection and recovery. Traditionally, dynamic models are pre-programmed or learned from external observations.…

Robotics · Computer Science 2024-03-19 Yuhang Hu , Boyuan Chen , Hod Lipson

Locating human-object interaction (HOI) actions within video serves as the foundation for multiple downstream tasks, such as human behavior analysis and human-robot skill transfer. Current temporal action localization methods typically rely…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Erhang Zhang , Junyi Ma , Yin-Dong Zheng , Yixuan Zhou , Hesheng Wang

Vision Language Action (VLA) models promise an open-vocabulary interface that can translate perceptual ambiguity into semantically grounded driving decisions, yet they still treat language as a static prior fixed at inference time. As a…

Audio and Speech Processing · Electrical Eng. & Systems 2026-01-30 Ziang Guo , Feng Yang , Xuefeng Zhang , Jiaqi Guo , Kun Zhao , Yixiao Zhou , Peng Lu , Sifa Zheng , Zufeng Zhang

Vision-language-action (VLA) models that directly predict multi-step action chunks from current observations face inherent limitations due to constrained scene understanding and weak future anticipation capabilities. In contrast, video…

Egocentric activity recognition in first-person videos has an increasing importance with a variety of applications such as lifelogging, summarization, assisted-living and activity tracking. Existing methods for this task are based on…

Computer Vision and Pattern Recognition · Computer Science 2020-05-01 Mehmet Ali Arabacı , Fatih Özkan , Elif Surer , Peter Jančovič , Alptekin Temizel

This paper studies audio-visual noise suppression for egocentric videos -- where the speaker is not captured in the video. Instead, potential noise sources are visible on screen with the camera emulating the off-screen speaker's view of the…

Sound · Computer Science 2023-05-04 Roshan Sharma , Weipeng He , Ju Lin , Egor Lakomkin , Yang Liu , Kaustubh Kalgaonkar

In this paper, we tackle the problem of egocentric action anticipation, i.e., predicting what actions the camera wearer will perform in the near future and which objects they will interact with. Specifically, we contribute Rolling-Unrolling…

Computer Vision and Pattern Recognition · Computer Science 2020-05-11 Antonino Furnari , Giovanni Maria Farinella

We introduce a method for egocentric videoconferencing that enables hands-free video calls, for instance by people wearing smart glasses or other mixed-reality devices. Videoconferencing portrays valuable non-verbal communication and face…

Face performance capture and reenactment techniques use multiple cameras and sensors, positioned at a distance from the face or mounted on heavy wearable devices. This limits their applications in mobile and outdoor environments. We present…

Computer Vision and Pattern Recognition · Computer Science 2019-05-28 Mohamed Elgharib , Mallikarjun BR , Ayush Tewari , Hyeongwoo Kim , Wentao Liu , Hans-Peter Seidel , Christian Theobalt