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3D visual grounding (3DVG) aims to localize objects in a 3D scene based on natural language queries. In this work, we explore zero-shot 3DVG from multi-view images alone, without requiring any geometric supervision or object priors. We…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Nikita Drozdov , Andrey Lemeshko , Nikita Gavrilov , Anton Konushin , Danila Rukhovich , Maksim Kolodiazhnyi

3D Visual Grounding (3DVG) seeks to locate target objects in 3D scenes using natural language descriptions, enabling downstream applications such as augmented reality and robotics. Existing approaches typically rely on labeled 3D data and…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Rong Li , Shijie Li , Lingdong Kong , Xulei Yang , Junwei Liang

3D Visual Grounding (3DVG) aims to locate objects in 3D scenes based on textual descriptions, essential for applications like augmented reality and robotics. Traditional 3DVG approaches rely on annotated 3D datasets and predefined object…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Rong Li , Shijie Li , Lingdong Kong , Xulei Yang , Junwei Liang

3D visual grounding (3DVG) aims to locate objects in a 3D scene with natural language descriptions. Supervised methods have achieved decent accuracy, but have a closed vocabulary and limited language understanding ability. Zero-shot methods…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Qihao Yuan , Kailai Li , Jiaming Zhang

3D Visual Grounding (3DVG) aims at localizing 3D object based on textual descriptions. Conventional supervised methods for 3DVG often necessitate extensive annotations and a predefined vocabulary, which can be restrictive. To address this…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Zhihao Yuan , Jinke Ren , Chun-Mei Feng , Hengshuang Zhao , Shuguang Cui , Zhen Li

3D Visual Grounding (3DVG) aims to localize objects in 3D scenes using natural language descriptions. Although supervised methods achieve higher accuracy in constrained settings, zero-shot 3DVG holds greater promise for real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Jiawen Lin , Shiran Bian , Yihang Zhu , Wenbin Tan , Yachao Zhang , Yuan Xie , Yanyun Qu

3D visual grounding (3DVG) identifies objects in 3D scenes from language descriptions. Existing zero-shot approaches leverage 2D vision-language models (VLMs) by converting 3D spatial information (SI) into forms amenable to VLM processing,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-11 Yuanyuan Liu , Haiyang Mei , Dongyang Zhan , Jiayue Zhao , Dongsheng Zhou , Bo Dong , Xin Yang

3D Visual Grounding (3DVG) is an essential capability for embodied AI, requiring agents to localize objects in 3D scenes based on natural language descriptions. Recent zero-shot methods leverage 2D vision-language models (LVLMs). However,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Cuong Huynh , Maxim Popov , Denis Gridusov , Sergey Kolyubin

Text-guided 3D visual grounding (T-3DVG), which aims to locate a specific object that semantically corresponds to a language query from a complicated 3D scene, has drawn increasing attention in the 3D research community over the past few…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Daizong Liu , Yang Liu , Wencan Huang , Wei Hu

Zero-shot 3D Visual Grounding (3DVG) is a critical capability for open-world embodied AI. However, existing methods are fundamentally bottlenecked by the poor quality of open-vocabulary 3D proposals, suffering from inaccurate categories and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Yufei Yin , Jie Zheng , Qianke Meng , Zhou Yu , Minghao Chen , Jiajun Ding , Min Tan , Yuling Xi , Zhiwen Chen , Chengfei Lv

3D visual grounding is crucial for robots, requiring integration of natural language and 3D scene understanding. Traditional methods depending on supervised learning with 3D point clouds are limited by scarce datasets. Recently zero-shot…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Runsen Xu , Zhiwei Huang , Tai Wang , Yilun Chen , Jiangmiao Pang , Dahua Lin

Real-world robots localize objects from natural-language instructions while scenes around them keep changing. Yet most of the existing 3D visual grounding (3DVG) method still assumes a reconstructed and up-to-date point cloud, an assumption…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Miao Hu , Zhiwei Huang , Tai Wang , Jiangmiao Pang , Dahua Lin , Nanning Zheng , Runsen Xu

Understanding and localizing objects in complex 3D environments from natural language descriptions, known as 3D Visual Grounding (3DVG), is a foundational challenge in embodied AI, with broad implications for robotics, augmented reality,…

Robotics · Computer Science 2026-03-10 Jiaxi Zhang , Yunheng Wang , Wei Lu , Taowen Wang , Weisheng Xu , Shuning Zhang , Yixiao Feng , Yuetong Fang , Renjing Xu

3D visual grounding (3DVG) involves localizing entities in a 3D scene referred to by natural language text. Such models are useful for embodied AI and scene retrieval applications, which involve searching for objects or patterns using…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Austin T. Wang , ZeMing Gong , Angel X. Chang

3D Gaussian Splatting (3DGS) enables efficient rendering, yet accurate surface reconstruction remains challenging due to unreliable geometric supervision. Existing approaches predominantly rely on depth-based reprojection to infer…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Mai Su , Qihan Yu , Zhongtao Wang , Yilong Li , Chengwei Pan , Yisong Chen , Guoping Wang , Fei Zhu

Zero-shot 3D visual grounding requires localizing objects in unstructured environments from free-form natural language. Recent vision-language model (VLM) approaches achieve promising results but rely on view-dependent reasoning or implicit…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Xuefei Sun , Xujia Zhang , Brendan Crowe , Doncey Albin , Christoffer Heckman

Scenes reconstructed by 3D Gaussian Splatting (3DGS) trained on low-resolution (LR) images are unsuitable for high-resolution (HR) rendering. Consequently, a 3DGS super-resolution (SR) method is needed to bridge LR inputs and HR rendering.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-18 Kaizhe Zhang , Shinan Chen , Qian Zhao , Weizhan Zhang , Caixia Yan , Yudeng Xin

Robust and realistic rendering for large-scale road scenes is essential in autonomous driving simulation. Recently, 3D Gaussian Splatting (3D-GS) has made groundbreaking progress in neural rendering, but the general fidelity of large-scale…

Computer Vision and Pattern Recognition · Computer Science 2024-08-28 Saining Zhang , Baijun Ye , Xiaoxue Chen , Yuantao Chen , Zongzheng Zhang , Cheng Peng , Yongliang Shi , Hao Zhao

3D visual grounding aims to identify and localize objects in a 3D space based on textual descriptions. However, existing methods struggle with disentangling targets from anchors in complex multi-anchor queries and resolving inconsistencies…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Ronggang Huang , Haoxin Yang , Yan Cai , Xuemiao Xu , Huaidong Zhang , Shengfeng He

Reconstructing 3D assets from images, known as inverse rendering (IR), remains a challenging task due to its ill-posed nature. 3D Gaussian Splatting (3DGS) has demonstrated impressive capabilities for novel view synthesis (NVS) tasks.…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Hanxiao Sun , YuPeng Gao , Jin Xie , Jian Yang , Beibei Wang
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