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Parametric Bidirectional Scattering Distribution Functions (BSDFs) are pervasively used because of their flexibility to represent a large variety of material appearances by simply tuning the parameters. While efficient evaluation of…

Graphics · Computer Science 2023-02-17 Yaoyi Bai , Songyin Wu , Zheng Zeng , Beibei Wang , Ling-Qi Yan

Accurate BRDF acquisition is essential for realistic rendering, but dense gonioreflectometer measurements are slow and expensive. We study how to select a small set of BRDF measurements that is most informative for reconstructing material…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 W. Cao , D. Jönsson , Z. Huang , J. Unger

Recent work has demonstrated that deep learning approaches can successfully be used to recover accurate estimates of the spatially-varying BRDF (SVBRDF) of a surface from as little as a single image. Closer inspection reveals, however, that…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Louis-Philippe Asselin , Denis Laurendeau , Jean-François Lalonde

Creating plausible surfaces is an essential component in achieving a high degree of realism in rendering. To relieve artists, who create these surfaces in a time-consuming, manual process, automated retrieval of the spatially-varying…

Graphics · Computer Science 2019-10-14 Mark Boss , Hendrik P. A. Lensch

BRDF models are ubiquitous tools for the representation of material appearance. However, there is now an astonishingly large number of different models in practical use. Both a lack of BRDF model standardisation across implementations found…

Graphics · Computer Science 2018-08-22 Alejandro Sztrajman , Jaroslav Krivanek , Alexander Wilkie , Tim Weyrich

In this paper, we introduce a technique to estimate measured BRDFs from a sparse set of samples. Our approach offers accurate BRDF reconstructions that are generalizable to new materials. This opens the door to BDRF reconstructions from a…

We introduce a novel neural network-based BRDF model and a Bayesian framework for object inverse rendering, i.e., joint estimation of reflectance and natural illumination from a single image of an object of known geometry. The BRDF is…

Computer Vision and Pattern Recognition · Computer Science 2020-08-12 Zhe Chen , Shohei Nobuhara , Ko Nishino

We propose a material appearance modeling neural network for visualizing plausible, spatially-varying materials under diverse view and lighting conditions, utilizing only a single photograph of a material under co-located light and view as…

Computer Vision and Pattern Recognition · Computer Science 2024-06-28 Jay Idema , Pieter Peers

We introduce a novel learning-based method to reconstruct the high-quality geometry and complex, spatially-varying BRDF of an arbitrary object from a sparse set of only six images captured by wide-baseline cameras under collocated point…

Computer Vision and Pattern Recognition · Computer Science 2020-07-07 Sai Bi , Zexiang Xu , Kalyan Sunkavalli , David Kriegman , Ravi Ramamoorthi

Smith microfacet models are widely used in computer graphics to represent materials. Traditional microfacet models do not consider the multiple bounces on microgeometries, leading to visible energy missing, especially on rough surfaces.…

Graphics · Computer Science 2023-09-06 Yuang Cui , Gaole Pan , Jian Yang , Lei Zhang , Ling-qi Yan , Beibei Wang

Capturing the shape and spatially-varying appearance (SVBRDF) of an object from images is a challenging task that has applications in both computer vision and graphics. Traditional optimization-based approaches often need a large number of…

Computer Vision and Pattern Recognition · Computer Science 2021-05-20 Mark Boss , Varun Jampani , Kihwan Kim , Hendrik P. A. Lensch , Jan Kautz

We propose to tackle the multiview photometric stereo problem using an extension of Neural Radiance Fields (NeRFs), conditioned on light source direction. The geometric part of our neural representation predicts surface normal direction,…

Computer Vision and Pattern Recognition · Computer Science 2022-07-15 Meghna Asthana , William A. P. Smith , Patrik Huber

We present a method to transfer the appearance of one or a few exemplar SVBRDFs to a target image representing similar materials. Our solution is extremely simple: we fine-tune a deep appearance-capture network on the provided exemplars,…

Graphics · Computer Science 2020-07-09 Valentin Deschaintre , George Drettakis , Adrien Bousseau

In this paper, we propose a method to extract physically-based rendering (PBR) materials from a single real-world image. We do so in two steps: first, we map regions of the image to material concepts using a diffusion model, which allows…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Ivan Lopes , Fabio Pizzati , Raoul de Charette

We present a semi-analytical model to simulate bidirectional reflectance distribution function (BRDF) spectra of a rough slab layer containing impurities. This model has been optimized for fast computation in order to analyze hyperspectral…

Neural implicit representations have become a popular choice for modeling surfaces due to their adaptability in resolution and support for complex topology. While previous works have achieved impressive reconstruction quality by training on…

Computer Vision and Pattern Recognition · Computer Science 2024-08-12 Lu Sang , Abhishek Saroha , Maolin Gao , Daniel Cremers

Importance sampling, which involves sampling from a probability density function (PDF) proportional to the product of an importance weight function and a base PDF, is a powerful technique with applications in variance reduction, biased or…

Machine Learning · Computer Science 2025-02-10 Heasung Kim , Taekyun Lee , Hyeji Kim , Gustavo de Veciana

Sub-surface scattering is key to our perception of translucent materials. Models based on diffusion theory are used to render such materials in a realistic manner by evaluating an approximation of the material BSSRDF at any two points of…

Graphics · Computer Science 2016-09-08 Etienne Ferrier

The realistic rendering of woven and knitted fabrics has posed significant challenges throughout many years. Previously, fiber-based micro-appearance models have achieved considerable success in attaining high levels of realism. However,…

Graphics · Computer Science 2024-08-20 Guan Yu Soh , Zahra Montazeri

Computer vision applications have heavily relied on the linear combination of Lambertian diffuse and microfacet specular reflection models for representing reflected radiance, which turns out to be physically incompatible and limited in…

Computer Vision and Pattern Recognition · Computer Science 2022-12-09 Tomoki Ichikawa , Yoshiki Fukao , Shohei Nobuhara , Ko Nishino