Related papers: EgoLoc: A Generalizable Solution for Temporal Inte…
Effectively tackling the problem of temporal action localization (TAL) necessitates a visual representation that jointly pursues two confounding goals, i.e., fine-grained discrimination for temporal localization and sufficient visual…
Emerging embodied AI applications, such as wearable cameras and autonomous agents, have underscored the need for robust reasoning from first person video streams. We introduce EgoVLM, a vision-language model specifically designed to…
Temporal Action Localization (TAL) has garnered significant attention in information retrieval. Existing supervised or weakly supervised methods heavily rely on labeled temporal boundaries and action categories, which are labor-intensive…
Estimating 3D human motion from an egocentric video sequence plays a critical role in human behavior understanding and has various applications in VR/AR. However, naively learning a mapping between egocentric videos and human motions is…
Generating long, coherent egocentric videos is difficult, as hand-object interactions and procedural tasks require reliable long-term memory. Existing autoregressive models suffer from content drift, where object identity and scene…
Egocentric hand-object motion generation is crucial for immersive AR/VR and robotic imitation but remains challenging due to unstable viewpoints, self-occlusions, perspective distortion, and noisy ego-motion. Existing methods rely on…
We present our solution to the BinEgo-360 Challenge at ICCV 2025, which focuses on temporal action localization (TAL) in multi-perspective and multi-modal video settings. The challenge provides a dataset containing panoramic, third-person,…
Egocentric video is increasingly used as a data source for robot learning, activity understanding, and embodied AI research, but collecting it at scale remains fragmented in practice: each candidate host device, such as an Android phone,…
In this paper, we propose a new approach to under-stand actions in egocentric videos that exploits the semantics of object interactions at both frame and temporal levels. At the frame level, we use a region-based approach that takes as…
We address key limitations in existing datasets and models for task-oriented hand-object interaction video generation, a critical approach of generating video demonstrations for robotic imitation learning. Current datasets, such as Ego4D,…
This paper studies the task of temporal moment localization in a long untrimmed video using natural language query. Given a query sentence, the goal is to determine the start and end of the relevant segment within the video. Our key…
Learning to infer labels in an open world, i.e., in an environment where the target ``labels'' are unknown, is an important characteristic for achieving autonomy. Foundation models, pre-trained on enormous amounts of data, have shown…
We study instruction-guided editing of egocentric videos for interactive AR applications. While recent AI video editors perform well on third-person footage, egocentric views present unique challenges - including rapid egomotion and…
Temporal Action Localization (TAL) has experienced remarkable success under the supervised learning paradigm. However, existing TAL methods are rooted in the closed set assumption, which cannot handle the inevitable unknown actions in…
We introduce FEEL (Force-Enhanced Egocentric Learning), the first large-scale dataset pairing force measurements gathered from custom piezoresistive gloves with egocentric video. Our gloves enable scalable data collection, and FEEL contains…
Understanding affect is central to anticipating human behavior, yet current egocentric vision benchmarks largely ignore the person's emotional states that shape their decisions and actions. Existing tasks in egocentric perception focus on…
Autism Spectrum Disorder (ASD) presents significant challenges in early diagnosis and intervention, impacting children and their families. With prevalence rates rising, there is a critical need for accessible and efficient screening tools.…
In this paper, we consider the problem of temporal action localization under low-shot (zero-shot & few-shot) scenario, with the goal of detecting and classifying the action instances from arbitrary categories within some untrimmed videos,…
Imitation learning from human demonstrations offers a promising approach for robot skill acquisition, but egocentric human data introduces fundamental challenges due to the embodiment gap. During manipulation, humans actively coordinate…
Learning an egocentric action recognition model from video data is challenging due to distractors (e.g., irrelevant objects) in the background. Further integrating object information into an action model is hence beneficial. Existing…