Related papers: DyCrowd: Towards Dynamic Crowd Reconstruction from…
We present an improved clustering based, unsupervised anomalous trajectory detection algorithm for crowded scenes. The proposed work is based on four major steps, namely, extraction of trajectories from crowded scene video, extraction of…
Multi-frame human pose estimation in complicated situations is challenging. Although state-of-the-art human joints detectors have demonstrated remarkable results for static images, their performances come short when we apply these models to…
We present an unsupervised approach to analyze crowd at various levels of granularity $-$ individual, group and collective. We also propose a motion model to represent the collective motion of the crowd. The model captures the…
Reconstructing dynamic 3D scenes from monocular video remains fundamentally challenging due to the need to jointly infer motion, structure, and appearance from limited observations. Existing dynamic scene reconstruction methods based on…
We propose an efficient approach to exploiting motion information from consecutive frames of a video sequence to recover the 3D pose of people. Instead of computing candidate poses in individual frames and then linking them, as is often…
Tracking body and hand motions in the 3D space is essential for social and self-presence in augmented and virtual environments. Unlike the popular 3D pose estimation setting, the problem is often formulated as inside-out tracking based on…
We present the first marker-less approach for temporally coherent 3D performance capture of a human with general clothing from monocular video. Our approach reconstructs articulated human skeleton motion as well as medium-scale non-rigid…
We present a novel, realtime algorithm to compute the trajectory of each pedestrian in moderately dense crowd scenes. Our formulation is based on an adaptive particle filtering scheme that uses a multi-agent motion model based on…
We propose a novel crowd counting model that maps a given crowd scene to its density. Crowd analysis is compounded by myriad of factors like inter-occlusion between people due to extreme crowding, high similarity of appearance between…
The estimation of crowd count in images has a wide range of applications such as video surveillance, traffic monitoring, public safety and urban planning. Recently, the convolutional neural network (CNN) based approaches have been shown to…
Avoiding bottleneck situations in crowds is critical for the safety and comfort of people at large events or in public transportation. Based on the work of Lagrangian motion analysis we propose a novel video-based bottleneckdetector by…
Most SLAM algorithms are based on the assumption that the scene is static. However, in practice, most scenes are dynamic which usually contains moving objects, these methods are not suitable. In this paper, we introduce DymSLAM, a dynamic…
This paper introduces a novel method for end-to-end crowd detection that leverages object density information to enhance existing transformer-based detectors. We present CrowdQuery (CQ), whose core component is our CQ module that predicts…
Dynamic multi-person mesh recovery has been a hot topic in 3D vision recently. However, few works focus on the multi-person motion capture from uncalibrated cameras, which mainly faces two challenges: the one is that inter-person…
Anomaly detection in crowd videos has become a popular area of research for the computer vision community. Several existing methods generally perform a prior training about the scene with or without the use of labeled data. However, it is…
Reconstructing clean, distractor-free 3D scenes from real-world captures remains a significant challenge, particularly in highly dynamic and cluttered settings such as egocentric videos. To tackle this problem, we introduce DeGauss, a…
We propose DeepMultiCap, a novel method for multi-person performance capture using sparse multi-view cameras. Our method can capture time varying surface details without the need of using pre-scanned template models. To tackle with the…
Crowd counting, i.e., estimation number of the pedestrian in crowd images, is emerging as an important research problem with the public security applications. A key component for the crowd counting systems is the construction of counting…
Reconstructing complete and animatable 3D human avatars from monocular videos remains challenging, particularly under severe occlusions. While 3D Gaussian Splatting has enabled photorealistic human rendering, existing methods struggle with…
Understanding crowd behaviors in a large social event is crucial for event management. Passive WiFi sensing, by collecting WiFi probe requests sent from mobile devices, provides a better way to monitor crowds compared with people counters…