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Related papers: SMooGPT: Stylized Motion Generation using Large La…

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We introduce Action-GPT, a plug-and-play framework for incorporating Large Language Models (LLMs) into text-based action generation models. Action phrases in current motion capture datasets contain minimal and to-the-point information. By…

Computer Vision and Pattern Recognition · Computer Science 2023-03-08 Sai Shashank Kalakonda , Shubh Maheshwari , Ravi Kiran Sarvadevabhatla

Text-to-motion generation is driven by learning motion representations for semantic alignment with language. Existing methods rely on either continuous or discrete motion representations. However, continuous representations entangle…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Dawei Guan , Di Yang , Chengjie Jin , Jiangtao Wang

The automatic generation of controllable co-speech gestures has recently gained growing attention. While existing systems typically achieve gesture control through predefined categorical labels or implicit pseudo-labels derived from motion…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Bohong Chen , Yumeng Li , Youyi Zheng , Yao-Xiang Ding , Kun Zhou

Text-driven human motion generation aims to synthesize realistic motion sequences that follow textual descriptions. Despite recent advances, accurately aligning motion dynamics with textual semantics remains a fundamental challenge. In this…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Ruxi Gu , Zilei Wang , Wei Wang

This work introduces MotionLCM, extending controllable motion generation to a real-time level. Existing methods for spatial-temporal control in text-conditioned motion generation suffer from significant runtime inefficiency. To address this…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Wenxun Dai , Ling-Hao Chen , Jingbo Wang , Jinpeng Liu , Bo Dai , Yansong Tang

This paper proposes MotionVerse, a unified framework that harnesses the capabilities of Large Language Models (LLMs) to comprehend, generate, and edit human motion in both single-person and multi-person scenarios. To efficiently represent…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Ruibing Hou , Mingshuang Luo , Hongyu Pan , Hong Chang , Shiguang Shan

We introduce MoLingo, a text-to-motion (T2M) model that generates realistic, lifelike human motion by denoising in a continuous latent space. Recent works perform latent space diffusion, either on the whole latent at once or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Yannan He , Garvita Tiwari , Xiaohan Zhang , Pankaj Bora , Tolga Birdal , Jan Eric Lenssen , Gerard Pons-Moll

The task of text2motion is to generate human motion sequences from given textual descriptions, where the model explores diverse mappings from natural language instructions to human body movements. While most existing works are confined to…

Artificial Intelligence · Computer Science 2024-03-27 Kunhang Li , Yansong Feng

Generative AI models provide a wide range of tools capable of performing complex tasks in a fraction of the time it would take a human. Among these, Large Language Models (LLMs) stand out for their ability to generate diverse texts, from…

Computation and Language · Computer Science 2024-10-07 Baldomero R. Árbol , Dan Casas

Existing 3D human motion generation and understanding methods often exhibit limited interpretability, restricting effective mutual enhancement between these inherently related tasks. While current unified frameworks based on large language…

Artificial Intelligence · Computer Science 2026-01-21 Guocun Wang , Kenkun Liu , Jing Lin , Guorui Song , Jian Li , Xiaoguang Han

Large Language Models (LLMs) have demonstrated remarkable capabilities in various domains, including data augmentation and synthetic data generation. This work explores the use of LLMs to generate rich textual descriptions for motion…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Radu Chivereanu , Adrian Cosma , Andy Catruna , Razvan Rughinis , Emilian Radoi

Gestures perform a variety of communicative functions that powerfully influence human face-to-face interaction. How this communicative function is achieved varies greatly between individuals and depends on the role of the speaker and the…

Human-Computer Interaction · Computer Science 2023-10-24 Laura B. Hensel , Nutchanon Yongsatianchot , Parisa Torshizi , Elena Minucci , Stacy Marsella

Generating responses following a desired style has great potentials to extend applications of open-domain dialogue systems, yet is refrained by lacking of parallel data for training. In this work, we explore the challenging task with…

Computation and Language · Computer Science 2020-10-07 Ze Yang , Wei Wu , Can Xu , Xinnian Liang , Jiaqi Bai , Liran Wang , Wei Wang , Zhoujun Li

Although existing text-to-motion (T2M) methods can produce realistic human motion from text description, it is still difficult to align the generated motion with the desired postures since using text alone is insufficient for precisely…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Ling-An Zeng , Gaojie Wu , Ancong Wu , Jian-Fang Hu , Wei-Shi Zheng

This paper presents M$^3$GPT, an advanced $\textbf{M}$ultimodal, $\textbf{M}$ultitask framework for $\textbf{M}$otion comprehension and generation. M$^3$GPT operates on three fundamental principles. The first focuses on creating a unified…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Mingshuang Luo , Ruibing Hou , Zhuo Li , Hong Chang , Zimo Liu , Yaowei Wang , Shiguang Shan

Data-driven modelling and synthesis of motion is an active research area with applications that include animation, games, and social robotics. This paper introduces a new class of probabilistic, generative, and controllable motion-data…

Machine Learning · Computer Science 2020-12-08 Gustav Eje Henter , Simon Alexanderson , Jonas Beskow

Text-to-motion (T2M) generation aims to control the behavior of a target character via textual descriptions. Leveraging text-motion paired datasets, existing T2M models have achieved impressive performance in generating high-quality motions…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Jiakun Zheng , Ting Xiao , Shiqin Cao , Xinran Li , Zhe Wang , Chenjia Bai

Our paper aims to generate diverse and realistic animal motion sequences from textual descriptions, without a large-scale animal text-motion dataset. While the task of text-driven human motion synthesis is already extensively studied and…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Zhangsihao Yang , Mingyuan Zhou , Mengyi Shan , Bingbing Wen , Ziwei Xuan , Mitch Hill , Junjie Bai , Guo-Jun Qi , Yalin Wang

Recent motion-language models unify tasks like comprehension and generation but operate at a coarse granularity, lacking fine-grained understanding and nuanced control over body parts needed for animation or interaction. This stems from…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Bizhu Wu , Jinheng Xie , Wenting Chen , Zhe Kong , Jianfeng Ren , Linlin Shen , Ruibin Bai , Rong Qu

Human spatiotemporal behavior simulation is critical for urban planning research, yet traditional rule-based and statistical approaches suffer from high computational costs, limited generalizability, and poor scalability. While large…

Artificial Intelligence · Computer Science 2025-06-13 Yu Zhang , Yang Hu , De Wang