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Realistic simulation is critical for applications ranging from robotics to animation. Learned simulators have emerged as a possibility to capture real world physics directly from video data, but very often require privileged information…

Graphics · Computer Science 2025-08-12 Mikel Zhobro , Andreas René Geist , Georg Martius

Generative models for audio-conditioned dance motion synthesis map music features to dance movements. Models are trained to associate motion patterns to audio patterns, usually without an explicit knowledge of the human body. This approach…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Davide Moltisanti , Jinyi Wu , Bo Dai , Chen Change Loy

We present a novel framework for dynamic radiance field prediction given monocular video streams. Unlike previous methods that primarily focus on predicting future frames, our method goes a step further by generating explicit 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-01-29 Di Qi , Tong Yang , Beining Wang , Xiangyu Zhang , Wenqiang Zhang

Most of the existing video self-supervised methods mainly leverage temporal signals of videos, ignoring that the semantics of moving objects and environmental information are all critical for video-related tasks. In this paper, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2021-07-09 Wei Li , Dezhao Luo , Bo Fang , Yu Zhou , Weiping Wang

This work presents an approach for modelling and tracking previously unseen objects for robotic grasping tasks. Using the motion of objects in a scene, our approach segments rigid entities from the scene and continuously tracks them to…

Robotics · Computer Science 2022-08-24 Christian Rauch , Ran Long , Vladimir Ivan , Sethu Vijayakumar

3D object proposals, quickly detected regions in a 3D scene that likely contain an object of interest, are an effective approach to improve the computational efficiency and accuracy of the object detection framework. In this work, we…

Robotics · Computer Science 2018-06-27 Ramanpreet Singh Pahwa , Tian Tsong Ng , Minh N. Do

Robots cannot yet match humans' ability to rapidly learn the shapes of novel 3D objects and recognize them robustly despite clutter and occlusion. We present Bayes3D, an uncertainty-aware perception system for structured 3D scenes, that…

In this paper, we address the problem of learning 3D human pose and body shape from 2D image dataset, without having to use 3D dataset (body shape and pose). The idea is to use dense correspondences between image points and a body surface,…

Computer Vision and Pattern Recognition · Computer Science 2019-07-30 Yusuke Yoshiyasu , Lucas Gamez

Rigid body interactions are fundamental to numerous scientific disciplines, but remain challenging to simulate due to their abrupt nonlinear nature and sensitivity to complex, often unknown environmental factors. These challenges call for…

Machine Learning · Computer Science 2025-07-28 Amaury Wei , Olga Fink

Modeling 4D scenes requires capturing both spatial structure and temporal motion, which is challenging due to the need for physically consistent representations of complex rigid and non-rigid motions. Existing approaches mainly rely on…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Weidong Qiao , Wangmeng Zuo , Hui Li

Deformable objects often appear in unstructured configurations. Tracing deformable objects helps bringing them into extended states and facilitating the downstream manipulation tasks. Due to the requirements for object-specific modeling or…

Generating high-quality novel view renderings of 3D Gaussian Splatting (3DGS) in scenes featuring transient objects is challenging. We propose a novel hybrid representation, termed as HybridGS, using 2D Gaussians for transient objects per…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Jingyu Lin , Jiaqi Gu , Lubin Fan , Bojian Wu , Yujing Lou , Renjie Chen , Ligang Liu , Jieping Ye

Accurate observation of dynamic environments traditionally relies on synthesizing raw, signal-level information from multiple distributed sensors. This work investigates an alternative approach: performing geospatial inference using only…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Sadik Yagiz Yetim , Gaofeng Dong , Isaac-Neil Zanoria , Ronit Barman , Maggie Wigness , Tarek Abdelzaher , Mani Srivastava , Suhas Diggavi

Understanding the dynamic physical world, characterized by its evolving 3D structure, real-world motion, and semantic content with textual descriptions, is crucial for human-agent interaction and enables embodied agents to perceive and act…

Novel view synthesis for dynamic scenes is still a challenging problem in computer vision and graphics. Recently, Gaussian splatting has emerged as a robust technique to represent static scenes and enable high-quality and real-time novel…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Yi-Hua Huang , Yang-Tian Sun , Ziyi Yang , Xiaoyang Lyu , Yan-Pei Cao , Xiaojuan Qi

We present a novel approach for tracking multiple people in video. Unlike past approaches which employ 2D representations, we focus on using 3D representations of people, located in three-dimensional space. To this end, we develop a method,…

Computer Vision and Pattern Recognition · Computer Science 2021-11-16 Jathushan Rajasegaran , Georgios Pavlakos , Angjoo Kanazawa , Jitendra Malik

Videos provide a rich source of information, but it is generally hard to extract dynamical parameters of interest. Inferring those parameters from a video stream would be beneficial for physical reasoning. Robots performing tasks in dynamic…

AR/VR applications and robots need to know when the scene has changed. An example is when objects are moved, added, or removed from the scene. We propose a 3D object discovery method that is based only on scene changes. Our method does not…

Computer Vision and Pattern Recognition · Computer Science 2022-08-23 Aikaterini Adam , Torsten Sattler , Konstantinos Karantzalos , Tomas Pajdla

We present a method that learns a spatiotemporal neural irradiance field for dynamic scenes from a single video. Our learned representation enables free-viewpoint rendering of the input video. Our method builds upon recent advances in…

Computer Vision and Pattern Recognition · Computer Science 2021-06-22 Wenqi Xian , Jia-Bin Huang , Johannes Kopf , Changil Kim

Synthesizing 3D human motion in a contextual, ecological environment is important for simulating realistic activities people perform in the real world. However, conventional optics-based motion capture systems are not suited for…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Joao Pedro Araujo , Jiaman Li , Karthik Vetrivel , Rishi Agarwal , Deepak Gopinath , Jiajun Wu , Alexander Clegg , C. Karen Liu