Related papers: DyCrowd: Towards Dynamic Crowd Reconstruction from…
We have recently seen great progress in 3D scene reconstruction through explicit point-based 3D Gaussian Splatting (3DGS), notable for its high quality and fast rendering speed. However, reconstructing dynamic scenes such as complex human…
We present a bundle-adjustment-based algorithm for recovering accurate 3D human pose and meshes from monocular videos. Unlike previous algorithms which operate on single frames, we show that reconstructing a person over an entire sequence…
Multi-view video reconstruction plays a vital role in computer vision, enabling applications in film production, virtual reality, and motion analysis. While recent advances such as 4D Gaussian Splatting (4DGS) have demonstrated impressive…
A long-standing challenge in scene analysis is the recovery of scene arrangements under moderate to heavy occlusion, directly from monocular video. While the problem remains a subject of active research, concurrent advances have been made…
Existing methods for the 4D reconstruction of general, non-rigidly deforming objects focus on novel-view synthesis and neglect correspondences. However, time consistency enables advanced downstream tasks like 3D editing, motion analysis, or…
Estimating 3D poses from a monocular video is still a challenging task, despite the significant progress that has been made in recent years. Generally, the performance of existing methods drops when the target person is too small/large, or…
People detection in single 2D images has improved greatly in recent years. However, comparatively little of this progress has percolated into multi-camera multi-people tracking algorithms, whose performance still degrades severely when…
Nowadays, massive urban human mobility data are being generated from mobile phones, car navigation systems, and traffic sensors. Predicting the density and flow of the crowd or traffic at a citywide level becomes possible by using the big…
Advancements in 3D scene reconstruction have transformed 2D images from the real world into 3D models, producing realistic 3D results from hundreds of input photos. Despite great success in dense-view reconstruction scenarios, rendering a…
We present an integrated framework for simultaneous tracking, group detection and multi-level activity recognition in crowd videos. Instead of solving these problems independently and sequentially, we solve them together in a unified…
Crowd behaviour analysis is essential to numerous real-world applications, such as public safety and urban planning, and therefore has been studied for decades. In the last decade or so, the development of deep learning has significantly…
In Internet of Things (IoT) driven smart-world systems, real-time crowd-sourced databases from multiple distributed servers can be aggregated to extract dynamic statistics from a larger population, thus providing more reliable knowledge for…
Accurate crowd detection (CD) is critical for public safety and historical pattern analysis, yet existing methods relying on ground and aerial imagery suffer from limited spatio-temporal coverage. The development of very-fine-resolution…
Forecasting human activities observed in videos is a long-standing challenge in computer vision, which leads to various real-world applications such as mobile robots, autonomous driving, and assistive systems. In this work, we present a new…
Dense 3D reconstruction and ego-motion estimation are key challenges in autonomous driving and robotics. Compared to the complex, multi-modal systems deployed today, multi-camera systems provide a simpler, low-cost alternative. However,…
Our work proposes a novel deep learning framework for estimating crowd density from static images of highly dense crowds. We use a combination of deep and shallow, fully convolutional networks to predict the density map for a given crowd…
In this work, we consider the problem of estimating the 3D position of multiple humans in a scene as well as their body shape and articulation from a single RGB video recorded with a static camera. In contrast to expensive marker-based or…
Reconstructing large-scale dynamic scenes from visual observations is a fundamental challenge in computer vision, with critical implications for robotics and autonomous systems. While recent differentiable rendering methods such as Neural…
Reconstructing 3D human motion and human-object interactions (HOI) from Internet videos is a fundamental step toward building large-scale datasets of human behavior. Existing methods struggle to recover globally consistent 3D motion under…
Reconstructing static 3D scene from monocular video with dynamic objects is important for numerous applications such as virtual reality and autonomous driving. Current approaches typically rely on background for static scene reconstruction,…