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Current datasets for long-form video understanding often fall short of providing genuine long-form comprehension challenges, as many tasks derived from these datasets can be successfully tackled by analyzing just one or a few random frames…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Ruchit Rawal , Khalid Saifullah , Miquel Farré , Ronen Basri , David Jacobs , Gowthami Somepalli , Tom Goldstein

We introduce a benchmark for evaluating the role-playing capabilities of language models. Our approach leverages different language models to simulate users in dynamic, multi-turn conversations and assess the resulting dialogues. Our…

Computation and Language · Computer Science 2025-04-10 Ilya Gusev

Video Question Answering (VQA) inherently relies on multimodal reasoning, integrating visual, temporal, and linguistic cues to achieve a deeper understanding of video content. However, many existing methods rely on feeding frame-level…

Computer Vision and Pattern Recognition · Computer Science 2025-05-01 Noriyuki Kugo , Xiang Li , Zixin Li , Ashish Gupta , Arpandeep Khatua , Nidhish Jain , Chaitanya Patel , Yuta Kyuragi , Yasunori Ishii , Masamoto Tanabiki , Kazuki Kozuka , Ehsan Adeli

Reinforcement Learning (RL) has achieved significant success in application domains such as robotics, games and health care. However, training RL agents is very time consuming. Current implementations exhibit poor performance due to…

Machine Learning · Computer Science 2021-12-24 Chi Zhang , Sanmukh Rao Kuppannagari , Viktor K Prasanna

This paper introduces a reinforcement learning framework that enables controllable and diverse player behaviors without relying on human gameplay data. Existing approaches often require large-scale player trajectories, train separate models…

Machine Learning · Computer Science 2025-12-12 Atahan Cilan , Atay Özgövde

Text-adventure games and text role-playing games are grand challenges for reinforcement learning game playing agents. Text role-playing games are open-ended environments where an agent must faithfully play a particular character. We…

Artificial Intelligence · Computer Science 2023-08-04 Christopher Cui , Xiangyu Peng , Mark Riedl

The role of simulation in autonomous driving is becoming increasingly important due to the need for rapid prototyping and extensive testing. The use of physics-based simulation involves multiple benefits and advantages at a reasonable cost…

Training computer-use agents requires massive amounts of GUI interaction data, but manually annotating action trajectories at scale is prohibitively expensive. We present VideoAgentTrek, a scalable pipeline that automatically mines training…

Videos are often used to learn or extract the necessary information to complete tasks in ways different than what text and static imagery alone can provide. However, many existing agent benchmarks neglect long-context video understanding,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Lawrence Jang , Yinheng Li , Dan Zhao , Charles Ding , Justin Lin , Paul Pu Liang , Rogerio Bonatti , Kazuhito Koishida

This paper proposes a highly robust autonomous agent framework based on the ReAct paradigm, designed to solve complex tasks through adaptive decision making and multi-agent collaboration. Unlike traditional frameworks that rely on fixed…

Multiagent Systems · Computer Science 2025-04-09 Zihao Wu

Active speaker detection is an important component in video analysis algorithms for applications such as speaker diarization, video re-targeting for meetings, speech enhancement, and human-robot interaction. The absence of a large,…

Current video understanding models rely on fixed frame sampling strategies, processing predetermined visual inputs regardless of the specific reasoning requirements of each question. This static approach limits their ability to adaptively…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Haonan Ge , Yiwei Wang , Kai-Wei Chang , Hang Wu , Yujun Cai

Current datasets for action recognition tasks face limitations stemming from traditional collection and generation methods, including the constrained range of action classes, absence of multi-viewpoint recordings, limited diversity, poor…

Computer Vision and Pattern Recognition · Computer Science 2024-01-25 Xingyu Song , Zhan Li , Shi Chen , Kazuyuki Demachi

Large language models (LLMs) demonstrate strong reasoning abilities across mathematical, strategic, and linguistic tasks, yet little is known about how well they reason in dynamic, real-time, multi-agent scenarios, such as collaborative…

Multiagent Systems · Computer Science 2026-01-01 Shaurya Mallampati , Rashed Shelim , Walid Saad , Naren Ramakrishnan

Role-playing conversational agents (RPCAs) face persistent challenges in maintaining role consistency. To address this, we propose RAIDEN-R1, a novel reinforcement learning framework that integrates Verifiable Role-Awareness Reward (VRAR).…

Computation and Language · Computer Science 2025-05-16 Zongsheng Wang , Kaili Sun , Bowen Wu , Qun Yu , Ying Li , Baoxun Wang

The dense, temporal nature of video presents a profound challenge for automated analysis. Despite the use of powerful Vision-Language Models, prevailing methods for video understanding are limited by the inherent disconnect between…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Keliang Li , Yansong Li , Hongze Shen , Mengdi Liu , Hong Chang , Shiguang Shan

Multi-agent applications have recently gained significant popularity. In many computer vision tasks, a network of agents, such as a team of robots with cameras, could work collaboratively to perceive the environment for efficient and…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Shuyue Lan , Zhilu Wang , Ermin Wei , Amit K. Roy-Chowdhury , Qi Zhu

Conversational systems must be robust to user interactions that naturally exhibit diverse conversational traits. Capturing and simulating these diverse traits coherently and efficiently presents a complex challenge. This paper introduces…

Computation and Language · Computer Science 2024-10-29 Rafael Ferreira , David Semedo , João Magalhães

To make efficient use of limited spectral resources, we in this work propose a deep actor-critic reinforcement learning based framework for dynamic multichannel access. We consider both a single-user case and a scenario in which multiple…

Machine Learning · Computer Science 2019-08-23 Chen Zhong , Ziyang Lu , M. Cenk Gursoy , Senem Velipasalar

Reinforcement Learning (RL) has achieved remarkable success in various domains, yet it often relies on carefully designed programmatic reward functions to guide agent behavior. Designing such reward functions can be challenging and may not…

Machine Learning · Computer Science 2026-04-06 Qi Wang , Mian Wu , Yuyang Zhang , Mingqi Yuan , Wenyao Zhang , Haoxiang You , Yunbo Wang , Xin Jin , Xiaokang Yang , Wenjun Zeng