Related papers: Explaining Tournament Solutions with Minimal Suppo…
Advancements in mathematical programming have made it possible to efficiently tackle large-scale real-world problems that were deemed intractable just a few decades ago. However, provably optimal solutions may not be accepted due to the…
This paper examines games with strategic complements or substitutes and incomplete information, where players are uncertain about the opponents' parameters. We assume that the players' beliefs about the opponent's parameters are selected…
Consider an election where the set of candidates is partitioned into parties, and each party must choose exactly one candidate to nominate for the election held over all nominees. The Necessary President problem asks whether a candidate, if…
Every sport needs rules. Tournament design refers to the rules that determine how a tournament, a series of games between a number of competitors, is organized. This study aims to provide an overview of the tournament design literature from…
This paper has a twofold scope. The first one is to clarify and put in evidence the isomorphic character of two theories developed in quite different fields: on one side, threshold logic, on the other side, simple games. One of the main…
We consider turn-based stochastic two-player games with a combination of a parity condition that must hold surely, that is in all possible outcomes, and of a parity condition that must hold almost-surely, that is with probability 1. The…
We initiate the study of simple games from the point of view of combinatorial topology. The starting premise is that the losing coalitions of a simple game can be identified with a simplicial complex. Various topological constructions and…
In the well-studied metric distortion problem in social choice, we have voters and candidates located in a shared metric space, and the objective is to design a voting rule that selects a candidate with minimal total distance to the voters.…
In this paper we bring a novel approach to the theory of tournament rankings. We combine two different theories that are widely used to establish rankings of populations after a given tournament. First, we use the statistical approach of…
A tournament is an oriented complete graph. The problem of ranking tournaments was firstly investigated by P. Erd\H{o}s and J. W. Moon. By probabilistic methods, the existence of "unrankable" tournaments was proved. On the other hand, they…
In recent years, agents have become capable of communicating seamlessly via natural language and navigating in environments that involve cooperation and competition, a fact that can introduce social dilemmas. Due to the interleaving of…
We consider a matching problem, which is meaningful in team competitions, as well as in information theory, recommender systems, and assignment problems. In the competitions which we study, each competitor in a team order plays a match with…
We study fundamental directed graph (digraph) problems in the streaming model. An initial investigation by Chakrabarti, Ghosh, McGregor, and Vorotnikova [SODA'20] on streaming digraphs showed that while most of these problems are provably…
Various practical problems within the class $\Sigma_{2}^P$ possess an unambiguity property, meaning that yes-instances correspond with a unique witness. The semantic class containing all unambiguous $\Sigma_{2}^P$ problems is denoted…
This paper investigates a class of games with large strategy spaces, motivated by challenges in AI alignment and language games. We introduce the hidden game problem, where for each player, an unknown subset of strategies consistently…
Challenge the Champ is a simple tournament format, where an ordering of the players -- called a seeding -- is decided. The first player in this order is the initial champ, and faces the next player. The outcome of each match decides the…
We study minimum integer representations of weighted games, i.e., representations where the weights are integers and every other integer representation is at least as large in each component. Those minimum integer representations, if the…
We consider the minimum-weight feedback vertex set problem in tournaments: given a tournament with non-negative vertex weights, remove a minimum-weight set of vertices that intersects all cycles. This problem is $\mathsf{NP}$-hard to solve…
Round robin tournaments are omnipresent in sport competitions and beyond. We propose two new integer programming formulations for scheduling a round robin tournament, one of which we call the matching formulation. We analytically compare…
Scheduling a sports tournament is a complex optimization problem, which requires a large number of hard constraints to satisfy. Despite the availability of several such constraints in the literature, there remains a gap since most of the…