Related papers: Truthful Two-Obnoxious-Facility Location Games wit…
We propose a truthful-in-expectation, $(1-1/e)$-approximation mechanism for a strategic variant of the generalized assignment problem (GAP). In GAP, a set of items has to be optimally assigned to a set of bins without exceeding the capacity…
In this paper, we introduce and study the Facility Location Problem with Aleatory Agents (FLPAA), where the facility accommodates n agents larger than the number of agents reporting their preferences, namely n_r. The spare capacity is used…
We study countably infinite stochastic 2-player games with reachability objectives. Our results provide a complete picture of the memory requirements of $\varepsilon$-optimal (resp. optimal) strategies. These results depend on the size of…
We consider imperfect information stochastic games where we require the players to use pure (i.e. non randomised) strategies. We consider reachability, safety, B\"uchi and co-B\"uchi objectives, and investigate the existence of…
In traditional facility location problems, a set of points is provided, and the objective is to determine the best location for a new facility based on criteria such as minimizing cost, time, and distances between clients and facilities.…
In the symmetric rendezvous problem two players follow the same (randomized) strategy to visit one of $n$ locations in each time step $t=0,1,2,\dots$. Their goal is to minimize the expected time until they visit the same location and thus…
We study three axioms in the model of constrained social choice under uncertainty where (i) agents have subjective expected utility preferences over acts and (ii) different states of nature have (possibly) different sets of available…
We consider strategy proof mechanisms for facility location which maximize equitability between agents. As is common in the literature, we measure equitability with the Gini index. We first prove a simple but fundamental impossibility…
Additively separable hedonic games and fractional hedonic games have received considerable attention. They are coalition forming games of selfish agents based on their mutual preferences. Most of the work in the literature characterizes the…
We consider the {\em lower-bounded facility location} (\lbfl) problem (also sometimes called {\em load-balanced facility location}), which is a generalization of {\em uncapacitated facility location} (\ufl), where each open facility is…
We consider competitive facility location as a two-stage multi-agent system with two types of clients. For a given host graph with weighted clients on the vertices, first facility agents strategically select vertices for opening their…
This paper considers a scenario within the field of mechanism design without money where a mechanism designer is interested in selecting items with maximum total value under a knapsack constraint. The items, however, are controlled by…
In this paper, we introduce a new variant of the $p$-median facility location problem in which it is assumed that the exact location of the potential facilities is unknown. Instead, each of the facilities must be located in a region around…
We analyze the problem of locating a public facility in a domain of single-peaked and single-dipped preferences when the social planner knows the type of preference (single-peaked or single-dipped) of each agent. Our main result…
We consider the minimum makespan problem for $n$ tasks and two unrelated parallel selfish machines. Let $R_n$ be the best approximation ratio of randomized monotone scale-free algorithms. This class contains the most efficient algorithms…
Consider the following social choice problem. Suppose we have a set of $n$ voters and $m$ candidates that lie in a metric space. The goal is to design a mechanism to choose a candidate whose average distance to the voters is as small as…
We investigate zero-sum turn-based two-player stochastic games in which the objective of one player is to maximize the amount of rewards obtained during a play, while the other aims at minimizing it. We focus on games in which the minimizer…
In this paper we study the uncapacitated facility location problem in the model of differential privacy (DP) with uniform facility cost. Specifically, we first show that, under the hierarchically well-separated tree (HST) metrics and the…
We consider a setting where one has to organize one or several group activities for a set of agents. Each agent will participate in at most one activity, and her preferences over activities depend on the number of participants in the…
We consider the Fault-Tolerant Facility Placement problem ($FTFP$), which is a generalization of the classical Uncapacitated Facility Location problem ($UFL$). In the $FTFP$ problem we have a set of clients $C$ and a set of facilities $F$.…