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Learning-based methods for training embodied agents typically require a large number of high-quality scenes that contain realistic layouts and support meaningful interactions. However, current simulators for Embodied AI (EAI) challenges…

Artificial Intelligence · Computer Science 2021-11-11 Yizhou Zhao , Kaixiang Lin , Zhiwei Jia , Qiaozi Gao , Govind Thattai , Jesse Thomason , Gaurav S. Sukhatme

Automatic presentation slide generation can greatly streamline content creation. However, since preferences of each user may vary, existing under-specified formulations often lead to suboptimal results that fail to align with individual…

Computation and Language · Computer Science 2025-12-24 Wenzheng Zeng , Mingyu Ouyang , Langyuan Cui , Hwee Tou Ng

This interactive paper aims to provide an intuitive understanding of the self-calibrating interface paradigm. Under this paradigm, you can choose how to use an interface which can adapt to your preferences on the fly. We introduce a PIN…

Human-Computer Interaction · Computer Science 2022-12-13 Jonathan Grizou

Generating images from human sketches typically requires dedicated networks trained from scratch. In contrast, the emergence of the pre-trained Vision-Language models (e.g., CLIP) has propelled generative applications based on controlling…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Shaocong Zhang

Most design methods contain a forward framework, asking for primary specifications of a building to generate an output or assess its performance. However, architects urge for specific objectives though uncertain of the proper design…

Computer Vision and Pattern Recognition · Computer Science 2021-06-10 Zohreh Shaghaghian , Wei Yan

User interface (UI) design is a difficult yet important task for ensuring the usability, accessibility, and aesthetic qualities of applications. In our paper, we develop a machine-learned model, UIClip, for assessing the design quality and…

Human-Computer Interaction · Computer Science 2024-04-24 Jason Wu , Yi-Hao Peng , Amanda Li , Amanda Swearngin , Jeffrey P. Bigham , Jeffrey Nichols

Dense visual prediction tasks have been constrained by their reliance on predefined categories, limiting their applicability in real-world scenarios where visual concepts are unbounded. While Vision-Language Models (VLMs) like CLIP have…

Computer Vision and Pattern Recognition · Computer Science 2025-05-08 Junjie Wang , Bin Chen , Yulin Li , Bin Kang , Yichi Chen , Zhuotao Tian

Generating controllable and physically plausible indoor scenes is a pivotal prerequisite for constructing high-fidelity simulation environments for embodied AI. However, existing deeplearning-based methods usually treat all objects as…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Zini Chen , Junming Huang , Rong Zhang , Jiamin Xu , Cheng Peng , Chi Wang , Weiwei Xu

Image-based relighting of indoor rooms creates an immersive virtual understanding of the space, which is useful for interior design, virtual staging, and real estate. Relighting indoor rooms from a single image is especially challenging due…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Jun Myeong Choi , Annie Wang , Pieter Peers , Anand Bhattad , Roni Sengupta

This paper explores the possibility of learning custom tokens for representing new concepts in Vision-Language Models (VLMs). Our aim is to learn tokens that can be effective for both discriminative and generative tasks while composing well…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Pramuditha Perera , Matthew Trager , Luca Zancato , Alessandro Achille , Stefano Soatto

Recent advances in multi-modal vision and language tasks enable a new set of applications. In this paper, we consider the task of generating natural language fashion feedback on outfit images. We collect a unique dataset, which contains…

Machine Learning · Computer Science 2019-06-18 Gil Sadeh , Lior Fritz , Gabi Shalev , Eduard Oks

While generative AI enables high-fidelity UI generation from text prompts, users struggle to articulate design intent and evaluate or refine results-creating gulfs of execution and evaluation. To understand the information needed for UI…

Human-Computer Interaction · Computer Science 2026-02-10 Seokhyeon Park , Soohyun Lee , Eugene Choi , Hyunwoo Kim , Minkyu Kweon , Yumin Song , Jinwook Seo

Despite significant recent progress on generative models, controlled generation of images depicting multiple and complex object layouts is still a difficult problem. Among the core challenges are the diversity of appearance a given object…

Computer Vision and Pattern Recognition · Computer Science 2019-10-16 Bo Zhao , Lili Meng , Weidong Yin , Leonid Sigal

Sketching out Graphical User Interface (GUI) layout is part of the pipeline of designing a GUI and a crucial task for the success of a software application. Arranging all components inside a GUI layout manually is a time-consuming task. In…

Computer Vision and Pattern Recognition · Computer Science 2023-04-19 Andrey Sobolevsky , Guillaume-Alexandre Bilodeau , Jinghui Cheng , Jin L. C. Guo

Robots that arrange household objects should do so according to the user's preferences, which are inherently subjective and difficult to model. We present NeatNet: a novel Variational Autoencoder architecture using Graph Neural Network…

Robotics · Computer Science 2021-11-08 Ivan Kapelyukh , Edward Johns

This paper proposes a novel framework for generating lingual descriptions of indoor scenes. Whereas substantial efforts have been made to tackle this problem, previous approaches focusing primarily on generating a single sentence for each…

Computer Vision and Pattern Recognition · Computer Science 2015-03-03 Dahua Lin , Chen Kong , Sanja Fidler , Raquel Urtasun

Advancements in generative models have sparked significant interest in generating images while adhering to specific structural guidelines. Scene graph to image generation is one such task of generating images which are consistent with the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Rameshwar Mishra , A V Subramanyam

Communicating design implications is common within the HCI community when publishing academic papers, yet these papers are rarely read and used by designers. One solution is to use design cards as a form of translational resource that…

Human-Computer Interaction · Computer Science 2024-03-14 Donghoon Shin , Lucy Lu Wang , Gary Hsieh

We introduce a neural relighting algorithm for captured indoors scenes, that allows interactive free-viewpoint navigation. Our method allows illumination to be changed synthetically, while coherently rendering cast shadows and complex…

Graphics · Computer Science 2021-06-28 Julien Philip , Sébastien Morgenthaler , Michaël Gharbi , George Drettakis

Generative user interfaces (UIs) create new opportunities to adapt interfaces to individual users on demand, but personalization remains difficult because desirable UI properties are subjective, hard to articulate, and costly to infer from…

Machine Learning · Computer Science 2026-04-14 Yi-Hao Peng , Samarth Das , Jeffrey P. Bigham , Jason Wu