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Following the gaze of people inside videos is an important signal for understanding people and their actions. In this paper, we present an approach for following gaze across views by predicting where a particular person is looking…

Computer Vision and Pattern Recognition · Computer Science 2016-12-12 Adrià Recasens , Carl Vondrick , Aditya Khosla , Antonio Torralba

Redirected walking is a Virtual Reality(VR) locomotion technique which enables users to navigate virtual environments (VEs) that are spatially larger than the available physical tracked space. In this work we present a novel technique for…

Graphics · Computer Science 2019-11-28 Yashas Joshi , Charalambos Poullis

Eye-tracking technology is an integral component of new display devices such as virtual and augmented reality headsets. Applications of gaze information range from new interaction techniques exploiting eye patterns to gaze-contingent…

Human-Computer Interaction · Computer Science 2022-05-05 Elena Arabadzhiyska , Cara Tursun , Hans-Peter Seidel , Piotr Didyk

Assistive visual navigation systems for visually impaired individuals have become increasingly popular thanks to the rise of mobile computing. Most of these devices work by translating visual information into voice commands. In complex…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Hao Wang , Jiayou Qin , Xiwen Chen , Ashish Bastola , John Suchanek , Zihao Gong , Abolfazl Razi

To address this gap, we conduct a Virtual Reality experiment in which pedestrians interact with automated shuttles under varying approach angles (45{\deg}, 90{\deg}, 135{\deg}) and continuous-traffic conditions (single shuttle, two shuttles…

Machine Learning · Computer Science 2026-05-25 Danya Li , Yan Feng , Rico Krueger

In reading tasks drift can move fixations from one word to another or even another line, invalidating the eye tracking recording. Manual correction is time-consuming and subjective, while automated correction is fast yet limited in…

Human-Computer Interaction · Computer Science 2025-01-14 Naser Al Madi , Brett Torra , Yixin Li , Najam Tariq

Autonomy and independent navigation are vital to daily life but remain challenging for individuals with blindness. Robotic systems can enhance mobility and confidence by providing intelligent navigation assistance. However, fully autonomous…

Human-Computer Interaction · Computer Science 2026-01-28 Rayna Hata , Masaki Kuribayashi , Allan Wang , Hironobu Takagi , Chieko Asakawa

Analyzing the gaze accuracy characteristics of an eye tracker is a critical task as its gaze data is frequently affected by non-ideal operating conditions in various consumer eye tracking applications. In this study, gaze error patterns…

Signal Processing · Electrical Eng. & Systems 2020-05-11 Anuradha Kar

Recent studies have focused on facilitating perception and outdoor navigation for people with blindness or some form of vision loss. However, a significant portion of these studies is centered around treatment and vision rehabilitation,…

Human-Computer Interaction · Computer Science 2022-12-22 Paniz Sedighi , Mohammad Hesam Norouzi , Mehdi Delrobaei

Gaze following aims to interpret human-scene interactions by predicting the person's focal point of gaze. Prevailing approaches often adopt a two-stage framework, whereby multi-modality information is extracted in the initial stage for gaze…

Computer Vision and Pattern Recognition · Computer Science 2024-11-15 Yuehao Song , Xinggang Wang , Jingfeng Yao , Wenyu Liu , Jinglin Zhang , Xiangmin Xu

In this paper, we consider the problem of tracking the eye-gaze of individuals while they engage in reading. Particularly, we develop ways to accurately track the line being read by an individual using commercially available eye tracking…

Human-Computer Interaction · Computer Science 2019-02-12 Stephen Bottos , Balakumar Balasingam

As an attempt towards assessing the robustness of embodied navigation agents, we propose RobustNav, a framework to quantify the performance of embodied navigation agents when exposed to a wide variety of visual - affecting RGB inputs - and…

Computer Vision and Pattern Recognition · Computer Science 2021-06-09 Prithvijit Chattopadhyay , Judy Hoffman , Roozbeh Mottaghi , Aniruddha Kembhavi

Gait is becoming popular as a method of person re-identification because of its ability to identify people at a distance. However, most current works in gait recognition do not address the practical problem of occlusions. Among those which…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Ayush Gupta , Siyuan Huang , Rama Chellappa

The visual focus of attention (VFOA) has been recognized as a prominent conversational cue. We are interested in estimating and tracking the VFOAs associated with multi-party social interactions. We note that in this type of situations the…

Computer Vision and Pattern Recognition · Computer Science 2018-12-21 Benoît Massé , Silèye Ba , Radu Horaud

Spatial navigation is a complex cognitive function involving sensory inputs, such as visual, auditory, and proprioceptive information, to understand and move within space. This ability allows humans to create mental maps, navigate through…

Human-Computer Interaction · Computer Science 2025-01-22 Sobhan Teymouri , Fatemeh Alizadehziri , Mobina Zibandehpoor , Mehdi Delrobaei

Preference learning methods, such as Reinforcement Learning from Human Feedback (RLHF) and Direct Preference Optimization (DPO), rely on pairwise human judgments, yet little is known about the cognitive processes underlying these judgments.…

Human-Computer Interaction · Computer Science 2026-03-27 Nikolas Papadopoulos , Shreenithi Navaneethan , Sheng Bai , Ankur Samanta , Paul Sajda

This paper presents a wearable assistive device with the shape of a pair of eyeglasses that allows visually impaired people to navigate safely and quickly in unfamiliar environment, as well as perceive the complicated environment to…

Computer Vision and Pattern Recognition · Computer Science 2019-06-25 Jinqiang Bai , Zhaoxiang Liu , Yimin Lin , Ye Li , Shiguo Lian , Dijun Liu

In real-world scene perception human observers generate sequences of fixations to move image patches into the high-acuity center of the visual field. Models of visual attention developed over the last 25 years aim to predict two-dimensional…

Neurons and Cognition · Quantitative Biology 2022-08-15 Lisa Schwetlick , Daniel Backhaus , Ralf Engbert

Finding obstacle-free paths in unknown environments is a big navigation issue for visually impaired people and autonomous robots. Previous works focus on obstacle avoidance, however they do not have a general view of the environment they…

A user's eyes provide means for Human Computer Interaction (HCI) research as an important modal. The time to time scientific explorations of the eye has already seen an upsurge of the benefits in HCI applications from gaze estimation to the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-10 Atul Sahay , Imon Mukherjee , Kavi Arya
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