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Related papers: SMooGPT: Stylized Motion Generation using Large La…

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Text-to-motion (T2M) generation is becoming a practical tool for animation and interactive avatars. However, modifying specific body parts while maintaining overall motion coherence remains challenging. Existing methods typically rely on…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Minyue Dai , Ke Fan , Anyi Rao , Jingbo Wang , Bo Dai

With the advancement of large language models, language-based forecasting has recently emerged as an innovative approach for predicting human mobility patterns. The core idea is to use prompts to transform the raw mobility data given as…

Artificial Intelligence · Computer Science 2024-03-07 Hao Xue , Tianye Tang , Ali Payani , Flora D. Salim

Large Language Models (LLMs) demonstrate superior performance in generative scenarios and have attracted widespread attention. Among them, stylized dialogue generation is essential in the context of LLMs for building intelligent and…

Computation and Language · Computer Science 2024-03-19 Jinpeng Li , Zekai Zhang , Quan Tu , Xin Cheng , Dongyan Zhao , Rui Yan

Human motions are compositional: complex behaviors can be described as combinations of simpler primitives. However, existing approaches primarily focus on forward modeling, e.g., learning holistic mappings from text to motion or composing a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Jianrong Zhang , Hehe Fan , Yi Yang

In this paper, we propose a unified framework that leverages a single pretrained LLM for Motion-related Multimodal Generation, referred to as MoMug. MoMug integrates diffusion-based continuous motion generation with the model's inherent…

Machine Learning · Computer Science 2025-03-11 Shinichi Tanaka , Zhao Wang , Yoichi Kato , Jun Ohya

In this paper, we tackle the problem of how to build and benchmark a large motion model (LMM). The ultimate goal of LMM is to serve as a foundation model for versatile motion-related tasks, e.g., human motion generation, with…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Liang Xu , Shaoyang Hua , Zili Lin , Yifan Liu , Feipeng Ma , Yichao Yan , Xin Jin , Xiaokang Yang , Wenjun Zeng

Co-speech gestures, if presented in the lively form of videos, can achieve superior visual effects in human-machine interaction. While previous works mostly generate structural human skeletons, resulting in the omission of appearance…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Xu He , Qiaochu Huang , Zhensong Zhang , Zhiwei Lin , Zhiyong Wu , Sicheng Yang , Minglei Li , Zhiyi Chen , Songcen Xu , Xiaofei Wu

Current motion-controlled image-to-video generation models rigidly follow user-provided trajectories that are often sparse, imprecise, and causally incomplete. Such reliance often yields unnatural or implausible outcomes, especially by…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Lee Hsin-Ying , Hanwen Jiang , Yiqun Mei , Jing Shi , Ming-Hsuan Yang , Zhixin Shu

The powerful reasoning capabilities of large language models (LLMs) have brought revolutionary changes to many fields, but their performance in human behaviour generation has not yet been extensively explored. This gap likely emerges…

Artificial Intelligence · Computer Science 2024-06-06 Chenyang Shao , Fengli Xu , Bingbing Fan , Jingtao Ding , Yuan Yuan , Meng Wang , Yong Li

Faithfully modeling human behavior in dynamic environments is a foundational challenge for embodied intelligence. While conditional motion synthesis has achieved significant advances, egocentric motion generation remains largely…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Ruibing Hou , Mingyue Zhou , Yuwei Gui , Mingshuang Luo , Bingpeng Ma , Hong Chang , Shiguang Shan , Xilin Chen

This paper introduces AnalyticsGPT, an intuitive and efficient large language model (LLM)-powered workflow for scientometric question answering. This underrepresented downstream task addresses the subcategory of meta-scientific questions…

Computation and Language · Computer Science 2026-02-11 Khang Ly , Georgios Cheirmpos , Adrian Raudaschl , Christopher James , Seyed Amin Tabatabaei

Interior design involves the careful selection and arrangement of objects to create an aesthetically pleasing, functional, and harmonized space that aligns with the client's design brief. This task is particularly challenging, as a…

Graphics · Computer Science 2025-09-03 Gabrielle Littlefair , Niladri Shekhar Dutt , Niloy J. Mitra

In recent years, studies have been actively conducted on combining large language models (LLM) and robotics; however, most have not considered end-to-end feedback in the robot-motion generation phase. The prediction of deep neural networks…

Robotics · Computer Science 2024-07-15 Kanata Suzuki , Tetsuya Ogata

Understanding the contents of multimodal documents is essential to accurately extract relevant evidence and use it for reasoning. Existing document understanding models tend to generate answers with a single word or phrase directly,…

Information Retrieval · Computer Science 2024-08-15 Jinxu Zhang

Natural language generation (NLG) is a critical component of spoken dialogue and it has a significant impact both on usability and perceived quality. Most NLG systems in common use employ rules and heuristics and tend to generate rigid and…

Computation and Language · Computer Science 2015-08-27 Tsung-Hsien Wen , Milica Gasic , Nikola Mrksic , Pei-Hao Su , David Vandyke , Steve Young

In this paper, we investigate building a sequence to sequence architecture for motion to language translation and synchronization. The aim is to translate motion capture inputs into English natural-language descriptions, such that the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Karim Radouane , Andon Tchechmedjiev , Julien Lagarde , Sylvie Ranwez

We explore how body shapes influence human motion synthesis, an aspect often overlooked in existing text-to-motion generation methods due to the ease of learning a homogenized, canonical body shape. However, this homogenization can distort…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Ting-Hsuan Liao , Yi Zhou , Yu Shen , Chun-Hao Paul Huang , Saayan Mitra , Jia-Bin Huang , Uttaran Bhattacharya

Text-driven human motion generation, as one of the vital tasks in computer-aided content creation, has recently attracted increasing attention. While pioneering research has largely focused on improving numerical performance metrics on…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Yunyao Mao , Xiaoyang Liu , Wengang Zhou , Zhenbo Lu , Houqiang Li

This paper introduces text-to-shape-display, a novel approach to generating dynamic shape changes in pin-based shape displays through natural language commands. By leveraging large language models (LLMs) and AI-chaining, our approach allows…

Human-Computer Interaction · Computer Science 2024-09-11 Wanli Qian , Chenfeng Gao , Anup Sathya , Ryo Suzuki , Ken Nakagaki

Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Canxuan Gang
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