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Related papers: Toward Distributed 3D Gaussian Splatting for High-…

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We present VkSplat, a high-performance, cross-vendor 3D Gaussian Splatting (3DGS) training pipeline implemented fully in Vulkan compute, addressing performance and compatibility limitation of existing training pipelines. With various…

Computer Vision and Pattern Recognition · Computer Science 2026-05-04 Jingxiang Chen , Mohamed Ibrahim , Yang Liu

3D Gaussian splatting (3DGS) has enabled various applications in 3D scene representation and novel view synthesis due to its efficient rendering capabilities. However, 3DGS demands relatively significant GPU memory, limiting its use on…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Hengyu Liu , Yuehao Wang , Chenxin Li , Ruisi Cai , Kevin Wang , Wuyang Li , Pavlo Molchanov , Peihao Wang , Zhangyang Wang

Modern vision language pipelines are driven by RGB vision encoders trained on massive image text corpora. While these pipelines have enabled impressive zero-shot capabilities and strong transfer across tasks, they still inherit two…

Computer Vision and Pattern Recognition · Computer Science 2025-12-25 Yasmine Omri , Connor Ding , Tsachy Weissman , Thierry Tambe

In this paper, we explore an open research problem concerning the reconstruction of 3D scenes from images. Recent methods have adopt 3D Gaussian Splatting (3DGS) to produce 3D scenes due to its efficient training process. However, these…

Computer Vision and Pattern Recognition · Computer Science 2025-04-21 Beizhen Zhao , Yifan Zhou , Zijian Wang , Hao Wang

3D Gaussian Splatting (GS) enables highly photorealistic scene reconstruction from posed image sequences but struggles with viewpoint extrapolation due to its anisotropic nature, leading to overfitting and poor generalization, particularly…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Shuohan Tao , Boyao Zhou , Hanzhang Tu , Yuwang Wang , Yebin Liu

Recent advancements in 3D reconstruction from single images have been driven by the evolution of generative models. Prominent among these are methods based on Score Distillation Sampling (SDS) and the adaptation of diffusion models in the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-20 Zi-Xin Zou , Zhipeng Yu , Yuan-Chen Guo , Yangguang Li , Ding Liang , Yan-Pei Cao , Song-Hai Zhang

In this study, we present an end-to-end pipeline capable of converting drone-captured video streams into high-fidelity 3D reconstructions with minimal latency. Unmanned aerial vehicles (UAVs) are extensively used in aerial real-time…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Christos Maikos , Georgios Angelidis , Georgios Th. Papadopoulos

Generalizable Gaussian Splatting aims to synthesize novel views for unseen scenes without per-scene optimization. In particular, recent advancements utilize feed-forward networks to predict per-pixel Gaussian parameters, enabling…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Yuxi Hu , Jun Zhang , Kuangyi Chen , Zhe Zhang , Friedrich Fraundorfer

3D Gaussian Splatting (3DGS) has recently unlocked real-time, high-fidelity novel view synthesis by representing scenes using explicit 3D primitives. However, traditional methods often require millions of Gaussians to capture complex…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Anh Thuan Tran , Jana Kosecka

While 3D Gaussian splatting (3DGS) offers explicit and efficient scene representations for cone-beam computed tomography reconstruction, conventional photometric optimization inherently suffers from spectral bias under ultra sparse-view…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Jian Lin , Jiancheng Fang , Shaoyu Wang , Changan Lai , Yikun Zhang , Yang Chen , Qiegen Liu

3D Gaussian Splatting (3DGS) has recently emerged as a state-of-the-art 3D reconstruction and rendering technique due to its high-quality results and fast training and rendering time. However, pixels covered by the same Gaussian are always…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Brian Chao , Hung-Yu Tseng , Lorenzo Porzi , Chen Gao , Tuotuo Li , Qinbo Li , Ayush Saraf , Jia-Bin Huang , Johannes Kopf , Gordon Wetzstein , Changil Kim

In medical image visualization, path tracing of volumetric medical data like CT scans produces lifelike three-dimensional visualizations. Immersive VR displays can further enhance the understanding of complex anatomies. Going beyond the…

Graphics · Computer Science 2026-01-30 Constantin Kleinbeck , Hannah Schieber , Klaus Engel , Ralf Gutjahr , Daniel Roth

3D Gaussian splatting (3D-GS) is a new rendering approach that outperforms the neural radiance field (NeRF) in terms of both speed and image quality. 3D-GS represents 3D scenes by utilizing millions of 3D Gaussians and projects these…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Joongho Jo , Hyeongwon Kim , Jongsun Park

Open-vocabulary panoptic reconstruction is essential for advanced robotics perception and simulation. However, existing methods based on 3D Gaussian Splatting (3DGS) often struggle to simultaneously achieve geometric accuracy, coherent…

Robotics · Computer Science 2026-04-14 Xuan Yu , Yuxuan Xie , Changjian Jiang , Shichao Zhai , Rong Xiong , Yu Zhang , Yue Wang

3D Gaussian Splatting (3DGS) has emerged as a mainstream for novel view synthesis, leveraging continuous aggregations of Gaussian functions to model scene geometry. However, 3DGS suffers from substantial memory requirements to store the…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Yangming Zhang , Wenqi Jia , Wei Niu , Miao Yin

The dominant 3D Gaussian splatting (3DGS) acceleration methods fail to properly regulate the number of Gaussians during training, causing redundant computational time overhead. In this paper, we propose FastGS, a novel, simple, and general…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Shiwei Ren , Tianci Wen , Yongchun Fang , Biao Lu

3D Gaussian Splatting (3DGS) achieves remarkable results in the field of surface reconstruction. However, when Gaussian normal vectors are aligned within the single-view projection plane, while the geometry appears reasonable in the current…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Bo Jia , Yanan Guo , Ying Chang , Benkui Zhang , Ying Xie , Kangning Du , Lin Cao

3D Gaussian Splatting (3DGS) has recently emerged as a fast, high-quality method for novel view synthesis (NVS). However, its use of low-degree spherical harmonics limits its ability to capture spatially varying color and view-dependent…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Hoang Chuong Nguyen , Wei Mao , Jose M. Alvarez , Miaomiao Liu

Recent advancements in 3D reconstruction coupled with neural rendering techniques have greatly improved the creation of photo-realistic 3D scenes, influencing both academic research and industry applications. The technique of 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Zexu Huang , Min Xu , Stuart Perry

The efficient spatial allocation of primitives serves as the foundation of 3D Gaussian Splatting, as it directly dictates the synergy between representation compactness, reconstruction speed, and rendering fidelity. Previous solutions,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Roni Itkin , Noam Issachar , Yehonatan Keypur , Xingyu Chen , Anpei Chen , Sagie Benaim
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