English
Related papers

Related papers: TRACE: Learning 3D Gaussian Physical Dynamics from…

200 papers

Video data is more cost-effective than motion capture data for learning 3D character motion controllers, yet synthesizing realistic and diverse behaviors directly from videos remains challenging. Previous approaches typically rely on…

Graphics · Computer Science 2025-12-10 Jianan Li , Xiao Chen , Tao Huang , Tien-Tsin Wong

3D Gaussian Splatting has recently enabled fast and photorealistic reconstruction of static 3D scenes. However, dynamic editing of such scenes remains a significant challenge. We introduce a novel framework, Physics-Guided Score…

Graphics · Computer Science 2026-03-26 Gal Fiebelman , Hadar Averbuch-Elor , Sagie Benaim

Masked video modeling (MVM) has emerged as a simple and scalable self-supervised pretraining paradigm, but only encodes motion information implicitly, limiting the encoding of temporal dynamics in the learned representations. As a result,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Renaud Vandeghen , Fida Mohammad Thoker , Marc Van Droogenbroeck , Bernard Ghanem

Simulation of the dynamics of physical systems is essential to the development of both science and engineering. Recently there is an increasing interest in learning to simulate the dynamics of physical systems using neural networks.…

Machine Learning · Computer Science 2022-01-31 Ce Yang , Weihao Gao , Di Wu , Chong Wang

Human motion synthesis is an important problem with applications in graphics, gaming and simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we…

Computer Vision and Pattern Recognition · Computer Science 2022-08-15 Kevin Xie , Tingwu Wang , Umar Iqbal , Yunrong Guo , Sanja Fidler , Florian Shkurti

Capturing the dynamically deforming 3D shape of clothed human is essential for numerous applications, including VR/AR, autonomous driving, and human-computer interaction. Existing methods either require a highly specialized capturing setup,…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Chen Guo , Xu Chen , Jie Song , Otmar Hilliges

It has long been challenging to recover the underlying dynamic 3D scene representations from a monocular RGB video. Existing works formulate this problem into finding a single most plausible solution by adding various constraints such as…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Ziyang Song , Jinxi Li , Bo Yang

3D multi-object tracking aims to uniquely and consistently identify all mobile entities through time. Despite the rich spatiotemporal information available in this setting, current 3D tracking methods primarily rely on abstracted…

Computer Vision and Pattern Recognition · Computer Science 2022-07-14 Colton Stearns , Davis Rempe , Jie Li , Rares Ambrus , Sergey Zakharov , Vitor Guizilini , Yanchao Yang , Leonidas J Guibas

Humans possess an exceptional ability to imagine 4D scenes, encompassing both motion and 3D geometry, from a single still image. This ability is rooted in our accumulated observations of similar scenes and an intuitive understanding of…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Emily Yue-Ting Jia , Jiageng Mao , Zhiyuan Gao , Yajie Zhao , Yue Wang

Learning data-efficient object dynamics models for robotic manipulation remains challenging, especially for deformable objects. A popular approach is to model objects as sets of 3D particles and learn their motion using graph neural…

Robotics · Computer Science 2026-05-05 Sergio Orozco , Tushar Kusnur , Brandon May , George Konidaris , Laura Herlant

We introduce a novel self-supervised learning approach to learn representations of videos that are responsive to changes in the motion dynamics. Our representations can be learned from data without human annotation and provide a substantial…

Computer Vision and Pattern Recognition · Computer Science 2020-07-22 Simon Jenni , Givi Meishvili , Paolo Favaro

To endow models with greater understanding of physics and motion, it is useful to enable them to perceive how solid surfaces move and deform in real scenes. This can be formalized as Tracking-Any-Point (TAP), which requires the algorithm to…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Carl Doersch , Pauline Luc , Yi Yang , Dilara Gokay , Skanda Koppula , Ankush Gupta , Joseph Heyward , Ignacio Rocco , Ross Goroshin , João Carreira , Andrew Zisserman

Generating realistic full-body motion interacting with objects is critical for applications in robotics, virtual reality, and human-computer interaction. While existing methods can generate full-body motion within 3D scenes, they often lack…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Kunal Bhosikar , Siddharth Katageri , Vivek Madhavaram , Kai Han , Charu Sharma

Tracking of objects in 3D is a fundamental task in computer vision that finds use in a wide range of applications such as autonomous driving, robotics or augmented reality. Most recent approaches for 3D multi object tracking (MOT) from…

Computer Vision and Pattern Recognition · Computer Science 2021-04-26 Jan-Nico Zaech , Dengxin Dai , Alexander Liniger , Martin Danelljan , Luc Van Gool

Structured 3D representations such as keypoints and meshes offer compact, expressive descriptions of deformable objects, jointly capturing geometric and topological information useful for downstream tasks such as dynamics modeling and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Yeheng Zong , Yizhou Chen , Alexander Bowler , Chia-Tung Yang , Ram Vasudevan

Online Multi-Object Tracking (MOT) from videos is a challenging computer vision task which has been extensively studied for decades. Most of the existing MOT algorithms are based on the Tracking-by-Detection (TBD) paradigm combined with…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Zhen He , Jian Li , Daxue Liu , Hangen He , David Barber

Despite remarkable achievements in video synthesis, achieving granular control over complex dynamics, such as nuanced movement among multiple interacting objects, still presents a significant hurdle for dynamic world modeling, compounded by…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Pengxiang Li , Kai Chen , Zhili Liu , Ruiyuan Gao , Lanqing Hong , Guo Zhou , Hua Yao , Dit-Yan Yeung , Huchuan Lu , Xu Jia

The problem of determining whether an object is in motion, irrespective of camera motion, is far from being solved. We address this challenging task by learning motion patterns in videos. The core of our approach is a fully convolutional…

Computer Vision and Pattern Recognition · Computer Science 2017-04-11 Pavel Tokmakov , Karteek Alahari , Cordelia Schmid

Developing world models that understand complex physical interactions is essential for advancing robotic planning and simulation.However, existing methods often struggle to accurately model the environment under conditions of data scarcity…

Robotics · Computer Science 2026-02-12 Meizhong Wang , Wanxin Jin , Kun Cao , Lihua Xie , Yiguang Hong

In this paper, we present a novel method for 3D geometric scene graph generation using range sensors and RGB cameras. We initially detect instance-wise keypoints with a YOLOv8s model to compute 6D pose estimates of known objects by solving…

Robotics · Computer Science 2024-08-12 Lennart Niecksch , Alexander Mock , Felix Igelbrink , Thomas Wiemann , Joachim Hertzberg