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We present FuncGrasp, a framework that can infer dense yet reliable grasp configurations for unseen objects using one annotated object and single-view RGB-D observation via categorical priors. Unlike previous works that only transfer a set…

Robotics · Computer Science 2024-02-23 Hanzhi Chen , Binbin Xu , Stefan Leutenegger

Achieving generalizable and precise robotic manipulation across diverse environments remains a critical challenge, largely due to limitations in spatial perception. While prior imitation-learning approaches have made progress, their…

Robotics · Computer Science 2025-05-28 Yiqi Huang , Travis Davies , Jiahuan Yan , Jiankai Sun , Xiang Chen , Luhui Hu

Group Activity Scene Graph (GASG) generation is a challenging task in computer vision, aiming to anticipate and describe relationships between subjects and objects in video sequences. Traditional Video Scene Graph Generation (VidSGG)…

Computer Vision and Pattern Recognition · Computer Science 2024-10-23 Naga VS Raviteja Chappa , Pha Nguyen , Thi Hoang Ngan Le , Khoa Luu

One goal of dexterous robotic grasping is to allow robots to handle objects with the same level of flexibility and adaptability as humans. However, it remains a challenging task to generate an optimal grasping strategy for dexterous hands,…

Robotics · Computer Science 2024-05-17 Fuqiang Zhao , Dzmitry Tsetserukou , Qian Liu

3D reconstruction of hand-object manipulations is important for emulating human actions. Most methods dealing with challenging object manipulation scenarios, focus on hands reconstruction in isolation, ignoring physical and kinematic…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Ahmed Tawfik Aboukhadra , Jameel Malik , Nadia Robertini , Ahmed Elhayek , Didier Stricker

Rectified flow models have become a de facto standard in image generation due to their stable sampling trajectories and high-fidelity outputs. Despite their strong generative capabilities, they face critical limitations in image editing…

Computer Vision and Pattern Recognition · Computer Science 2025-10-31 Sung-Hoon Yoon , Minghan Li , Gaspard Beaudouin , Congcong Wen , Muhammad Rafay Azhar , Mengyu Wang

Robotic grasping of house-hold objects has made remarkable progress in recent years. Yet, human grasps are still difficult to synthesize realistically. There are several key reasons: (1) the human hand has many degrees of freedom (more than…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Korrawe Karunratanakul , Jinlong Yang , Yan Zhang , Michael Black , Krikamol Muandet , Siyu Tang

Human hands possess the dexterity to interact with diverse objects such as grasping specific parts of the objects and/or approaching them from desired directions. More importantly, humans can grasp objects of any shape without…

Robotics · Computer Science 2024-07-15 Hui Zhang , Sammy Christen , Zicong Fan , Otmar Hilliges , Jie Song

A representation gap exists between grasp synthesis for rigid and soft grippers. Anygrasp [1] and many other grasp synthesis methods are designed for rigid parallel grippers, and adapting them to soft grippers often fails to capture their…

Robotics · Computer Science 2026-02-20 Tanisha Parulekar , Ge Shi , Josh Pinskier , David Howard , Jen Jen Chung

We study the problem of precisely swapping objects in videos, with a focus on those interacted with by hands, given one user-provided reference object image. Despite the great advancements that diffusion models have made in video editing…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Zihui Xue , Mi Luo , Changan Chen , Kristen Grauman

Multi-objective optimization problems are ubiquitous in robotics, e.g., the optimization of a robot manipulation task requires a joint consideration of grasp pose configurations, collisions and joint limits. While some demands can be easily…

Robotics · Computer Science 2023-06-21 Julen Urain , Niklas Funk , Jan Peters , Georgia Chalvatzaki

Generating high-fidelity full-body human interactions with dynamic objects and static scenes remains a critical challenge in computer graphics and animation. Existing methods for human-object interaction often neglect scene context, leading…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Wei Yao , Yunlian Sun , Hongwen Zhang , Yebin Liu , Jinhui Tang

Human-object interaction (HOI) synthesis is crucial for creating immersive and realistic experiences for applications such as virtual reality. Existing methods often rely on simplified object representations, such as the object's centroid…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Mengqing Xue , Yifei Liu , Ling Guo , Shaoli Huang , Changxing Ding

Given point cloud input, the problem of 6-DoF grasp pose detection is to identify a set of hand poses in SE(3) from which an object can be successfully grasped. This important problem has many practical applications. Here we propose a novel…

Robotics · Computer Science 2022-11-02 Haojie Huang , Dian Wang , Xupeng Zhu , Robin Walters , Robert Platt

Generalizable dexterous grasping with suitable grasp types is a fundamental skill for intelligent robots. Developing such skills requires a large-scale and high-quality dataset that covers numerous grasp types (i.e., at least those…

Robotics · Computer Science 2025-09-04 Jiayi Chen , Yubin Ke , Lin Peng , He Wang

Single-view RGB-D grasp detection remains a common choice in 6-DoF robotic grasping systems, which typically requires a depth sensor. While RGB-only 6-DoF grasp methods has been studied recently, their inaccurate geometric representation is…

Robotics · Computer Science 2026-03-19 Kangxu Wang , Siang Chen , Chenxing Jiang , Shaojie Shen , Yixiang Dai , Guijin Wang

To achieve a successful grasp, gripper attributes such as its geometry and kinematics play a role as important as the object geometry. The majority of previous work has focused on developing grasp methods that generalize over novel object…

Existing homography and optical flow methods are erroneous in challenging scenes, such as fog, rain, night, and snow because the basic assumptions such as brightness and gradient constancy are broken. To address this issue, we present an…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Haipeng Li , Kunming Luo , Bing Zeng , Shuaicheng Liu

Sequentially grasping multiple objects with multi-fingered hands is common in daily life, where humans can fully leverage the dexterity of their hands to enclose multiple objects. However, the diversity of object geometries and the complex…

Robotics · Computer Science 2025-08-05 Sicheng He , Zeyu Shangguan , Kuanning Wang , Yongchong Gu , Yuqian Fu , Yanwei Fu , Daniel Seita

Achieving dexterous robotic grasping with multi-fingered hands remains a significant challenge. While existing methods rely on complete 3D scans to predict grasp poses, these approaches face limitations due to the difficulty of acquiring…

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