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Understanding procedural text requires tracking entities, actions and effects as the narrative unfolds. We focus on the challenging real-world problem of action-graph extraction from material science papers, where language is highly…

Machine Learning · Computer Science 2019-04-09 Ronen Tamari , Hiroyuki Shindo , Dafna Shahaf , Yuji Matsumoto

Motion prediction systems aim to capture the future behavior of traffic scenarios enabling autonomous vehicles to perform safe and efficient planning. The evolution of these scenarios is highly uncertain and depends on the interactions of…

Artificial Intelligence · Computer Science 2022-12-08 Sandra Carrasco Limeros , Sylwia Majchrowska , Joakim Johnander , Christoffer Petersson , David Fernández Llorca

Transfer of learning is an important objective of education. However, students usually have difficulties in solving physics transfer tasks even after having solved similar problems previously. We investigated if instruction provided using…

Physics Education · Physics 2017-01-18 Tianlong Zu , Elise Agra , John Hutson , Lester C. Loschky , N. Sanjay Rebello

Forecasting a typical object's future motion is a critical task for interpreting and interacting with dynamic environments in computer vision. Event-based sensors, which could capture changes in the scene with exceptional temporal…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Song Wu , Zhiyu Zhu , Junhui Hou , Guangming Shi , Jinjian Wu

Accurate video understanding involves reasoning about the relationships between actors, objects and their environment, often over long temporal intervals. In this paper, we propose a message passing graph neural network that explicitly…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Anurag Arnab , Chen Sun , Cordelia Schmid

Automatic surgical gesture recognition is fundamentally important to enable intelligent cognitive assistance in robotic surgery. With recent advancement in robot-assisted minimally invasive surgery, rich information including surgical…

Computer Vision and Pattern Recognition · Computer Science 2021-06-30 Yonghao Long , Jie Ying Wu , Bo Lu , Yueming Jin , Mathias Unberath , Yun-Hui Liu , Pheng Ann Heng , Qi Dou

Massive Open Online Courses (MOOCs) have become increasingly popular worldwide. However, learners primarily rely on watching videos, easily losing knowledge context and reducing learning effectiveness. We propose HyperMOOC, a novel approach…

Human-Computer Interaction · Computer Science 2026-02-02 Li Ye , Lei Wang , Lihong Cai , Ruiqi Yu , Yong Wang , Yigang Wang , Wei Chen , Zhiguang Zhou

In this paper, we introduce Motion-Grounded Video Reasoning, a new motion understanding task that requires generating visual answers (video segmentation masks) according to the input question, and hence needs implicit spatiotemporal…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Andong Deng , Tongjia Chen , Shoubin Yu , Taojiannan Yang , Lincoln Spencer , Yapeng Tian , Ajmal Saeed Mian , Mohit Bansal , Chen Chen

Studies of human cognition often rely on brief, highly controlled tasks that emphasize group-level effects but poorly capture the rich variability within and between individuals. A suite of minigames built on the novel pixelDOPA platform…

Human-Computer Interaction · Computer Science 2026-02-12 Dom CP Marticorena , Zeyu Lu , Chris Wissmann , Yash Agarwal , David Garrison , John M Zempel , Dennis L Barbour

Pedestrian dynamics models have provided valuable insights into pedestrian interactions, collision avoidance, and self-organized crowd behavior using mathematical, computational, AI-based, and heuristic approaches. However, existing models…

Physics and Society · Physics 2025-04-03 Kanika Jain , Anurag Tripathi , Shankar Prawesh , Indranil Saha Dalal

As mobile technologies have become ubiquitous in recent years, computer-based cognitive tests have become more popular and efficient. In this work, we focus on assessing motor function in children by analyzing their gait movements. Although…

Computer Vision and Pattern Recognition · Computer Science 2021-07-08 Mohammad Zaki Zadeh , Ashwin Ramesh Babu , Ashish Jaiswal , Maria Kyrarini , Morris Bell , Fillia Makedon

On public benchmarks, current action recognition techniques have achieved great success. However, when used in real-world applications, e.g. sport analysis, which requires the capability of parsing an activity into phases and…

Computer Vision and Pattern Recognition · Computer Science 2020-04-15 Dian Shao , Yue Zhao , Bo Dai , Dahua Lin

Gamification initiatives are currently top-of-mind for many organizations seeking to engage their employees in creative ways, improve their productivity, and drive positive behavioural outcomes in their workforce - ultimately leading to…

Human-Computer Interaction · Computer Science 2016-06-01 Umar Ruhi

Promotion of healthy habits help maintain and improve people health, reduce disease risks, and manage chronic illness. Regular healthy activities like walking, exercising, healthy eating, drinking water or taking medication on time require…

Human-Computer Interaction · Computer Science 2017-08-22 Anna Iurchenko

We contribute a first design space on visualizations in motion and the design of a pilot study we plan to run in the fall. Visualizations can be useful in contexts where either the observation is in motion or the whole visualization is…

Human-Computer Interaction · Computer Science 2024-09-12 Lijie Yao , Anastasia Bezerianos , Petra Isenberg

Parkour tasks for quadrupeds have emerged as a promising benchmark for agile locomotion. While human athletes can effectively perceive environmental characteristics to select appropriate footholds for obstacle traversal, endowing legged…

Robotics · Computer Science 2026-01-23 Liang Wang , Kanzhong Yao , Yang Liu , Weikai Qin , Jun Wu , Zhe Sun , Qiuguo Zhu

Children tend to be constantly exposed to technologies, such as smartphones, tablets, and gaming consoles, drawn by the interactive and visually stimulating nature of digital platforms. Thus, integrating the teaching process with…

Human-Computer Interaction · Computer Science 2025-03-21 Everson Borges da Rosa , Michel Albonico , Paulo Juunior Varela

Quantum mechanics courses focus mostly on its computational aspects. This alone does not provide the same depth of understanding as most physicists have of classical mechanics. The understanding of classical mechanics is significantly…

Physics Education · Physics 2007-05-23 Tarun Biswas

We present a parameterized synthetic dataset called Moving Symbols to support the objective study of video prediction networks. Using several instantiations of the dataset in which variation is explicitly controlled, we highlight issues in…

Computer Vision and Pattern Recognition · Computer Science 2018-03-23 Ryan Szeto , Simon Stent , German Ros , Jason J. Corso

In Embodied Question Answering (EQA), agents must explore and develop a semantic understanding of an unseen environment to answer a situated question with confidence. This problem remains challenging in robotics, due to the difficulties in…