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In Table-to-Text (T2T) generation, existing approaches predominantly focus on providing objective descriptions of tabular data. However, generating text that incorporates subjectivity, where subjectivity refers to interpretations beyond raw…

Computation and Language · Computer Science 2025-07-29 Ronak Upasham , Tathagata Dey , Pushpak Bhattacharyya

The purpose of our paper is to develop a unified multi-agent architecture that automates end-to-end machine learning (ML) pipeline generation from datasets and natural-language (NL) goals, improving efficiency, robustness and…

Artificial Intelligence · Computer Science 2026-05-01 Adela Bara , Gabriela Dobrita , Simona-Vasilica Oprea

In today's fast-paced world, effective presentations have become an essential tool for communication in both online and offline meetings. The crafting of a compelling presentation requires significant time and effort, from gathering key…

Computation and Language · Computer Science 2025-01-17 Tushar Aggarwal , Aarohi Bhand

With the recent development of generative models, Text-to-3D generations have also seen significant growth, opening a door for creating video-game 3D assets from a more general public. Nonetheless, people without any professional 3D editing…

Computer Vision and Pattern Recognition · Computer Science 2024-08-12 Zhaoning Wang , Ming Li , Chen Chen

We present a framework for generating physically realizable assembly instructions from natural language descriptions. Unlike unconstrained text-to-3D approaches, our method operates within a discrete parts vocabulary, enforcing geometric…

Artificial Intelligence · Computer Science 2025-12-19 David Noever

Generating high-quality 3D content from text, single images, or sparse view images remains a challenging task with broad applications. Existing methods typically employ multi-view diffusion models to synthesize multi-view images, followed…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Junlin Han , Jianyuan Wang , Andrea Vedaldi , Philip Torr , Filippos Kokkinos

Text-to-speech and co-speech gesture synthesis have until now been treated as separate areas by two different research communities, and applications merely stack the two technologies using a simple system-level pipeline. This can lead to…

Human-Computer Interaction · Computer Science 2021-08-27 Siyang Wang , Simon Alexanderson , Joakim Gustafson , Jonas Beskow , Gustav Eje Henter , Éva Székely

Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed sequentially, 3D applications such as gaming require…

Human-Computer Interaction · Computer Science 2022-01-11 Shaoyu Chen , Budmonde Duinkharjav , Xin Sun , Li-Yi Wei , Stefano Petrangeli , Jose Echevarria , Claudio Silva , Qi Sun

Recent text-to-scene generation approaches largely reduced the manual efforts required to create 3D scenes. However, their focus is either to generate a scene layout or to generate objects, and few generate both. The generated scene layout…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Zhenggang Tang , Yuehao Wang , Yuchen Fan , Jun-Kun Chen , Yu-Ying Yeh , Kihyuk Sohn , Zhangyang Wang , Qixing Huang , Alexander Schwing , Rakesh Ranjan , Dilin Wang , Zhicheng Yan

In the burgeoning field of AI-driven image generation, the quest for precision and relevance in response to textual prompts remains paramount. This paper introduces GPTDrawer, an innovative pipeline that leverages the generative prowess of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Kun Li , Xinwei Chen , Tianyou Song , Hansong Zhang , Wenzhe Zhang , Qing Shan

It is an open challenge to obtain high quality training data, especially captions, for text-to-audio models. Although prior methods have leveraged \textit{text-only language models} to augment and improve captions, such methods have…

Computation and Language · Computer Science 2024-07-10 Zhifeng Kong , Sang-gil Lee , Deepanway Ghosal , Navonil Majumder , Ambuj Mehrish , Rafael Valle , Soujanya Poria , Bryan Catanzaro

We present a system for automatic multi-axis perceptual quality prediction of generative audio, developed for Track 2 of the AudioMOS Challenge 2025. The task is to predict four Audio Aesthetic Scores--Production Quality, Production…

Audio and Speech Processing · Electrical Eng. & Systems 2025-09-04 Dyah A. M. G. Wisnu , Ryandhimas E. Zezario , Stefano Rini , Hsin-Min Wang , Yu Tsao

Explanatory images play a pivotal role in accessible and easy-to-read (E2R) texts. However, the images available in online databases are not tailored toward the respective texts, and the creation of customized images is expensive. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-10-07 Miriam Anschütz , Tringa Sylaj , Georg Groh

We present DreamBooth3D, an approach to personalize text-to-3D generative models from as few as 3-6 casually captured images of a subject. Our approach combines recent advances in personalizing text-to-image models (DreamBooth) with…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Amit Raj , Srinivas Kaza , Ben Poole , Michael Niemeyer , Nataniel Ruiz , Ben Mildenhall , Shiran Zada , Kfir Aberman , Michael Rubinstein , Jonathan Barron , Yuanzhen Li , Varun Jampani

Due to the lack of large-scale text-3D correspondence data, recent text-to-3D generation works mainly rely on utilizing 2D diffusion models for synthesizing 3D data. Since diffusion-based methods typically require significant optimization…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Bin-Shih Wu , Hong-En Chen , Sheng-Yu Huang , Yu-Chiang Frank Wang

The increased demand for 3D data in AR/VR, robotics and gaming applications, gave rise to powerful generative pipelines capable of synthesizing high-quality 3D objects. Most of these models rely on the Score Distillation Sampling (SDS)…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Ziyu Wan , Despoina Paschalidou , Ian Huang , Hongyu Liu , Bokui Shen , Xiaoyu Xiang , Jing Liao , Leonidas Guibas

Reconstructing physically valid 3D scenes from single-view observations is a prerequisite for bridging the gap between visual perception and robotic control. However, in scenarios requiring precise contact reasoning, such as robotic…

Robotics · Computer Science 2026-05-19 Tianyi Xiang , Jiahang Cao , Sikai Guo , Guoyang Zhao , Andrew F. Luo , Jun Ma

With the growing popularity of Large Reasoning Models and their results in solving mathematical problems, it becomes crucial to measure their capabilities. We introduce a pipeline for both automatic and interactive verification as a more…

Artificial Intelligence · Computer Science 2026-02-25 Varvara Sazonova , Dmitri Shmelkin , Stanislav Kikot , Vasily Motolygin

Generative models for 3D object synthesis have seen significant advancements with the incorporation of prior knowledge distilled from 2D diffusion models. Nevertheless, challenges persist in the form of multi-view geometric inconsistencies…

Computer Vision and Pattern Recognition · Computer Science 2023-11-20 Lincong Feng , Muyu Wang , Maoyu Wang , Kuo Xu , Xiaoli Liu

Generative artificial intelligence (AI) offers scalable support for formative feedback, yet most AI-generated feedback relies on task-specific rubrics authored by domain experts. While effective, rubric authoring is time-consuming and…

Computation and Language · Computer Science 2026-04-15 Xin Xia , Nejla Yuruk , Yun Wang , Xiaoming Zhai
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