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In this paper, we present a method for finding approximate Nash equilibria in a broad class of reachability games. These games are often used to formulate both collision avoidance and goal satisfaction. Our method is computationally…

Systems and Control · Electrical Eng. & Systems 2021-03-23 David Fridovich-Keil , Claire J. Tomlin

Embodied AI agents in large scenes often need to navigate to find objects. In this work, we study a naturally emerging variant of the object navigation task, hierarchical relational object navigation (HRON), where the goal is to find…

Artificial Intelligence · Computer Science 2023-06-27 Michael Lingelbach , Chengshu Li , Minjune Hwang , Andrey Kurenkov , Alan Lou , Roberto Martín-Martín , Ruohan Zhang , Li Fei-Fei , Jiajun Wu

Accurate trajectory prediction is fundamental to autonomous driving, as it underpins safe motion planning and collision avoidance in complex environments. However, existing benchmark datasets suffer from a pronounced long-tail distribution…

Robotics · Computer Science 2025-10-06 Ruining Yang , Yi Xu , Yixiao Chen , Yun Fu , Lili Su

K-nearest neighbor (kNN) search has wide applications in many areas, including data mining, machine learning, statistics and many applied domains. Inspired by the success of ensemble methods and the flexibility of tree-based methodology, we…

Machine Learning · Statistics 2020-05-27 Donghui Yan , Yingjie Wang , Jin Wang , Honggang Wang , Zhenpeng Li

Mapping data from and/or onto a known family of distributions has become an important topic in machine learning and data analysis. Deep generative models (e.g., generative adversarial networks ) have been used effectively to match known and…

Machine Learning · Computer Science 2020-10-30 Surojit Saha , Shireen Elhabian , Ross T. Whitaker

Jensen-Shannon divergence is a well known multi-purpose measure of dissimilarity between probability distributions. It has been proven that the square root of this quantity is a true metric in the sense that, in addition to the basic…

Mathematical Physics · Physics 2018-01-17 Tristán M. Osán , Diego G. Bussandri , Pedro W. Lamberti

Games offer a compelling paradigm for developing general reasoning capabilities in language models, as they naturally demand strategic planning, probabilistic inference, and adaptive decision-making. However, existing self-play approaches…

Artificial Intelligence · Computer Science 2026-04-21 Xiachong Feng , Deyi Yin , Xiaocheng Feng , Yi Jiang , Libo Qin , Yangfan Ye , Lei Huang , Weitao Ma , Qiming Li , Yuxuan Gu , Bing Qin , Lingpeng Kong

We study a model of strategic coordination based on a class of games with incomplete information known as Global Games. Under the assumption of Poisson-distributed signals and a Gamma prior distribution on state of the system, we…

Systems and Control · Electrical Eng. & Systems 2025-07-02 Marcos M. Vasconcelos , Behrouz Touri

This paper presents a new approach for predicting team performance from the behavioral traces of a set of agents. This spatiotemporal forecasting problem is very relevant to sports analytics challenges such as coaching and opponent…

Machine Learning · Computer Science 2022-06-23 Shengnan Hu , Gita Sukthankar

Except for special classes of games, there is no systematic framework for analyzing the dynamical properties of multi-agent strategic interactions. Potential games are one such special but restrictive class of games that allow for tractable…

Computer Science and Game Theory · Computer Science 2023-10-03 Ozan Candogan , Asuman Ozdaglar , Pablo A. Parrilo

To accurately predict trajectories in multi-agent settings, e.g. team games, it is important to effectively model the interactions among agents. Whereas a number of methods have been developed for this purpose, existing methods implicitly…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Zikai Wei , Xinge Zhu , Bo Dai , Dahua Lin

The wealth of data being gathered about humans and their surroundings drives new machine learning applications in various fields. Consequently, more and more often, classifiers are trained using not only numerical data but also complex data…

Machine Learning · Computer Science 2022-04-13 Maciej Piernik , Dariusz Brzezinski , Pawel Zawadzki

This paper presents results from the design and testing of an educational version of Quantum Moves, a Scientific Discovery Game that allows players to help solve authentic scientific challenges in the effort to develop a quantum computer.…

Physics Education · Physics 2015-11-06 Rikke Magnussen , Sidse Damgaard Hansen , Tilo Planke , Jacob Friis Sherson

We propose a novel method for effective retrieval of multi-agent spatiotemporal tracking data. Retrieval of spatiotemporal tracking data offers several unique challenges compared to conventional text-based retrieval settings. Most notably,…

Information Retrieval · Computer Science 2017-10-09 Long Sha , Patrick Lucey , Stephan Zheng , Taehwan Kim , Yisong Yue , Sridha Sridharan

Predicting the future behavior of moving agents is essential for real world applications. It is challenging as the intent of the agent and the corresponding behavior is unknown and intrinsically multimodal. Our key insight is that for…

Computer Vision and Pattern Recognition · Computer Science 2020-08-24 Hang Zhao , Jiyang Gao , Tian Lan , Chen Sun , Benjamin Sapp , Balakrishnan Varadarajan , Yue Shen , Yi Shen , Yuning Chai , Cordelia Schmid , Congcong Li , Dragomir Anguelov

This paper uses category theory to develop an entirely new approach to approximate game theory. Game theory is the study of how different agents within a multi-agent system take decisions. At its core, game theory asks what an optimal…

Computer Science and Game Theory · Computer Science 2025-09-26 Neil Ghani

We propose to predict the future trajectories of observed agents (e.g., pedestrians or vehicles) by estimating and using their goals at multiple time scales. We argue that the goal of a moving agent may change over time, and modeling goals…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Chuhua Wang , Yuchen Wang , Mingze Xu , David J. Crandall

We update the method of describing and assessing the process of the study of an abstract environment by a system, proposed earlier. We do not model any biological cognition mechanisms and consider the system as an agent equipped with an…

Artificial Intelligence · Computer Science 2021-11-24 Dmitry Maximov , Sekou A. K. Diane

Predicting the possible future trajectories of the surrounding dynamic agents is an essential requirement in autonomous driving. These trajectories mainly depend on the surrounding static environment, as well as the past movements of those…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Bimsara Pathiraja , Shehan Munasinghe , Malshan Ranawella , Maleesha De Silva , Ranga Rodrigo , Peshala Jayasekara

Recently, strategic games inspired by Schelling's influential model of residential segregation have been studied in the TCS and AI literature. In these games, agents of k different types occupy the nodes of a network topology aiming to…

Computer Science and Game Theory · Computer Science 2024-03-15 Lata Narayanan , Yasaman Sabbagh , Alexandros A. Voudouris
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