English

Ego-Body Pose Estimation via Ego-Head Pose Estimation

Computer Vision and Pattern Recognition 2023-08-29 v3 Graphics

Abstract

Estimating 3D human motion from an egocentric video sequence plays a critical role in human behavior understanding and has various applications in VR/AR. However, naively learning a mapping between egocentric videos and human motions is challenging, because the user's body is often unobserved by the front-facing camera placed on the head of the user. In addition, collecting large-scale, high-quality datasets with paired egocentric videos and 3D human motions requires accurate motion capture devices, which often limit the variety of scenes in the videos to lab-like environments. To eliminate the need for paired egocentric video and human motions, we propose a new method, Ego-Body Pose Estimation via Ego-Head Pose Estimation (EgoEgo), which decomposes the problem into two stages, connected by the head motion as an intermediate representation. EgoEgo first integrates SLAM and a learning approach to estimate accurate head motion. Subsequently, leveraging the estimated head pose as input, EgoEgo utilizes conditional diffusion to generate multiple plausible full-body motions. This disentanglement of head and body pose eliminates the need for training datasets with paired egocentric videos and 3D human motion, enabling us to leverage large-scale egocentric video datasets and motion capture datasets separately. Moreover, for systematic benchmarking, we develop a synthetic dataset, AMASS-Replica-Ego-Syn (ARES), with paired egocentric videos and human motion. On both ARES and real data, our EgoEgo model performs significantly better than the current state-of-the-art methods.

Keywords

Cite

@article{arxiv.2212.04636,
  title  = {Ego-Body Pose Estimation via Ego-Head Pose Estimation},
  author = {Jiaman Li and C. Karen Liu and Jiajun Wu},
  journal= {arXiv preprint arXiv:2212.04636},
  year   = {2023}
}

Comments

CVPR 2023 (Award Candidate)

R2 v1 2026-06-28T07:27:07.851Z