Related papers: SMooGPT: Stylized Motion Generation using Large La…
In the realm of motion generation, the creation of long-duration, high-quality motion sequences remains a significant challenge. This paper presents our groundbreaking work on "Infinite Motion", a novel approach that leverages long text to…
Discrete motion tokenization has recently enabled Large Language Models (LLMs) to serve as versatile backbones for motion understanding and motion-language reasoning. However, existing pipelines typically decouple motion quantization from…
Existing representations for human motion, such as MotionGPT, often operate as black-box latent vectors with limited interpretability and build on joint positions which can cause ambiguity. Inspired by the hierarchical structure of natural…
Diffusion models, particularly latent diffusion models, have demonstrated remarkable success in text-driven human motion generation. However, it remains challenging for latent diffusion models to effectively compose multiple semantic…
Video generation has achieved remarkable progress in visual fidelity and controllability, enabling conditioning on text, layout, or motion. Among these, motion control - specifying object dynamics and camera trajectories - is essential for…
Inspired by the recent success of LLMs, the field of human motion understanding has increasingly shifted toward developing large motion models. Despite some progress, current efforts remain far from achieving truly generalist models,…
We address the challenging problem of fine-grained text-driven human motion generation. Existing works generate imprecise motions that fail to accurately capture relationships specified in text due to: (1) lack of effective text parsing for…
Text-to-motion generation has gained increasing attention, but most existing methods are limited to generating short-term motions that correspond to a single sentence describing a single action. However, when a text stream describes a…
Large Language Models (LLMs), primarily trained on text-based datasets, exhibit exceptional proficiencies in understanding and executing complex linguistic instructions via text outputs. However, they falter when requests to generate…
Audio-driven talking-head generation has advanced rapidly with diffusion-based generative models, yet producing temporally coherent videos with fine-grained motion control remains challenging. We propose DEMO, a flow-matching generative…
Co-Speech Gesture Video Generation aims to generate vivid speech videos from audio-driven still images, which is challenging due to the diversity of body parts in terms of motion amplitude, audio relevance, and detailed features. Relying…
Gait recognition is emerging as a promising technology and an innovative field within computer vision, with a wide range of applications in remote human identification. However, existing methods typically rely on complex architectures to…
Human motion generation from text prompts has made remarkable progress in recent years. However, existing methods primarily rely on either sequence-level or action-level descriptions due to the absence of fine-grained, part-level motion…
Conventional text-to-motion generation methods are usually trained on limited text-motion pairs, making them hard to generalize to open-world scenarios. Some works use the CLIP model to align the motion space and the text space, aiming to…
Attributes such as style, fine-grained text, and trajectory are specific conditions for describing motion. However, existing methods often lack precise user control over motion attributes and suffer from limited generalizability to unseen…
The world knowledge and reasoning capabilities of text-based large language models (LLMs) are advancing rapidly, yet current approaches to human motion understanding, including motion question answering and captioning, have not fully…
The advent of large language models, enabling flexibility through instruction-driven approaches, has revolutionized many traditional generative tasks, but large models for 3D data, particularly in comprehensively handling 3D shapes with…
This paper presents Swarm-GPT, a system that integrates large language models (LLMs) with safe swarm motion planning - offering an automated and novel approach to deployable drone swarm choreography. Swarm-GPT enables users to automatically…
Synthesising appropriate choreographies from music remains an open problem. We introduce MDLT, a novel approach that frames the choreography generation problem as a translation task. Our method leverages an existing data set to learn to…
Diverse human motion generation is an increasingly important task, having various applications in computer vision, human-computer interaction and animation. While text-to-motion synthesis using diffusion models has shown success in…