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This paper focuses on assessing the potential of micro-credentials in digitalized higher education in the era of artificial intelligence. Micro-credentials are commonly described as mini qualifications or digital badges that certify an…
The use of Multimedia applications in Learning provides useful concepts for Instructional Content Design. This study aimed to investigate the effect of design electronic curriculum and multimedia applications on acquiring e-content design…
As artificial intelligence (AI) increasingly shapes decision-making across domains, there is a growing need to support AI literacy among learners beyond computer science. However, many current approaches rely on programming-heavy tools or…
Virtual reality is expected to play a significant role in the transformation of education and psychological studies. The possibilities for its application as a visual research method can be enhanced as established frameworks and toolkits…
The use of electronic textbooks (e-book) has been heavily studied over the years due to their flexibility, accessibility, interactivity and extensibility. Yet current shortcomings of e-book, which is often just a digitized version of the…
The aim of visualization is to support people in dealing with large and complex information structures, to make these structures more comprehensible, facilitate exploration, and enable knowledge discovery. However, users often have problems…
As an increasing number of students move to online learning platforms that deliver personalized learning experiences, there is a great need for the production of high-quality educational content. Large language models (LLMs) appear to offer…
It is well documented that students sometimes resist active learning techniques. A recent study showed how students believed that they learned less in active learning classrooms than they learned in lectures, even though they learned more.…
Promoting exercise and promoting fun in sport and activity is a common goal of schools. However, children and adolescents do not exercise enough, which can favor a number of chronic illnesses. Exercise and sports often require coordination…
Website accessibility is essential for inclusiveness and regulatory compliance. Although third-party advertisements (ads) are a vital revenue source for free web services, they introduce significant accessibility challenges. Leasing a…
In addition to user-generated content, Open Educational Resources are increasingly made available on the Web by several institutions and organizations with the aim of being re-used. Nevertheless, it is still difficult for users to find…
An educational system, the tutor-web (http://tutor-web.net), has been developed and used for educational research. The system is accessible and free to use for anyone having access to the Web. It is based on open source software and the…
Artificial Intelligence (AI) and its associated applications are ubiquitous in today's world, making it imperative that students and their teachers understand how it works and the ramifications arising from its usage. In this study, we…
Deaf and Hard-of-Hearing (DHH) learners face unique challenges in video-based learning due to the complex interplay between visual and auditory information in videos. Traditional approaches to making video content accessible primarily focus…
The use of tangible interfaces in teaching has been proved more effective, user -friendly and helpful in collaborative learning departments, when compared to traditional teaching approaches. In particular, the tangible interface "Makey…
The use of the internet, and in particular web browsing, offers many potential advantages for educational institutions as students have access to a wide range of information previously not available. However, there are potential negative…
Augmented Reality (AR) is an emerging technology that ranks among the top innovations in interactive media. With the emergence of new technologies, the question about the factors influencing user acceptance arises. Many research models on…
A vast amount of scholarly work is published daily, yet much of it remains inaccessible to the general public due to dense jargon and complex language. To address this challenge in science communication, we introduce a reinforcement…
Visual arts play an important role in cultural life and provide access to social heritage and self-enrichment, but most visual arts are inaccessible to blind people. Researchers have explored different ways to enhance blind people's access…
Recent studies suggest that very small language models (SLMs) can generate surprisingly coherent text when trained on simplified, child-directed corpora such as TinyStories. These findings have been interpreted as evidence that readability…