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It is common in graphic design humans visually arrange various elements according to their design intent and semantics. For example, a title text almost always appears on top of other elements in a document. In this work, we generate…

Computer Vision and Pattern Recognition · Computer Science 2021-08-03 Kotaro Kikuchi , Edgar Simo-Serra , Mayu Otani , Kota Yamaguchi

Generating multiple distinct subjects remains a challenge for existing text-to-image diffusion models. Complex prompts often lead to subject leakage, causing inaccuracies in quantities, attributes, and visual features. Preventing leakage…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Omer Dahary , Yehonathan Cohen , Or Patashnik , Kfir Aberman , Daniel Cohen-Or

In this paper, we propose RoomPlanner, the first fully automatic 3D room generation framework for painlessly creating realistic indoor scenes with only short text as input. Without any manual layout design or panoramic image guidance, our…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Wenzhuo Sun , Mingjian Liang , Wenxuan Song , Xuelian Cheng , Zongyuan Ge

Large Language Models (LLMs) have become powerful foundations for generative recommender systems, framing recommendation tasks as text generation tasks. However, existing generative recommendation methods often rely on discrete ID-based…

Information Retrieval · Computer Science 2026-03-24 Jerome Ramos , Bin Wu , Aldo Lipani

With the open-sourcing of text-to-image models (T2I) such as stable diffusion (SD) and stable diffusion XL (SD-XL), there is an influx of models fine-tuned in specific domains based on the open-source SD model, such as in anime, character…

Computer Vision and Pattern Recognition · Computer Science 2023-12-20 Ruyi Gan , Xiaojun Wu , Junyu Lu , Yuanhe Tian , Dixiang Zhang , Ziwei Wu , Renliang Sun , Chang Liu , Jiaxing Zhang , Pingjian Zhang , Yan Song

3D Content Generation is at the heart of many computer graphics applications, including video gaming, film-making, virtual and augmented reality, etc. This paper proposes a novel deep-learning based approach for automatically generating…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Yongzhi Xu , Yonhon Ng , Yifu Wang , Inkyu Sa , Yunfei Duan , Zhenhong Sun , Yang Li , Pan Ji , Hongdong Li

Current data-driven floor plan generation methods often reproduce the ergonomic inefficiencies found in real-world training datasets. To address this, we propose a novel approach that integrates architectural design principles directly into…

Graphics · Computer Science 2026-04-10 Piotr Nieciecki , Aleksander Plocharski , Przemyslaw Musialski

This paper analyses a visual archive of drawings produced by an interactive robotic art installation where audience members narrated their dreams into a system powered by CLIPdraw deep learning (DL) model that interpreted and transformed…

Artificial Intelligence · Computer Science 2023-06-14 Varvara Guljajeva , Mar Canet Solà , Isaac Joseph Clarke

Our project page: https://scutyklin.github.io/SceneLCM/. Automated generation of complex, interactive indoor scenes tailored to user prompt remains a formidable challenge. While existing methods achieve indoor scene synthesis, they struggle…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Yangkai Lin , Jiabao Lei , Kui Jia

The future networks pose intense demands for intelligent and customized designs to cope with the surging network scale, dynamically time-varying environments, diverse user requirements, and complicated manual configuration. However,…

Networking and Internet Architecture · Computer Science 2023-08-01 Yudong Huang , Minrui Xu , Xinyuan Zhang , Dusit Niyato , Zehui Xiong , Shuo Wang , Tao Huang

The automatic generation of stylized co-speech gestures has recently received increasing attention. Previous systems typically allow style control via predefined text labels or example motion clips, which are often not flexible enough to…

Computer Vision and Pattern Recognition · Computer Science 2023-10-17 Tenglong Ao , Zeyi Zhang , Libin Liu

This paper proposes a generative approach for the automatic typesetting of books in desktop publishing. The presented system consists in a computer script that operates inside a widely used design software tool and implements a generative…

Human-Computer Interaction · Computer Science 2023-10-24 Sérgio M. Rebelo , Tiago Martins , Diogo Ferreira , Artur Rebelo

During the early stages of interface design, designers need to produce multiple sketches to explore a design space. Design tools often fail to support this critical stage, because they insist on specifying more details than necessary.…

Human-Computer Interaction · Computer Science 2026-03-31 Aryan Garg , Yue Jiang , Antti Oulasvirta

Generative models, such as large language models and text-to-image diffusion models, are increasingly used to create visual designs like user interfaces (UIs) and presentation slides. Finetuning and benchmarking these generative models have…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Yi-Hao Peng , Jeffrey P. Bigham , Jason Wu

Visual cognition of the indoor environment can benefit from the spatial layout estimation, which is to represent an indoor scene with a 2D box on a monocular image. In this paper, we propose to fully exploit the edge and semantic…

Computer Vision and Pattern Recognition · Computer Science 2019-01-04 Weidong Zhang , Wei Zhang , Jason Gu

This paper presents a novel conversational AI-enabled active ideation interface as a creative idea-generation tool to assist novice designers in mitigating the initial latency and ideation bottlenecks that are commonly observed. It is a…

Human-Computer Interaction · Computer Science 2025-04-16 B. Sankar , Dibakar Sen

We introduce a learning framework for automated floorplan generation which combines generative modeling using deep neural networks and user-in-the-loop designs to enable human users to provide sparse design constraints. Such constraints are…

Computer Vision and Pattern Recognition · Computer Science 2020-04-29 Ruizhen Hu , Zeyu Huang , Yuhan Tang , Oliver van Kaick , Hao Zhang , Hui Huang

Controllable layout generation aims at synthesizing plausible arrangement of element bounding boxes with optional constraints, such as type or position of a specific element. In this work, we try to solve a broad range of layout generation…

Computer Vision and Pattern Recognition · Computer Science 2023-03-15 Naoto Inoue , Kotaro Kikuchi , Edgar Simo-Serra , Mayu Otani , Kota Yamaguchi

An important task for recommender system is to generate explanations according to a user's preferences. Most of the current methods for explainable recommendations use structured sentences to provide descriptions along with the…

Computation and Language · Computer Science 2017-07-07 Felipe Costa , Sixun Ouyang , Peter Dolog , Aonghus Lawlor

In the industrial interior design process, professional designers plan the furniture layout to achieve a satisfactory 3D design for selling. In this paper, we explore the interior graphics scenes design task as a Markov decision process…

Computer Vision and Pattern Recognition · Computer Science 2021-02-19 Xinhan Di , Pengqian Yu