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Socially relevant situations that involve strategic interactions are widespread among animals and humans alike. To study these situations, theoretical and experimental works have adopted a game-theoretical perspective, which has allowed to…

Designing human-centered AI-driven applications require deep understandings of how people develop mental models of AI. Currently, we have little knowledge of this process and limited tools to study it. This paper presents the position that…

Human-Computer Interaction · Computer Science 2021-03-31 Jennifer Villareale , Jichen Zhu

To some, the advent of artificial intelligence (AI) promises better decision-making and increased military effectiveness while reducing the influence of human error and emotions. However, there is still debate about how AI systems,…

Computers and Society · Computer Science 2024-10-04 Max Lamparth , Anthony Corso , Jacob Ganz , Oriana Skylar Mastro , Jacquelyn Schneider , Harold Trinkunas

It is a long-standing goal of artificial intelligence (AI) to be superior to human beings in decision making. Games are suitable for testing AI capabilities of making good decisions in non-numerical tasks. In this paper, we develop a new AI…

Artificial Intelligence · Computer Science 2021-02-16 Ran Tian , Nan Li , Ilya Kolmanovsky , Anouck Girard

Machine learning systems have been widely used to make decisions about individuals who may behave strategically to receive favorable outcomes, e.g., they may genuinely improve the true labels or manipulate observable features directly to…

Artificial Intelligence · Computer Science 2024-10-30 Tian Xie , Zhiqun Zuo , Mohammad Mahdi Khalili , Xueru Zhang

The deployment of decision-making AI agents presents a critical challenge in maintaining alignment with human values or guidelines while operating in complex, dynamic environments. Agents trained solely to achieve their objectives may adopt…

Artificial Intelligence · Computer Science 2025-12-09 Dena Mujtaba , Brian Hu , Anthony Hoogs , Arslan Basharat

Bayesian optimal experiments that maximize the information gained from collected data are critical to efficiently identify behavioral models. We extend a seminal method for designing Bayesian optimal experiments by introducing two…

Applications · Statistics 2025-03-19 Stefano Balietti , Brennan Klein , Christoph Riedl

Recent advances in AI models have increased the integration of AI-based decision aids into the human decision making process. To fully unlock the potential of AI-assisted decision making, researchers have computationally modeled how humans…

Human-Computer Interaction · Computer Science 2024-11-19 Zhuoyan Li , Ming Yin

We develop a network of Bayesian agents that collectively model the mental states of teammates from the observed communication. Using a generative computational approach to cognition, we make two contributions. First, we show that our agent…

Human-Computer Interaction · Computer Science 2023-03-29 Samuel Westby , Christoph Riedl

In this paper we experiment with a 2-player strategy board game where playing models are evolved using reinforcement learning and neural networks. The models are evolved to speed up automatic game development based on human involvement at…

Artificial Intelligence · Computer Science 2007-05-23 Dimitris Kalles

In human-robot teams, humans often start with an inaccurate model of the robot capabilities. As they interact with the robot, they infer the robot's capabilities and partially adapt to the robot, i.e., they might change their actions based…

Robotics · Computer Science 2017-06-15 Stefanos Nikolaidis , Swaprava Nath , Ariel D. Procaccia , Siddhartha Srinivasa

In recent years, the role of artificially intelligent (AI) agents has evolved from being basic tools to socially intelligent agents working alongside humans towards common goals. In such scenarios, the ability to predict future behavior by…

Machine Learning · Computer Science 2022-11-17 Chinmai Basavaraj , Adarsh Pyarelal , Evan Carter

Artificial intelligence (AI) systems are deployed as collaborators in human decision-making. Yet, evaluation practices focus primarily on model accuracy rather than whether human-AI teams are prepared to collaborate safely and effectively.…

Human-Computer Interaction · Computer Science 2026-03-20 Min Hun Lee

AI approaches are progressing besting humans at game-related tasks (e.g. chess). The next stage is expected to be Human-AI collaboration; however, the research on this subject has been mixed and is in need of additional data points. We add…

Human-Computer Interaction · Computer Science 2024-03-05 Cheng Ren , Zachary Pardos , Zhi Li

Large language models (LLMs) are increasingly used to simulate human decision-making, but their intrinsic biases often diverge from real human behavior--limiting their ability to reflect population-level diversity. We address this challenge…

Computer Science and Game Theory · Computer Science 2025-08-27 Ayato Kitadai , Yusuke Fukasawa , Nariaki Nishino

As AI agents become increasingly capable of tool use and long-horizon tasks, they have begun to be deployed in settings where multiple agents can interact. However, whereas prior work has mostly focused on human-AI interactions, there is an…

Artificial Intelligence · Computer Science 2025-08-27 Olivia Long , Carter Teplica

When faced with accomplishing a task, human experts exhibit intentional behavior. Their unique intents shape their plans and decisions, resulting in experts demonstrating diverse behaviors to accomplish the same task. Due to the…

Machine Learning · Computer Science 2024-04-29 Sangwon Seo , Vaibhav Unhelkar

Both humans and machine learning models learn from experience, particularly in safety- and reliability-critical domains. While psychology seeks to understand human cognition, the field of Explainable AI (XAI) develops methods to interpret…

Human-Computer Interaction · Computer Science 2025-11-25 Roussel Rahman , Aashwin Ananda Mishra , Wan-Lin Hu

We introduce a new virtual environment for simulating a card game known as "Big 2". This is a four-player game of imperfect information with a relatively complicated action space (being allowed to play 1,2,3,4 or 5 card combinations from an…

Machine Learning · Computer Science 2018-09-03 Henry Charlesworth

Training AI models is challenging, particularly when crafting behavior instructions. Traditional methods rely on machines (supervised learning) or manual pattern discovery, which results in not interpretable models or time sink. While Large…

Human-Computer Interaction · Computer Science 2025-03-07 Soya Park , J. D. Zamfirescu-Pereira , Chinmay Kulkarni
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