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We address the challenge of unsupervised mistake detection in egocentric video of skilled human activities through the analysis of gaze signals. While traditional methods rely on manually labeled mistakes, our approach does not require…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Michele Mazzamuto , Antonino Furnari , Yoichi Sato , Giovanni Maria Farinella

Speed and consistency of target-shifting play a crucial role in human ability to perform complex tasks. Shifting our gaze between objects of interest quickly and consistently requires changes both in depth and direction. Gaze changes in…

Graphics · Computer Science 2023-10-04 Budmonde Duinkharjav , Benjamin Liang , Anjul Patney , Rachel Brown , Qi Sun

Navigating through a visual maze relies on the strategic use of eye movements to select and identify the route. When navigating the maze, there are trade-offs between exploring to the environment and relying on memory. This study examined…

Computer Vision and Pattern Recognition · Computer Science 2013-07-23 Min Zhao , Andre G. Marquez

Consider an assistive system that guides visually impaired users through speech and haptic feedback to their destination. Existing robotic and ubiquitous navigation technologies (e.g., portable, ground, or wearable systems) often operate in…

Machine Learning · Computer Science 2018-10-09 Eshed Ohn-Bar , Kris Kitani , Chieko Asakawa

Gaze prediction is a diverse field of study with multiple research focuses and practical applications. This article investigates how recurrent neural networks and transformers perform short-term gaze prediction. We used three models: a…

Human-Computer Interaction · Computer Science 2025-09-10 Kateryna Melnyk , Lee Friedman , Oleg Komogortsev

Eye movements can provide informative cues to understand human visual scan/search behavior and cognitive load during varying tasks. Visualizations of real-time gaze measures during tasks, provide an understanding of human behavior as the…

Human-Computer Interaction · Computer Science 2024-09-11 Gavindya Jayawardena , Vikas Ashok , Sampath Jayarathna

A novel quantitative analytical approach to investigate eye movement behaviour in a driving simulator during three conditions: Baseline, Ride (simulated drive under normal visibility), and Fog (simulated drive under reduced visibility) is…

Signal Processing · Electrical Eng. & Systems 2026-04-02 Smilja Stokanović , Jaka Sodnik , Nadica Miljković

Enabling gaze interaction in real-time on handheld mobile devices has attracted significant attention in recent years. An increasing number of research projects have focused on sophisticated appearance-based deep learning models to enhance…

Human-Computer Interaction · Computer Science 2023-04-20 Yaxiong Lei , Yuheng Wang , Tyler Caslin , Alexander Wisowaty , Xu Zhu , Mohamed Khamis , Juan Ye

We present the Frontier Aware Search with backTracking (FAST) Navigator, a general framework for action decoding, that achieves state-of-the-art results on the Room-to-Room (R2R) Vision-and-Language navigation challenge of Anderson et. al.…

Computation and Language · Computer Science 2019-04-03 Liyiming Ke , Xiujun Li , Yonatan Bisk , Ari Holtzman , Zhe Gan , Jingjing Liu , Jianfeng Gao , Yejin Choi , Siddhartha Srinivasa

We investigated gaze direction during movement observation. The eye movement data were collected during an experiment, in which different models of movement production (based on movement primitives, MPs) were compared in a two alternatives…

Human-Computer Interaction · Computer Science 2025-03-25 Benjamin Knopp , Daniel Auras , Alexander C. Schütz , Dominik Endres

Recent advancements in eye tracking technology are driving the adoption of gaze-assisted interaction as a rich and accessible human-computer interaction paradigm. Gaze-assisted interaction serves as a contextual, non-invasive, and explicit…

Human-Computer Interaction · Computer Science 2018-03-14 Vijay Rajanna , Tracy Hammond

Head-worn augmented reality (AR) is a hotly pursued and increasingly feasible contender paradigm for replacing or complementing smartphones and watches for continual information consumption. Here, we compare three different AR navigation…

Human-Computer Interaction · Computer Science 2025-10-31 Radha Kumaran , You-Jin Kim , Anne E Milner , Tom Bullock , Barry Giesbrecht , Tobias Höllerer

In the 34 developed and 156 developing countries, there are about 132 million disabled people who need a wheelchair constituting 1.86% of the world population. Moreover, there are millions of people suffering from diseases related to motor…

Human-Computer Interaction · Computer Science 2020-07-20 Mahmoud Dahmani , Muhammad E. H. Chowdhury , Amith Khandakar , Tawsifur Rahman , Khaled Al-Jayyousi , Abdalla Hefny , Serkan Kiranyaz

This study presents a novel framework for 3D gaze tracking tailored for mixed-reality settings, aimed at enhancing joint attention and collaborative efforts in team-based scenarios. Conventional gaze tracking, often limited by monocular…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Eduardo Davalos , Yike Zhang , Ashwin T. S. , Joyce H. Fonteles , Umesh Timalsina , Guatam Biswas

Visual search is an important strategy of the human visual system for fast scene perception. The guided search theory suggests that the global layout or other top-down sources of scenes play a crucial role in guiding object searching. In…

Computer Vision and Pattern Recognition · Computer Science 2019-12-23 Kai-Fu Yang , Wen-Wen Jiang , Teng-Fei Zhan , Yong-Jie Li

Effective assisted living environments must be able to perform inferences on how their occupants interact with one another as well as with surrounding objects. To accomplish this goal using a vision-based automated approach, multiple tasks…

Computer Vision and Pattern Recognition · Computer Science 2019-09-23 Philipe A. Dias , Damiano Malafronte , Henry Medeiros , Francesca Odone

People who are blind perceive the world differently than those who are sighted, which can result in distinct motion characteristics. For instance, when crossing at an intersection, blind individuals may have different patterns of movement,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Hee Jae Kim , Kathakoli Sengupta , Masaki Kuribayashi , Hernisa Kacorri , Eshed Ohn-Bar

To help the blind people walk to the destination efficiently and safely in indoor environment, a novel wearable navigation device is presented in this paper. The locating, way-finding, route following and obstacle avoiding modules are the…

Computer Vision and Pattern Recognition · Computer Science 2019-05-01 Jinqiang Bai , Shiguo Lian , Zhaoxiang Liu , Kai Wang , Dijun Liu

As head-mounted displays (HMDs) with eye-tracking become increasingly accessible, the need for effective gaze-based interfaces in virtual reality (VR) grows. Traditional gaze- or hand-based navigation often limits user precision or impairs…

Human-Computer Interaction · Computer Science 2025-04-03 Mona Zavichi , André Santos , Catarina Moreira , Anderson Maciel , Joaquim Jorge

To proactively navigate and traverse various terrains, active use of visual perception becomes indispensable. We aim to investigate the feasibility and performance of using sparse visual observations to achieve perceptual locomotion over a…

Robotics · Computer Science 2022-05-27 Fernando Acero , Kai Yuan , Zhibin Li