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Functional 3D scene graphs offer a versatile and flexible representation for 3D scene understanding and robotic manipulation, defined by object nodes, interactive elements, and functional relationship edges. However, their potential remains…

Unlike existing methods that rely on source images as appearance references and use source speech to generate motion, this work proposes a novel approach that directly extracts information from the speech, addressing key challenges in…

Audio and Speech Processing · Electrical Eng. & Systems 2026-03-03 Jinting Wang , Jun Wang , Hei Victor Cheng , Li Liu

Modern text-to-speech synthesis pipelines typically involve multiple processing stages, each of which is designed or learnt independently from the rest. In this work, we take on the challenging task of learning to synthesise speech from…

Sound · Computer Science 2021-03-18 Jeff Donahue , Sander Dieleman , Mikołaj Bińkowski , Erich Elsen , Karen Simonyan

Text-to-image generative models are a new and powerful way to generate visual artwork. However, the open-ended nature of text as interaction is double-edged; while users can input anything and have access to an infinite range of…

Human-Computer Interaction · Computer Science 2023-09-29 Vivian Liu , Lydia B. Chilton

Retrieval-augmented generation from videos requires systems to retrieve relevant audiovisual evidence from large corpora and synthesize it into coherent, attributed text. Current approaches struggle at both ends: retrieval methods fail on…

In this paper, we consider a novel and practical case for talking face video generation. Specifically, we focus on the scenarios involving multi-people interactions, where the talking context, such as audience or surroundings, is present.…

Computer Vision and Pattern Recognition · Computer Science 2024-02-29 Meidai Xuanyuan , Yuwang Wang , Honglei Guo , Qionghai Dai

Current controls over diffusion models (e.g., through text or ControlNet) for image generation fall short in recognizing abstract, continuous attributes like illumination direction or non-rigid shape change. In this paper, we present an…

Computer Vision and Pattern Recognition · Computer Science 2024-02-14 Ta-Ying Cheng , Matheus Gadelha , Thibault Groueix , Matthew Fisher , Radomir Mech , Andrew Markham , Niki Trigoni

Recent progress in 3D generation has been driven largely by models conditioned on images or text, while readily available 3D priors are still underused. In many real-world scenarios, the visible-region point cloud are easy to obtain from…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Jiatong Xia , Zicheng Duan , Anton van den Hengel , Lingqiao Liu

Text-to-3D modelling has seen exciting progress by combining generative text-to-image models with image-to-3D methods like Neural Radiance Fields. DreamFusion recently achieved high-quality results but requires a lengthy, per-prompt…

Traditional methods for 3D object compression operate only on structural information within the object vertices, polygons, and textures. These methods are effective at compression rates up to 10x for standard object sizes but quickly…

Computer Vision and Pattern Recognition · Computer Science 2025-05-23 Jordan Dotzel , Tony Montes , Mohamed S. Abdelfattah , Zhiru Zhang

People often imagine relevant scenes to aid in the writing process. In this work, we aim to utilize visual information for composition in the same manner as humans. We propose a method, LIVE, that makes pre-trained language models (PLMs)…

Computation and Language · Computer Science 2023-06-16 Tianyi Tang , Yushuo Chen , Yifan Du , Junyi Li , Wayne Xin Zhao , Ji-Rong Wen

We present a new, fast and flexible pipeline for indoor scene synthesis that is based on deep convolutional generative models. Our method operates on a top-down image-based representation, and inserts objects iteratively into the scene by…

Computer Vision and Pattern Recognition · Computer Science 2018-12-03 Daniel Ritchie , Kai Wang , Yu-an Lin

Generating 3D models has traditionally been a complex task requiring specialized expertise. While recent advances in generative AI have sought to automate this process, existing methods produce non-editable representation, such as meshes or…

Graphics · Computer Science 2026-01-21 Fadlullah Raji , Stefano Petrangeli , Matheus Gadelha , Yu Shen , Uttaran Bhattacharya , Gang Wu

When people deliver a speech, they naturally move heads, and this rhythmic head motion conveys prosodic information. However, generating a lip-synced video while moving head naturally is challenging. While remarkably successful, existing…

Computer Vision and Pattern Recognition · Computer Science 2020-07-20 Lele Chen , Guofeng Cui , Celong Liu , Zhong Li , Ziyi Kou , Yi Xu , Chenliang Xu

Recent advances in deep learning, such as powerful generative models and joint text-image embeddings, have provided the computational creativity community with new tools, opening new perspectives for artistic pursuits. Text-to-image…

Computer Vision and Pattern Recognition · Computer Science 2022-04-20 Yingtao Tian , Marco Cuturi , David Ha

Recent developments in generative models and large-scale datasets have substantially advanced 3D world generation, facilitating a broad range of domains including spatial intelligence, embodied intelligence, and autonomous driving. While…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Hanxin Zhu , Cong Wang , Peiyan Tu , Jiayi Luo , Tianyu He , Xin Jin , Zhibo Chen

Creating realistic 3D head assets for virtual characters that match a precise artistic vision remains labor-intensive. We present a novel framework that streamlines this process by providing artists with intuitive control over generated 3D…

Current text-to-3D models prioritize visual fidelity but often neglect physical fabricability, resulting in geometries requiring excessive support structures. This paper introduces SEG (\textit{\underline{S}upport-\underline{E}ffective…

Robotics · Computer Science 2026-02-27 Chenming Wu , Xiaofan Li , Chengkai Dai

The ability to generate highly realistic 2D images from mere text prompts has recently made huge progress in terms of speed and quality, thanks to the advent of image diffusion models. Naturally, the question arises if this can be also…

Computer Vision and Pattern Recognition · Computer Science 2023-04-26 Christina Tsalicoglou , Fabian Manhardt , Alessio Tonioni , Michael Niemeyer , Federico Tombari

Text-to-3D generation has advanced rapidly, yet state-of-the-art models, encompassing both optimization-based and feed-forward architectures, still face two fundamental limitations. First, they struggle with coarse semantic alignment, often…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Weimin Bai , Yubo Li , Weijian Luo , Zeqiang Lai , Yequan Wang , Wenzheng Chen , He Sun