Related papers: SMooGPT: Stylized Motion Generation using Large La…
We introduce Action-GPT, a plug-and-play framework for incorporating Large Language Models (LLMs) into text-based action generation models. Action phrases in current motion capture datasets contain minimal and to-the-point information. By…
Text-to-motion generation is driven by learning motion representations for semantic alignment with language. Existing methods rely on either continuous or discrete motion representations. However, continuous representations entangle…
The automatic generation of controllable co-speech gestures has recently gained growing attention. While existing systems typically achieve gesture control through predefined categorical labels or implicit pseudo-labels derived from motion…
Text-driven human motion generation aims to synthesize realistic motion sequences that follow textual descriptions. Despite recent advances, accurately aligning motion dynamics with textual semantics remains a fundamental challenge. In this…
This work introduces MotionLCM, extending controllable motion generation to a real-time level. Existing methods for spatial-temporal control in text-conditioned motion generation suffer from significant runtime inefficiency. To address this…
This paper proposes MotionVerse, a unified framework that harnesses the capabilities of Large Language Models (LLMs) to comprehend, generate, and edit human motion in both single-person and multi-person scenarios. To efficiently represent…
We introduce MoLingo, a text-to-motion (T2M) model that generates realistic, lifelike human motion by denoising in a continuous latent space. Recent works perform latent space diffusion, either on the whole latent at once or…
The task of text2motion is to generate human motion sequences from given textual descriptions, where the model explores diverse mappings from natural language instructions to human body movements. While most existing works are confined to…
Generative AI models provide a wide range of tools capable of performing complex tasks in a fraction of the time it would take a human. Among these, Large Language Models (LLMs) stand out for their ability to generate diverse texts, from…
Existing 3D human motion generation and understanding methods often exhibit limited interpretability, restricting effective mutual enhancement between these inherently related tasks. While current unified frameworks based on large language…
Large Language Models (LLMs) have demonstrated remarkable capabilities in various domains, including data augmentation and synthetic data generation. This work explores the use of LLMs to generate rich textual descriptions for motion…
Gestures perform a variety of communicative functions that powerfully influence human face-to-face interaction. How this communicative function is achieved varies greatly between individuals and depends on the role of the speaker and the…
Generating responses following a desired style has great potentials to extend applications of open-domain dialogue systems, yet is refrained by lacking of parallel data for training. In this work, we explore the challenging task with…
Although existing text-to-motion (T2M) methods can produce realistic human motion from text description, it is still difficult to align the generated motion with the desired postures since using text alone is insufficient for precisely…
This paper presents M$^3$GPT, an advanced $\textbf{M}$ultimodal, $\textbf{M}$ultitask framework for $\textbf{M}$otion comprehension and generation. M$^3$GPT operates on three fundamental principles. The first focuses on creating a unified…
Data-driven modelling and synthesis of motion is an active research area with applications that include animation, games, and social robotics. This paper introduces a new class of probabilistic, generative, and controllable motion-data…
Text-to-motion (T2M) generation aims to control the behavior of a target character via textual descriptions. Leveraging text-motion paired datasets, existing T2M models have achieved impressive performance in generating high-quality motions…
Our paper aims to generate diverse and realistic animal motion sequences from textual descriptions, without a large-scale animal text-motion dataset. While the task of text-driven human motion synthesis is already extensively studied and…
Recent motion-language models unify tasks like comprehension and generation but operate at a coarse granularity, lacking fine-grained understanding and nuanced control over body parts needed for animation or interaction. This stems from…
Human spatiotemporal behavior simulation is critical for urban planning research, yet traditional rule-based and statistical approaches suffer from high computational costs, limited generalizability, and poor scalability. While large…