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We consider the problem of fairly dividing a set of items. Much of the fair division literature assumes that the items are `goods' i.e., they yield positive utility for the agents. There is also some work where the items are `chores' that…

Computer Science and Game Theory · Computer Science 2021-03-18 Haris Aziz , Ioannis Caragiannis , Ayumi Igarashi , Toby Walsh

Participatory Budgeting (PB) is a process in which voters decide how to allocate a common budget; most commonly it is done by ordinary people -- in particular, residents of some municipality -- to decide on a fraction of the municipal…

Multiagent Systems · Computer Science 2021-11-16 Ariel Rosenfeld , Nimrod Talmon

We consider a simple sequential allocation procedure for sharing indivisible items between agents in which agents take turns to pick items. Supposing additive utilities and independence between the agents, we show that the expected utility…

Artificial Intelligence · Computer Science 2013-04-24 Thomas Kalinowski , Nina Nardoytska , Toby Walsh

We formalize an allocation model under ordinal preferences that is more general than the well-studied Shapley-Scarf housing market. In our model, the agents do not just care which house or resource they get but also care about who gets…

Computer Science and Game Theory · Computer Science 2018-07-17 Haris Aziz , Edward Lee

We study the problem of fair and efficient allocation of a set of indivisible chores to agents with additive cost functions. We consider the popular fairness notion of envy-freeness up to one good (EF1) with the efficiency notion of…

Computer Science and Game Theory · Computer Science 2021-10-20 Jugal Garg , Aniket Murhekar , John Qin

Research on promoting cooperation among autonomous, self-regarding agents has often focused on the bi-objective optimisation problem: minimising the total incentive cost while maximising the frequency of cooperation. However, the optimal…

We consider the problem of fair allocation of indivisible chores under additive valuations. We assume that the chores are divided into two types and under this scenario, we present several results. Our first result is a new characterization…

Computer Science and Game Theory · Computer Science 2023-05-25 Haris Aziz , Jeremy Lindsay , Angus Ritossa , Mashbat Suzuki

Algorithms are increasingly used to guide high-stakes decisions about individuals. Consequently, substantial interest has developed around defining and measuring the ``fairness'' of these algorithms. These definitions of fair algorithms…

Theoretical Economics · Economics 2024-04-09 Annie Liang , Jay Lu

In search engines, online marketplaces and other human-computer interfaces large collectives of individuals sequentially interact with numerous alternatives of varying quality. In these contexts, trial and error (exploration) is crucial for…

Artificial Intelligence · Computer Science 2017-04-04 Pantelis P. Analytis , Hrvoje Stojic , Alexandros Gelastopoulos , Mehdi Moussaïd

Despite the prevalence of voting systems in the real world there is no consensus among researchers of how people vote strategically, even in simple voting settings. This paper addresses this gap by comparing different approaches that have…

Computer Science and Game Theory · Computer Science 2019-09-24 Roy Fairstein , Adam Lauz , Kobi Gal , Reshef Meir

Many societal decision problems lie in high-dimensional continuous spaces not amenable to the voting techniques common for their discrete or single-dimensional counterparts. These problems are typically discretized before running an…

Multiagent Systems · Computer Science 2018-10-30 Nikhil Garg , Vijay Kamble , Ashish Goel , David Marn , Kamesh Munagala

Shortlisting of candidates--selecting a group of "best" candidates--is a special case of multiwinner elections. We provide the first in-depth study of the computational complexity of strategic voting for shortlisting based on the perhaps…

Multiagent Systems · Computer Science 2019-08-15 Robert Bredereck , Andrzej Kaczmarczyk , Rolf Niedermeier

Recent work in iterative voting has defined the additive dynamic price of anarchy (ADPoA) as the difference in social welfare between the truthful and worst-case equilibrium profiles resulting from repeated strategic manipulations. While…

Computer Science and Game Theory · Computer Science 2023-01-24 Joshua Kavner , Lirong Xia

Sequential allocation is a simple and attractive mechanism for the allocation of indivisible goods. Agents take turns, according to a policy, to pick items. Sequential allocation is guaranteed to return an allocation which is efficient but…

Artificial Intelligence · Computer Science 2018-01-17 Haris Aziz , Thomas Kalinowski , Toby Walsh , Lirong Xia

We propose a new model for aggregating preferences over a set of indivisible items based on a quantile value. In this model, each agent is endowed with a specific quantile, and the value of a given bundle is defined by the corresponding…

Computer Science and Game Theory · Computer Science 2026-05-06 Haris Aziz , Shivika Narang , Mashbat Suzuki

Citizen-focused democratic processes where participants deliberate on alternatives and then vote to make the final decision are increasingly popular today. While the computational social choice literature has extensively investigated voting…

Multiagent Systems · Computer Science 2023-05-17 Kanav Mehra , Nanda Kishore Sreenivas , Kate Larson

Motivated by applications such as college admission and insurance rate determination, we propose an evaluation problem where the inputs are controlled by strategic individuals who can modify their features at a cost. A learner can only…

Computer Science and Game Theory · Computer Science 2020-11-05 Nika Haghtalab , Nicole Immorlica , Brendan Lucier , Jack Z. Wang

When some resources are to be distributed among a set of agents following egalitarian social welfare, the goal is to maximize the utility of the agent whose utility turns out to be minimal. In this context, agents can have an incentive to…

Computer Science and Game Theory · Computer Science 2026-01-15 Jonathan Carrero , Ismael Rodriguez , Fernando Rubio

Classification algorithms are increasingly used in areas such as housing, credit, and law enforcement in order to make decisions affecting peoples' lives. These algorithms can change individual behavior deliberately (a fraud prediction…

Theoretical Economics · Economics 2023-07-06 Elizabeth Maggie Penn , John W. Patty

Algorithms in public services such as child welfare, criminal justice, and education are increasingly being used to make high-stakes decisions about human lives. Drawing upon findings from a two-year ethnography conducted at a child welfare…

Human-Computer Interaction · Computer Science 2023-08-11 Devansh Saxena , Shion Guha