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Augmented, virtual and mixed reality technologies offer new ways of interacting with digital media. However, such technologies are not well explored for people with different ranges of abilities beyond a few specific navigation and gaming…

Human-Computer Interaction · Computer Science 2021-01-11 Pradipta Biswas , Pilar Orero , Manohar Swaminathan , Kavita Krishnaswamy , Peter Robinson

In this position paper we approach problems concerning critical digital and information literacy with ideas to provide more digestible explanations of abstract concepts through interface design. In particular, we focus on social media…

Human-Computer Interaction · Computer Science 2021-06-04 Jan Wolff

This paper reports on students' readiness for using Metaverse for education in a university in a developing country facing infrastructure and poverty challenges. Covid-19 forced many universities to adopt a hybrid approach to teaching and…

Computers and Society · Computer Science 2023-10-24 Malcolm Garbutt , Ilhaam Ismail , Calvineo Juries , Raeez Adams

Instructors play a pivotal role in integrating AI into education, yet their adoption of AI-powered tools remains inconsistent. Despite this, limited research explores how to design AI tools that support broader instructor adoption. This…

Human-Computer Interaction · Computer Science 2025-03-10 Si Chen , Reid Metoyer , Khiem Le , Adam Acunin , Izzy Molnar , Alex Ambrose , James Lang , Nitesh Chawla , Ronald Metoyer

Presenters commonly use slides as visual aids for informative talks. When presenters fail to verbally describe the content on their slides, blind and visually impaired audience members lose access to necessary content, making the…

Human-Computer Interaction · Computer Science 2021-03-29 Yi-Hao Peng , JiWoong Jang , Jeffrey P. Bigham , Amy Pavel

The development of technologies of multimedia, linked to that of Internet and democratization of high speed, has made henceforth E-learning possible for learners being in virtual classes and geographically distributed. One benefit to taking…

Computers and Society · Computer Science 2015-02-25 Bousaaid Mourad , Ayaou Tarik , Afdel Karim , Estraillier Pascal

Building on game design and education research, this paper introduces narrative-focused role-playing games as a way to promote visualization literacy in young children. Visualization literacy skills are vital in understanding the world…

Human-Computer Interaction · Computer Science 2020-09-01 Elaine Huynh , Angela Nyhout , Patricia Ganea , Fanny Chevalier

Making and distributing audio recordings of lectures is cheap and technically straightforward, and these recordings represent an underexploited teaching resource. We explore the reasons why such recordings are not more used; we believe the…

Physics Education · Physics 2013-11-08 Norman Gray , Nicolas Labrosse , Sarah Honeychurch , Steve Draper , Niall Barr

Our aim is to propose a collaborative methodological approach centred on learners and based on the Web 2.0 tools in order to make E-learning 2.0. It is based on a process consisting of four iterative steps which are: grouping,…

Computers and Society · Computer Science 2010-01-27 Boubker Sbihi , Kamal Eddine El Kadiri

Teachers of the visually impaired (TVIs) regularly present tactile materials (tactile graphics, 3D models, and real objects) to students with vision impairments. Researchers have been increasingly interested in designing tools to support…

Human-Computer Interaction · Computer Science 2022-02-25 Mahika Phutane , Julie Wright , Brenda Veronica Castro , Lei Shi , Simone R. Stern , Holly M. Lawson , Shiri Azenkot

Educational resources, such as web apps and self-directed tutorials, have become popular tools for teaching and active learning. Ideally, students - the intended users of these resources - should be involved in the resource development…

Other Statistics · Statistics 2023-04-04 Gian Carlo Diluvi , Sonja Isberg , Bruce Dunham , Nancy Heckman , Melissa Lee

The landscape of educational practices for teaching and learning languages has been predominantly centered around outcome-driven approaches. The recent accessibility of large language models has thoroughly disrupted these approaches. As we…

Computers and Society · Computer Science 2023-04-28 Badri Adhikari

ICT or Information and Communication Technology has pervaded the fields of education.In recent years the term e-learning has emerged as a result of the integration of ICT in the education fields. Following the application this technology…

Computers and Society · Computer Science 2013-06-19 Maryam Tayebinik , Marlia Puteh

Scientific literacy, a central goal of modern science education, should be accessible to all students regardless of their backgrounds. Despite international education reforms focused on diversity, equity and inclusion many teachers struggle…

Physics Education · Physics 2024-11-07 Stefanie Lenzer , Laura Pannullo , Andreas Nehring , Lisa Stinken-Roesner

This study delves into the key issues of representation and accessibility in game development. Despite their societal significance, video games face ongoing criticism for lacking diversity in both the workforce and content, excluding…

Human-Computer Interaction · Computer Science 2024-07-09 Nooshin Darvishinia , Todd Goodson

As natural language processing (NLP) has recently seen an unprecedented level of excitement, and more people are eager to enter the field, it is unclear whether current research reproducibility efforts are sufficient for this group of…

Computation and Language · Computer Science 2023-06-06 Shane Storks , Keunwoo Peter Yu , Ziqiao Ma , Joyce Chai

Amid the growing need to keep learners abreast of rapid technological advancements brought about by the Fourth Industrial Revolution, this study explores perceived needs of students in virtual learning environments supported by emerging…

This mentoring resource is a guide to establishing and running near-peer mentorship programs. It is based on the working knowledge and best practices developed by the Access Network, a collection of nine student-led communities at…

Learning analytics have been argued as a key enabler to improving student learning at scale. Yet, despite considerable efforts by the learning analytics community across the world over the past decade, the evidence to support that claim is…

Computers and Society · Computer Science 2023-01-31 Viberg Olga , Gronlund Ake

Science fiction literature, comics, cartoons and, in particular, audio-visual materials, such as science fiction movies and shows, can be a valuable addition in Human-computer interaction (HCI) Education. In this paper, we present an…

Human-Computer Interaction · Computer Science 2018-11-06 Philipp Jordan , Paula Alexandra Silva
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