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Human-Object Interaction (HOI) detection devotes to learn how humans interact with surrounding objects via inferring triplets of < human, verb, object >. However, recent HOI detection methods mostly rely on additional annotations (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2020-07-15 Dongming Yang , Yuexian Zou

Reconstructing dynamic scenes with complex human-object interactions is a fundamental challenge in computer vision and graphics. Existing Gaussian Splatting methods either rely on human pose priors while neglecting dynamic objects, or…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Taewoo Kim , Suwoong Yeom , Jaehyun Pyun , Geonho Cha , Dongyoon Wee , Joonsik Nam , Yun-Seong Jeong , Kyeongbo Kong , Suk-Ju Kang

Digital human video generation is gaining traction in fields like education and e-commerce, driven by advancements in head-body animation and lip-syncing technologies. However, realistic Hand-Object Interaction (HOI) - the complex dynamics…

Synthesizing accurate hands-object interactions (HOI) is critical for applications in Computer Vision, Augmented Reality (AR), and Mixed Reality (MR). Despite recent advances, the accuracy of reconstructed or generated HOI leaves room for…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Théo Morales , Omid Taheri , Gerard Lacey

The study of hand-object interaction requires generating viable grasp poses for high-dimensional multi-finger models, often relying on analytic grasp synthesis which tends to produce brittle and unnatural results. This paper presents…

This paper introduces the first text-guided work for generating the sequence of hand-object interaction in 3D. The main challenge arises from the lack of labeled data where existing ground-truth datasets are nowhere near generalizable in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Junuk Cha , Jihyeon Kim , Jae Shin Yoon , Seungryul Baek

Grasping objects successfully from a single-view camera is crucial in many robot manipulation tasks. An approach to solve this problem is to leverage simulation to create large datasets of pairs of objects and grasp poses, and then learn a…

Robotics · Computer Science 2024-12-12 Joao Carvalho , An T. Le , Philipp Jahr , Qiao Sun , Julen Urain , Dorothea Koert , Jan Peters

A key challenge in robot teaching is grasp-type recognition with a single RGB image and a target object name. Here, we propose a simple yet effective pipeline to enhance learning-based recognition by leveraging a prior distribution of grasp…

Robotics · Computer Science 2020-09-22 Naoki Wake , Kazuhiro Sasabuchi , Katsushi Ikeuchi

Jointly estimating hand and object shape facilitates the grasping task in human-to-robot handovers. However, relying on hand-crafted prior knowledge about the geometric structure of the object fails when generalising to unseen objects, and…

Robotics · Computer Science 2025-05-13 Yik Lung Pang , Alessio Xompero , Changjae Oh , Andrea Cavallaro

While grasp detection is an important part of any robotic manipulation pipeline, reliable and accurate grasp detection in $SE(3)$ remains a research challenge. Many robotics applications in unstructured environments such as the home or…

Robotics · Computer Science 2024-11-11 Boce Hu , Xupeng Zhu , Dian Wang , Zihao Dong , Haojie Huang , Chenghao Wang , Robin Walters , Robert Platt

Synthesizing human--object interaction (HOI) videos has broad practical value in e-commerce, digital advertising, and virtual marketing. However, current diffusion models, despite their photorealistic rendering capability, still frequently…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Xiangyang Luo , Xiaozhe Xin , Tao Feng , Xu Guo , Meiguang Jin , Junfeng Ma

Task-oriented grasping, which involves grasping specific parts of objects based on their functions, is crucial for developing advanced robotic systems capable of performing complex tasks in dynamic environments. In this paper, we propose a…

Understanding and predicting object motion from egocentric video is fundamental to embodied perception and interaction. However, generating physically consistent 6DoF trajectories remains challenging due to occlusions, fast motion, and the…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Abhishek Saroha , Huajian Zeng , Xingxing Zuo , Daniel Cremers , Xi Wang

Synthesizing diverse, uncertainty-aware grasps for multi-fingered hands from partial observations remains a critical challenge in robot learning. Prior generative methods struggle to model the intricate grasp distribution of dexterous hands…

Robotics · Computer Science 2025-09-05 Qian Feng , Jianxiang Feng , Zhaopeng Chen , Rudolph Triebel , Alois Knoll

We present HOReeNet, which tackles the novel task of manipulating images involving hands, objects, and their interactions. Especially, we are interested in transferring objects of source images to target images and manipulating 3D hand…

Computer Vision and Pattern Recognition · Computer Science 2022-11-14 Changhwa Lee , Junuk Cha , Hansol Lee , Seongyeong Lee , Donguk Kim , Seungryul Baek

3D grasp synthesis generates grasping poses given an input object. Existing works tackle the problem by learning a direct mapping from objects to the distributions of grasping poses. However, because the physical contact is sensitive to…

Robotics · Computer Science 2023-05-09 Haoming Li , Xinzhuo Lin , Yang Zhou , Xiang Li , Yuchi Huo , Jiming Chen , Qi Ye

Text-to-image (T2I) diffusion/flow models have drawn considerable attention recently due to their remarkable ability to deliver flexible visual creations. Still, high-resolution image synthesis presents formidable challenges due to the…

Computer Vision and Pattern Recognition · Computer Science 2025-05-19 Jiazi Bu , Pengyang Ling , Yujie Zhou , Pan Zhang , Tong Wu , Xiaoyi Dong , Yuhang Zang , Yuhang Cao , Dahua Lin , Jiaqi Wang

We propose VISO-Grasp, a novel vision-language-informed system designed to systematically address visibility constraints for grasping in severely occluded environments. By leveraging Foundation Models (FMs) for spatial reasoning and active…

Robotics · Computer Science 2025-08-07 Yitian Shi , Di Wen , Guanqi Chen , Edgar Welte , Sheng Liu , Kunyu Peng , Rainer Stiefelhagen , Rania Rayyes

Recent advances in 3D human-aware generation have made significant progress. However, existing methods still struggle with generating novel Human Object Interaction (HOI) from text, particularly for open-set objects. We identify three main…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Jinlu Zhang , Yixin Chen , Zan Wang , Jie Yang , Yizhou Wang , Siyuan Huang

Predicting and generating human hand grasp over objects is critical for animation and robotic tasks. In this work, we focus on generating both the hand and objects in a grasp by a single diffusion model. Our proposed Joint Hand-Object…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Jinkun Cao , Jingyuan Liu , Kris Kitani , Yi Zhou