English
Related papers

Related papers: Multi-Attacker Single-Defender Target Defense in C…

200 papers

This paper considers a pursuit-evasion scenario among three agents -- an evader, a pursuer, and a defender. We design cooperative guidance laws for the evader and the defender team to safeguard the evader from an attacking pursuer. Unlike…

Systems and Control · Electrical Eng. & Systems 2022-01-19 Abhinav Sinha , Shashi Ranjan Kumar , Dwaipayan Mukherjee

We address target interception in contested environments in the presence of multiple defenders whose interception capability is limited by finite ranges. Conventional methods typically impose conservative stand-off constraints based on…

Systems and Control · Electrical Eng. & Systems 2026-03-26 Praveen Kumar Ranjan , Abhinav Sinha , Yongcan Cao

As an effective approach to thwarting advanced attacks, moving target defense (MTD) has been applied to various domains. Previous works on MTD, however, mainly focus on deciding the sequence of system configurations to be used and have…

Computer Science and Game Theory · Computer Science 2019-06-03 Henger Li , Zizhan Zheng

Security attacks present unique challenges to self-adaptive system design due to the adversarial nature of the environment. However, modeling the system as a single player, as done in prior works in security domain, is insufficient for the…

Artificial Intelligence · Computer Science 2021-03-17 Mingyue Zhang

We consider a class of pursuit-evasion differential games in which the evader has continuous access to the pursuer's location, but not vice-versa. There is a remote sensor (e.g., a radar station) that can sense the evader's location upon a…

Systems and Control · Electrical Eng. & Systems 2023-07-04 Dipankar Maity

In the recently introduced network patrolling game, an Attacker carries out an attack on a node of her choice, for a given number m of consecutive periods. The parameter m indicates the difficulty of the attack at a given node. To thwart…

Optimization and Control · Mathematics 2019-08-15 Steve Alpern , Stamatios Katsikas

This paper proposes a game-theoretic method to address the problem of optimal detector placement in a networked control system under cyber-attacks. The networked control system is composed of interconnected agents where each agent is…

Systems and Control · Electrical Eng. & Systems 2023-12-05 Anh Tung Nguyen , Sribalaji C. Anand , André M. H. Teixeira , Alexander Medvedev

The existing network attack and defense method can be regarded as game, but most of the game only involves network domain, not multiple domain cyberspace. To address this challenge, this paper proposed a multiple domain cyberspace attack…

Artificial Intelligence · Computer Science 2022-05-24 Lei Zhang , Yu Pan , Yi Liu , Qibin Zheng , Zhisong Pan

We focus on adversarial patrolling games on arbitrary graphs, where the Defender can control a mobile resource, the targets are alarmed by an alarm system, and the Attacker can observe the actions of the mobile resource of the Defender and…

Artificial Intelligence · Computer Science 2018-06-20 Giuseppe De Nittis , Nicola Gatti

We develop an analytical Stackelberg game framework for optimal resource allocation in a sequential attacker--defender setting with a finite set of assets and probabilistic attacks. The defender commits to a mixed protection strategy, after…

Computer Science and Game Theory · Computer Science 2025-12-22 Azhar Iqbal , James M. Chappell , Derek Abbott

Despite the considerable success enjoyed by machine learning techniques in practice, numerous studies demonstrated that many approaches are vulnerable to attacks. An important class of such attacks involves adversaries changing features at…

Machine Learning · Computer Science 2018-06-07 Liang Tong , Sixie Yu , Scott Alfeld , Yevgeniy Vorobeychik

In this work, we model Moving Target Defence (MTD) as a partially observable stochastic game between an attacker and a defender. The attacker tries to compromise the system through probing actions, while the defender minimizes the risk by…

Computer Science and Game Theory · Computer Science 2025-08-26 Mandar Datar , Yann Dujardin

The current paper studies a protective mission to defend a domain called the safe zone from a rogue drone invasion. We consider a one attacker and one defender drone scenario where only a noisy observation of the attacker at every time step…

Systems and Control · Electrical Eng. & Systems 2022-09-14 Minjun Sung , Christophe Johannes Hiltebrandt-McIntosh , Hunmin Kim , Naira Hovakimyan

We study two-player security games which can be viewed as sequences of nonzero-sum matrix games played by an Attacker and a Defender. The evolution of the game is based on a stochastic fictitious play process. Players do not have access to…

Computer Science and Game Theory · Computer Science 2010-03-16 Kien C. Nguyen , Tansu Alpcan , Tamer Basar

This paper studies the problem of multi-step manipulative attacks in Stackelberg security games, in which a clever attacker attempts to orchestrate its attacks over multiple time steps to mislead the defender's learning of the attacker's…

Artificial Intelligence · Computer Science 2022-03-02 Thanh H. Nguyen , Arunesh Sinha

In the cybersecurity setting, defenders are often at the mercy of their detection technologies and subject to the information and experiences that individual analysts have. In order to give defenders an advantage, it is important to…

Cryptography and Security · Computer Science 2022-12-09 Erick Galinkin , Emmanouil Pountourakis , John Carter , Spiros Mancoridis

We introduce a problem in which a service vehicle seeks to guard a deadline (boundary) from dynamically arriving mobile targets. The environment is a rectangle and the deadline is one of its edges. Targets arrive continuously over time on…

Robotics · Computer Science 2016-11-17 Stephen L. Smith , Shaunak D. Bopardikar , Francesco Bullo

In adversarial patrolling games, a mobile Defender strives to discover intrusions at vulnerable targets initiated by an Attacker. The Attacker's utility is traditionally defined as the probability of completing an attack, possibly weighted…

Multiagent Systems · Computer Science 2022-02-03 David Klaška , Antonín Kučera , Vít Musil , Vojtěch Řehák

This paper studies a multiplayer reach-avoid differential game in the presence of general polygonal obstacles that block the players' motions. The pursuers cooperate to protect a convex region from the evaders who try to reach the region.…

Systems and Control · Electrical Eng. & Systems 2024-05-24 Rui Yan , Shuai Mi , Xiaoming Duan , Jintao Chen , Xiangyang Ji

In this article I describe a research agenda for securing machine learning models against adversarial inputs at test time. This article does not present results but instead shares some of my thoughts about where I think that the field needs…

Machine Learning · Computer Science 2019-03-18 Ian Goodfellow
‹ Prev 1 3 4 5 6 7 10 Next ›