English

EGO-TOPO: Environment Affordances from Egocentric Video

Computer Vision and Pattern Recognition 2020-03-31 v2

Abstract

First-person video naturally brings the use of a physical environment to the forefront, since it shows the camera wearer interacting fluidly in a space based on his intentions. However, current methods largely separate the observed actions from the persistent space itself. We introduce a model for environment affordances that is learned directly from egocentric video. The main idea is to gain a human-centric model of a physical space (such as a kitchen) that captures (1) the primary spatial zones of interaction and (2) the likely activities they support. Our approach decomposes a space into a topological map derived from first-person activity, organizing an ego-video into a series of visits to the different zones. Further, we show how to link zones across multiple related environments (e.g., from videos of multiple kitchens) to obtain a consolidated representation of environment functionality. On EPIC-Kitchens and EGTEA+, we demonstrate our approach for learning scene affordances and anticipating future actions in long-form video.

Keywords

Cite

@article{arxiv.2001.04583,
  title  = {EGO-TOPO: Environment Affordances from Egocentric Video},
  author = {Tushar Nagarajan and Yanghao Li and Christoph Feichtenhofer and Kristen Grauman},
  journal= {arXiv preprint arXiv:2001.04583},
  year   = {2020}
}

Comments

Published in CVPR 2020, project page: http://vision.cs.utexas.edu/projects/ego-topo/

R2 v1 2026-06-23T13:10:22.870Z